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Necromancer 2: Priests of Ratheus
Submitted by Homor
Necromancers, powerful spellcasters with the ability to defy the apex predator of existence itself: death. For centuries they've raised undead armies, taken countless lives, and destroyed entire cities. But few known of the ancient order of heroes who harness the power of Necromancy to protect the world. Soon, the world will come to know them again...
The sequel to 2014's cult hit, "The Necromancer" created by Homor. Necromancer 2: Priest of Ratheus is a 1-4 player experience that pits a group of Necromancer anti-heroes against an army of demons, evil knights and vicious cultists, as well as a cavalcade of bonus enemies who want nothing more to slaughter anything that enters your territory. In this map, you'll have a limited number of minions, but you can use gold to upgrade their stats and abilities to forge your undead minions into unstoppable killing machines!
It's been several years since the events of the "Gideon" trilogy, and the world of Angora is a vastly different place. Shortly after the fall of Desopath, the united armies of the world, led by Arthur Lightbron's Templar Order, launched a powerful offensive into the demon lord Balanor's domain, destroying his physical form and scattering his lieutenants. The mortal population has boomed in the years afterward, but fear of demons and other eldritch horrors is still strong.
During the war against Balanor, the city of Dunwatch, a massive trade hub on the western end of the country of Vargulf, was overtaken by demons when the town magistrate made a faustian bargain with a dreaded Pitlord. He hoped to ensure the city would be safe, but only ended up isolating it from the outside world and subjecting it to cruel, demonic tyranny.
Meanwhile, Amandus Cambria, a powerful Necromancer (the main character of "The Necromancer" and a supporting character in the "Gideon" trilogy) died in his sleep and awoke in a twisted purgatory world. There, the Angel of Death, Acheron, told him of a long lost order of Necromancers who served him and defended the world from evil. Cambria learned that Acheron was his new master, as ordained by the Holy Light itself, and he was tasked with rebuilding the ancient Order of Ratheus to defend the world once again.
Cambria, now a phantom, gathered the most powerful practitioners of the necromantic arts from the dark corners of the earth and made them his disciples. With the rebirth of the order now in its infancy, Cambria believes the perfect inaugural mission for the Priests of Ratheus is to liberate the lost city.
The Order Of Ratheus
The Legion Occupation
Necromancer 2: Priests of Ratheus is similar to its predecessor in many ways, but different in several others. You'll still slaughter your way through a massive amount of enemies with an undead entourage, but now your minion count caps at 10. Luckily, your minions can be upgraded to become stronger alongside your hero.
- 1-4 player co-op! Gather some friends and reign hell down upon your enemies, or play solo!
- Four unique heroes to choose from! Each with their own special stats and abilities.
- QWER hotkeys for all hero skills!
- Hire special mercenaries that provide your units with auras to enhance their power! Maximum 3.
- Permanent undead minions.
- A MASSIVE amount of enemies. Battle against seven mighty armies of villains!
- Huge variety of original enemy units to fight against. 70+ custom units!
- Dialogue for all bosses.
Delara the Wicked - A demonic Succubus Queen who delights in pain and suffering, she's made a home at the city docks, where she lures hapless sailors to her and torments them until their minds are broken, making them into foul cultists.
Alazard Venomscythe - The leader of the Black Council, he is a Dark Bishop who has devoted his life to pleasing his demon lords. His infernal spells will end the life of any would-be heroes who don't approach with caution.
Grand Marshal Vargoth - A man of honor and integrity, he was sworn to defend his city to the dying end. Though his heart is filled with guilt and conflict, he is still convinced his settlement can be saved.
Gordragonn the Gluttonous - A vile and brutal Pit Lord, Gordragonn rebelled against his demon master, Balanor, and wishes to make Rutherham Hold a sovereign territory of his own splinter group of demons.
Commander Tremble - A terrifying and brutal warlord, he was completely loyal to Balanor until his fall. Now he isn't sure whether to side with Gordragonn's new Legion or hold the line until his new masters arrive, and so he is stuck playing both sides until one end of the rope drops.
The Ascended - A horrific experiment crafted by the cult members of the Black Council. Demon blood and flesh were implanted into a human host to see where kind of mutations it would create. The horrific creation screams out in pain and lashes out at any who get near.
Queen Var'axisis - A rural farm outside of the city gates has fallen victim to a strange infestation that has left the entire population of the farmland taken over by disgusting insects and turned into mindless killing machines. The creature all share a hive mind with their vile queen. Only slaying here will end the nightmare.
Jason Lecroix - A greedy bandit kingpin, he was a scourge to the city before the demons ever invaded. Now, in all the chaos and confusion, he's taking advantage of the situation by robbing the occupied peoples of the settlement blind while the demons torment and harass them.
Warlord Zul'Jekka - A cruel and cunning troll warlord, Zul'Jekka sees the demonic occupation of the city as the perfect time to seize control of it, both ridding the mortal realm of a demonic threat and claiming a new kingdom for a grand empire. He has big dreams, and the forces to make them happen.
Rethos the Glutton - The biggest, scariest Worgen this side of the Northern Kingdoms. He has no great plan, no grand strategy. He's just big, scary, angry and especially hungry. All the worgen in the outskirts of the city follow him. Take him out and you'll have one less threat to deal with.
Disclaimer: If your model was used in this map and you weren't credit, please inform me ASAP.