1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. Fill your cup and take your pick among the maps best suited for this year's Hive Cup. The 6th Melee Mapping Contest Poll is up!
    Dismiss Notice
  4. Shoot to thrill, play to kill. Sate your hunger with the 33rd Modeling Contest!
    Dismiss Notice
  5. Do you hear boss music? It's the 17th Mini Mapping Contest!
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Kawaii Spell Workshop

Discussion in 'Requests' started by Malhorne, Oct 17, 2013.

Thread Status:
Not open for further replies.
  1. Anderhil

    Anderhil

    Joined:
    Aug 15, 2010
    Messages:
    187
    Resources:
    0
    Resources:
    0
    thanks for the feedback! anyone else has any idea?
     
  2. T. D. W.

    T. D. W.

    Joined:
    Jul 31, 2012
    Messages:
    1,476
    Resources:
    5
    Spells:
    5
    Resources:
    5
    Oh, almost forgot, you can, if you want, use my KB3D system gor the dash, if you have little time to learn how to use it (doesn't take much, everything is clear in it)
     
  3. Mythic

    Mythic

    Media Manager

    Joined:
    Apr 24, 2012
    Messages:
    8,115
    Resources:
    128
    Models:
    110
    Icons:
    6
    Maps:
    4
    Spells:
    6
    Tutorials:
    2
    Resources:
    128
    Yup, it's the best solution. KB3D is an all-purpose and dynamic system which can be used for line damages, knockbacks, knocking airborne, etc.
     
  4. T. D. W.

    T. D. W.

    Joined:
    Jul 31, 2012
    Messages:
    1,476
    Resources:
    5
    Spells:
    5
    Resources:
    5
    Lol, it's like reading myself xD
     
  5. Razer!X

    Razer!X

    Joined:
    Apr 16, 2013
    Messages:
    297
    Resources:
    1
    Models:
    1
    Resources:
    1
    Hey how about the other two from this?
     
  6. Ofel

    Ofel

    Joined:
    Mar 29, 2012
    Messages:
    431
    Resources:
    10
    Spells:
    10
    Resources:
    10
  7. Reza_zahara

    Reza_zahara

    Joined:
    Jan 25, 2012
    Messages:
    12
    Resources:
    0
    Resources:
    0
    Request, request please >,< hahaha :v
    This projects named "Soi Fon Spellpack", contains 2 spell

    1. Suzumebachi

    DDS: None
    Code Type: GUI
    Spell Type: Hero
    Target Type: Single Target
    Area of Effect: None
    Number of Levels: 5
    Mana Cost: -
    Cooldown: -
    In-game Description: Caster have (60%, 65%, 70%, 75%, 80%) chance to buff the enemies, named "Suzumebachi First Hit" and dealing (2 x AGI). Buff last for 15 second and attached in chest. Also, the caster have (35%, 45%, 55%, 65%, 75%) to miss an attack against the enemies affected by this spell (if the buff time has expired, the chance to miss an attack is also expired)



    2. Homonka, Nigeki Kessatsu (a.k.a Death in Two Step)

    DDS: None
    Code Type: GUI
    Spell Type: Hero
    Target Type: Single Target
    Area of Effect: None
    Number of Levels: 5
    Mana Cost: 0
    Cooldown: 0
    In-game Description: If the enemies has current life 10% or less than of it max HP, the caster instantly killing the enemies. But if the enemies has current life 10% or more than the Caster max HP, that enemies will dealing (20 x AGI) and stunned for 2 second.
    .:::Cannot be used if the enemies hasn't "Suzumebachi First Hit" buff:::.


    Thanks for you Kawaii Spell Workshop, ILYSM :*
     
    Last edited: Dec 8, 2013
  8. Ofel

    Ofel

    Joined:
    Mar 29, 2012
    Messages:
    431
    Resources:
    10
    Spells:
    10
    Resources:
    10
    Updated

    @Jad
    I got problem on your knockback system...please take a look

    I give the rest to Jad.. :p
     
  9. T. D. W.

    T. D. W.

    Joined:
    Jul 31, 2012
    Messages:
    1,476
    Resources:
    5
    Spells:
    5
    Resources:
    5
    can you tell me what's the problem first?
     
  10. Edge45

    Edge45

    Joined:
    May 15, 2013
    Messages:
    2,568
    Resources:
    27
    Models:
    8
    Icons:
    17
    Template:
    2
    Resources:
    27
    Floating DDS

    DDS: http://www.hiveworkshop.com/forums/spells-569/dds-damage-detection-system-231238/?prev=search%3Ddds%26d%3Dlist%26r%3D20
    Code Type: Jass or vJass(your choice)
    Spell Type: System
    Target Type: N/A
    Area of Effect: N/A
    Number of Levels: N/A
    Mana Cost: N/A
    Cooldown: N/A
    In-game Description: N/A
    How the spell works: This is a system that when a hero is attack, mana regen, health regen, mana loss, critical, low on mana and low on health(this two shows when the hero is low on health and mana). It shows floating numbers on how many damage, mana regen, health regen etc. The damage and critical can only be shown on all units while the others shows only on heroes.
     
  11. T. D. W.

    T. D. W.

    Joined:
    Jul 31, 2012
    Messages:
    1,476
    Resources:
    5
    Spells:
    5
    Resources:
    5
    did you choose it because you use it, or because it has Director's cut or something, because i dunno someone in the team that can use this DDS
     
  12. kenegeneget13

    kenegeneget13

    Joined:
    Apr 17, 2013
    Messages:
    376
    Resources:
    2
    Maps:
    2
    Resources:
    2
    yes you can use Jad's Knockback System :)
     
  13. T. D. W.

    T. D. W.

    Joined:
    Jul 31, 2012
    Messages:
    1,476
    Resources:
    5
    Spells:
    5
    Resources:
    5
    Dude Ofel, the problem is not from KB3D, it's just that you give the system a 60 KB Speed, which is so slow that you have no visual of the movement
    and you made the angle wrong, it should be temp_point to temp_point2 instead od temp_point2 to temp_point

    anyway, here is the map (i also made the laser more faster and changed the base spell)
     

    Attached Files:

  14. Edge45

    Edge45

    Joined:
    May 15, 2013
    Messages:
    2,568
    Resources:
    27
    Models:
    8
    Icons:
    17
    Template:
    2
    Resources:
    27
    I type DDS in the Spell Search and this is only the DDS i could find
    or maybe there still more out there
     
  15. Malhorne

    Malhorne

    Joined:
    Sep 14, 2012
    Messages:
    2,327
    Resources:
    6
    Spells:
    4
    Tutorials:
    1
    JASS:
    1
    Resources:
    6
    HI EVERYONE

    Okay I'll not quote everyone I want to reply :
    - Reza_zahara : Please use our template at the first post. Seems you're new to the hive so go introduce yourself too :)

    - Edge45 : Your system not really need a DDS since we can recode the whole thing but it will be hard ^^' Nestharus DDS is probably the best but the hardest to use too :/
    I never used it I have to admit (I'm not found of DDS xD) !

    - Everyone : I tried to do the best moosy PHP but I maybe forgot some updates so feel free to bump me !
     
  16. Rheiko

    Rheiko

    Joined:
    Aug 27, 2013
    Messages:
    2,926
    Resources:
    7
    Icons:
    2
    Spells:
    3
    Tutorials:
    2
    Resources:
    7
    i don't know if this is already finished or not
    but i found out this is the easiest request and since i don't have so much time i took it and here it is
    Mass Hex requested by kenegeneget13


    DDS cannot detect life and mana regen, mana loss, low on mana (unless i'm wrong, because this is just my assumption)
    i'm not sure DDS can detect critical though

    ~~~~~
    Sorry for double post
     

    Attached Files:

  17. Ofel

    Ofel

    Joined:
    Mar 29, 2012
    Messages:
    431
    Resources:
    10
    Spells:
    10
    Resources:
    10
    @Jad
    Sorry, i'm in rush...
     
  18. Anderhil

    Anderhil

    Joined:
    Aug 15, 2010
    Messages:
    187
    Resources:
    0
    Resources:
    0
    guys, can someone just make the spell for me? i'd be thankful! it just needs some editing for it to be mui, it actually turns collision off and adds movement speed, simple as that. please. my map update is currently late 2 days, can anyone help?
     
  19. Malhorne

    Malhorne

    Joined:
    Sep 14, 2012
    Messages:
    2,327
    Resources:
    6
    Spells:
    4
    Tutorials:
    1
    JASS:
    1
    Resources:
    6
    I'll update after eating sorry I need to eat (Hungry !)
     
  20. Anderhil

    Anderhil

    Joined:
    Aug 15, 2010
    Messages:
    187
    Resources:
    0
    Resources:
    0
    so you'll fix the spell i mentioned in the last page after eating something? thanks :DDD
     
Thread Status:
Not open for further replies.