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Kawaii Spell Workshop

Discussion in 'Requests' started by Malhorne, Oct 17, 2013.

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  1. chobibo

    chobibo

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    Yeah, what project?
     
  2. Dawn

    Dawn

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    Hera_ won't make it so here's a request.
    Energy Burst

    DDS: http://www.hiveworkshop.com/forums/...a-231846/?prev=d=list&r=20&u=looking_for_help
    Code Type: GUI/JASS
    Spell Type: Hero
    Target Type: Unit Target
    Area of Effect: -
    Number of Levels: 4 but it would be better if I can adjust it myself. Spells levels are expected to change in our map. :)
    Mana Cost: 150
    Cooldown: 2
    In-game Description: Hero releases 4 bolts of pure energy that will home-in to the target. Each bolt slowly loses energy, thus its damage, mana damage and speed will slowly reduce until it runs out of energy. (Description is expected to change)
    How the spell works: When the hero casts the spell, 4 energy bolts will be summoned at 4 cardinal points traveling 50 units forward first then follows the target unit. Each projectile would deal damage and reduce the target's mana upon hitting. Each projectile will also stun the target for .10 seconds. When the projectile runs out of energy, it will fade away and will deal no harm to the target.

    The starting speed of EACH projectile would be 522 and will slow down by 52.2 per second, starting damage will be 200 and will be reduced by 20 per second, mana reduction is 150 and will be reduced by 15 per second.

    It would be better if I can configure the following.
    • Projectile Speed
    • Projectile speed reduction per second
    • Damage
    • Damage reduction per second
    • mana damage
    • Mana damage per second
     
  3. Reza_zahara

    Reza_zahara

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    Can you make this spell all?
    For spell Suzumebachi damage (2 x AGI) is taken to the enemies when it's chance has success, if not, they will not take damage as well.
     
  4. GreeN!X

    GreeN!X

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    There's still a lot of things the GUI team is doing and is gonna do. If you're going to be that impatient then it would only discourage us to make your spells. :<

    EDIT: Nevermind, I'll take that request of yours. You got lucky this time, Reza_zahara. :<
     
  5. Haru

    Haru

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    thanks sir!+rep btw is there a tutorial on how to properly integrate that Knockback 3D on a spell?
     
  6. Rheiko

    Rheiko

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    don't worry! i can do it for ya
    it's easy and anyway i love nigeki kessatsu!
    i assume this spells are for your map, are they not? if so, give Soi Fon's sound when she casts the spell :3
    like "homonka, Nigeki Kessatsu!"
    it'd be cool
     
  7. The Wanderer

    The Wanderer

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    Overpower

    DDS: None
    Code Type: GUI
    Spell Type: Hero
    Target Type: Instant
    Area of Effect: 200/200/200/200/200
    Number of Levels: 5
    Mana Cost: 50/100/150/200/250
    Cooldown: 15
    In-game Description: damages nearby enemies and knocking them back a short distance
    How the spell works:
    Level 1 - 100 damage
    Level 2 - 150 damage
    Level 3 - 200 damage
    Level 4 - 250 damage
    Level 5 - 300 damage
     
  8. Reza_zahara

    Reza_zahara

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    oh my god, you are fans Soi Fon's zanpakutou too? i lovee you ahahaha :v
    Yes, this spell is for my map :)
    I'm loving soi fon's zanpakutou because her zanpakutou is small, little bit funny, and dangerous (because she can kill instanly the enemies in two stab)
     
  9. Anderhil

    Anderhil

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    thanks wrath, and no, i want it to have 0 collision so it can go through the walls, good luck brother.
     
  10. Strikest

    Strikest

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    Hi, if you guys need any more helpers I'd be happy to lend a hand. I code in vjass only.
     
  11. BunnyAng

    BunnyAng

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    Haven't heard from Malhorne in a while.
     
  12. Malhorne

    Malhorne

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    Malhorne has some IRL issues xD
    I'm adding a new vJASS coder to the team.
    I'm still handling your hell razer and mr.bean your demon spellpack.
    AFAIK at least.
     
  13. Malhorne

    Malhorne

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    I use my 1k4th post to announce a new coder !
    Strikest !
    Welcome to our group :)
     
  14. Rheiko

    Rheiko

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    i guess we have to update our first post
    i'll prepare the code and make something better than the current one :3
     
  15. Mythic

    Mythic

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    Pack. T_T
    I hope I finish that request.

    I'll take The Wanderer after elrond.

    Done with both. Please tell me if anything needs fixing.
     

    Attached Files:

    Last edited: Dec 13, 2013
  16. Anderhil

    Anderhil

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    thanks for your kind service brother! i'll check it out and let you know what i think. though i know it'll be perfect
     
  17. kenegeneget13

    kenegeneget13

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    BloodFeast

    DDS: N/A
    Code Type: GUI
    Spell Type: Unit
    Target Type: Passive
    Area of Effect: 500
    Number of Levels: 1
    Mana Cost: 0
    Cooldown: 0
    In-game Description: Whenever a unit dies within 500 AOE of Bloodbane, he bathes himself in the blood, regenerating his life source.
    How the spell works: Whenever a unit dies within 500 AOE of Bloodbane, he bathes himself in the blood, regenerating his life source by 10% of max life of died hero.

     
    Last edited: Dec 14, 2013
  18. zachary1428

    zachary1428

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    oh yes thank you sir :) this is what i wanted :)
    and sorry if i hadn't visited this site for a long time lol :)
    thank you again!

    also the DDS system is very useful for future spells. i give credit to you guys.
     
    Last edited: Dec 14, 2013
  19. Edge45

    Edge45

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  20. Mythic

    Mythic

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    @kenegeneget13, every unit or only heroes?
     
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