- Joined
- Feb 11, 2011
- Messages
- 1,860
Mr_Bean's
After just over a year it's time to open a new thread for the spell workshop.
The old thread had 1 500 replies and just under 25 000 views!
SourceForge
Table of Contents
- Introduction- The Team
- Requirements
- Request Foramt
- Request Progress
- Credits
Introduction
If you are working on a Warcraft III project which requires spells, this is the place for you!Simply detail the spell(s) you would like done and we will create them for you, using either GUI or vJASS!
Please be sure to follow the request format (as shown below) otherwise your request may be rejected!
The Team
Mr_Bean - vJASS RequestsEliTE A.K.A. En_Tropy - GUI Requests
Daffa the Mage - GUI Requests
DotCa - GUI Requests
DivineLight - GUI Requests
Requirements
Depending on the nature of your request, you may need additional "systems" (triggers written by others) to help with the spell(s).Any required systems will be included in the demo map and clear instructions will be given on how to import them into your map.
If (and only if) you are wanting your request to be done in vJASS, you will need the latest JASS NewGen Pack (JNGP).
It can be downloaded from here and instructions on how to set it up can be found here. When viewing the second link, skip to the "Configure" section.
Request Format
To request spells, simply write a reply to this thread which explains each spell in detail.Be sure to stick to the provided template below.
This will ensure that your request is not rejected because of unclear descriptions.
Please copy the text in the following hidden tag, and update it with the information relevant to your spell(s).
Request Name: ? (only if requesting a spell pack)
Damage Detection System: ?
[hidden=Spell 1]Spell Name: ?
Code Type: GUI/vJASS
Spell Type: Hero/Unit/Item
Target Type: Instant/Unit/Point/Passive/Auto-cast
Allowed Targets: Enemies/Allies/Ground etc.
Area of Effect: ?
Number of Levels: ?
Mana Cost: ?
Cooldown: ? seconds
Description: Detail every part of the spell (how it works/AoE/Damage/Range/etc.). Remember; we don't know what you're thinking of![/hidden]
Damage Detection System: ?
[hidden=Spell 1]Spell Name: ?
Code Type: GUI/vJASS
Spell Type: Hero/Unit/Item
Target Type: Instant/Unit/Point/Passive/Auto-cast
Allowed Targets: Enemies/Allies/Ground etc.
Area of Effect: ?
Number of Levels: ?
Mana Cost: ?
Cooldown: ? seconds
Description: Detail every part of the spell (how it works/AoE/Damage/Range/etc.). Remember; we don't know what you're thinking of![/hidden]
Request Name: Firelord Spell Pack
Damage Detection System: Damage by Jesus4Lyf
Damage Detection System: Damage by Jesus4Lyf
Spell Name: Fireblast
Code Type: vJASS
Spell Type: Hero
Target Type: Point
Allowed Targets: Enemies, Ground
Area of Effect: 250
Number of Levels: 3
Mana Cost: 75/100/125
Cooldown: 15/13/11 seconds
Description: The Fire Lord hurls a massive fireball at the targeted location which travels in a straight line. Any enemies that come into contact with the fireball take 100/150/200 damage and get knocked back a distance of 300 over 1.5 seconds.
Code Type: vJASS
Spell Type: Hero
Target Type: Point
Allowed Targets: Enemies, Ground
Area of Effect: 250
Number of Levels: 3
Mana Cost: 75/100/125
Cooldown: 15/13/11 seconds
Description: The Fire Lord hurls a massive fireball at the targeted location which travels in a straight line. Any enemies that come into contact with the fireball take 100/150/200 damage and get knocked back a distance of 300 over 1.5 seconds.
Spell Name: Cleansing Flame
Code Type: vJASS
Spell Type: Hero
Target Type: Unit
Allowed Targets: Allies, Hero, Self
Area of Effect: N/A
Number of Levels: 3
Mana Cost: 150
Cooldown: 25 seconds
Description: Summons a huge flame from underneath an allied hero, causing it to gain maximum movement speed and to be healed by 250/300/350 HP over 3 seconds. Bonus movement speed lasts for 3 seconds or until the target has full health.
Code Type: vJASS
Spell Type: Hero
Target Type: Unit
Allowed Targets: Allies, Hero, Self
Area of Effect: N/A
Number of Levels: 3
Mana Cost: 150
Cooldown: 25 seconds
Description: Summons a huge flame from underneath an allied hero, causing it to gain maximum movement speed and to be healed by 250/300/350 HP over 3 seconds. Bonus movement speed lasts for 3 seconds or until the target has full health.
Request Progress
Since there are a few people working on requests, it is easier to update the progress of requests on SourceForge.You will be able to see the current list of accepted requests, as well as how far each requests is from being completed.
You don't need to create an account on SourceForge to have access to the above-mentioned feature.
So check the SourceForge page (linked above) regularly so you can see when yours is complete!
Quick LinksRequests in progress: GUI - vJASS
Completed requests: GUI - vJASS
Waiting for Responses: GUI and vJASS
Credits
- xBlackRose (a.k.a. Lambdadelta) - helping me with requests when I needed it.- Radamantus (a.k.a. Almia) - joining to complete GUI requests.
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