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hello, i've been looking for this custom map that i played way back when i was a kid, if i remember correctly the map is like this
gameplay is normal at start, like your usual melee gameplay, you start off with a base, build armies and stuff like that
around the map there are neutral hostile...
The Cataphract is the final version of the Cavalry. It is only available to the Human Commander of Might and it also requires Superior Chestplate Upgrade. Still vulnerable against mystic units, the Cataphract have Towershield, and Heavy Charge, which increases damage against Ranged Units.
The Heavy Cavalry is the upgraded version of the Cavalry. It requires the Fortress to be researched. The Heavy Cavalry is still vulnerable against mystic units, but it have Tower Shield, which reduces ranged damage taken.
The Cavalry is the human heavy melee unit (consider it heavy infantry or cavalry if you want), available when Weaponsmith is built. Effective at melee combat, it's vulnerable against mystic units.
The Halberdier is the final version of the Spearman. It is only available to the Orcish Commander of Might and it also requires Superior Weaponcraft Upgrade. Also vulnerable against ranged units, the Halberdier have Martial Parry, and Brutal Strike, which increases damage against Heavy Units.
The Pikeman is the upgraded version of the Spearman. It requires the Weaponsmith to be researched. The Pikeman is still vulnerable against ranged attacks, but it have Martial Parry, which grants a small chance to reduce melee damage taken.
The Spearman is a orcish light infantry unit that is available from the start. Effective at melee combat and exploration, but it's vulnerable against ranged attacks.
Hello, so I m doing mod for melee ladder, where I m retexturing and fixing models. My goal is to implement it on W3Champions as this is main platform where players play melee ladder.
The goal is to make a true Warcraft 3 Classic Remaster as close as possible to original, since Reforged models...
Hey there fellow Warcraft 3 fans,
Our ongoing project is dedicated to introducing the multi-faction element into the game. Our goal is to enhance nearly all of Blizzard's official melee maps by incorporating additional factions.
At this point we have 15 factions. The link of our installer is...
Hello everyone!
When I use standart Game-Defeat, it creates this dialog menu with only one option - To leave.
I want a player to be able to spectate the game after his defeat, like if he lost in Melee game - there's another defeat dialog menu, where the player can choose to stay and spectate...
The Reign of Chaos Beta has been shrouded in mystery... until now.
The aim is to recreate the gameplay of the of the first release of the Reign of Chaos Beta from 2002-01-25.
As far as I know, that's the earliest build of the game that people outside of Blizzard or game magazines were able to...
Hello everyone,
I have been working on a map lately and as I was about to test it on Bnet, I realized there are very few players left on this awesome game that is warcraft 3 :grin:
In fact, there are so few players that nobody would enter my map to test it :confused:2.
Hence my request.
My map...
Hello, lovely community!
I have some questions for you to ask & discuss:
I enjoy competitive melee (1v1, 2v2) and would like to contribute my time\money\efforts to it.
Aside from direct donations to w3champions\hive\streamers\tournaments, I see the next possibilities for improvement:
1...
(Personal and thread intro moved to below post)
Project Evergreen features:
Compatibility with versions 1.26 to Reforged 2.04 Build 23727.
Classic graphics.
Game mechanics from the latest patch: Reforged 2.04 Build 23727.
Anonymization in Free For All matches.
Fully-detailed observer...
Hey guys, LordHatchet95 here, your friendly soda addicted sh***y modder.
Today I bring you a custom altered melee map I've been making.
Dalaran Mages:
Their gimmicks/uniqueness:
Most units and buildings have Mana shields.
Lumber Mills can manually harvest large amounts of wood.
Some units...
New melee map banner. Coming out very soon.
This forest remained undisturbed for centuries, until the druids arrived and began to make it a place of pilgrimage. It was peaceful at first, but warmongers came too. Now endless chaos is slowly destroying this place. Rally your troops and save this lan
Hello Community that has helped me understand so many things in the WE! #MuchAppreciation!
I am having trouble with yet another situation here as i have googled and searched through here for answers on switching from Melee -> Ranged and keeping spells and all of that is cool.
The problem is...
Hi friends, after a long time started working on a bigger project. So far they were only small, melee races, but this time bring new elements.
So Mercenary king is to custom/altered melee map on dragon waterfalls but will have some new terrain and wave spawn enemies. first the player will have...
Hello there!
There's been expressed interest in another melee contest, a 4v4 "speed contest" (1-2 weeks time)
with the prize for the winner map being to be featured in the W3Champions ladder.
The exact format is not clear yet.
I'd like to know how interested Hive's melee mappers are in that.
I don't know if this is the right Forum to ask this but:
- I am looking for a formula for calculating the unit cost of the first trainable non-worker unit (or the basic one, to be exact) in a standard melee.
Well, just a reference based on the gold cost for Footman and Grunt. Doesn't have to...
What is your favourite strategy/risk, altered melee and melee map/game that you ever having fun with? E.g.
Maybe it could be an RTS game as well apart from being relative to WC3R?
Winimasker
Thread
altered melee
best game
favourite game
gameplay map
melee
real time strategy
risk
strategy
warcraft 3 reforged
There are Azeroth Wars: Legacy Reborn, Lordaeron: The Aftermath, Lordaeron: The Foremath, Kalimdor: The Aftermath, Dark Ages of WarCraft maps, etc. Are they considered as RTS or Altered Melee since they include the classic way of training army units and researches from the buildings but without...
Anyone know how to do this? I did it and all neutral are work well, but as a units it didn't start to cycle at all...
What did I missed here? Or is it doesn't work from the start?
+3 photo below
I've modified a haunted gold mine a little bit, mostly cosmetic, but i've also modified it's abilities. Now every time i build this modified haunted gold mine, the gold mine it's built upon resets it's gold value to zero, and when i cancel the modified haunted gold mine's construction progress...
Hello,
I am modifying a map for fun and I added to each player some campaign heroes, but once the game starts the AI doesn't control them.
I suppose I should use the AI Editor, but I have no experience with this, can someone with some more knowledge help me? :)
Thank!
Hello wc3 players and mapmakers,
for most of the time of the existence of wc3, the competitive mappool has been evolving very slowly, if at all. Recently, there seems to be an increased in interest in giving new maps a chance, evidenced by tournaments such as the Tag Team Tournament 2, or the...
(I didn't finish the half right yet and it's not a duplicate of half left)
Detail: Mid of right side are tavern, near mid are GM and near player will be merc
As you can see, right now I designs of new 7 players maps and try to not make it round... so problem for now is that the Teal and Green...
Does anybody know how to order Draenei Harbinger to use Ray of Disruption? The ability itself doesn't use an order and even unit manually casting it is considered as if it was inactive.
Hello, lately i got a lot of free time and decided to try the world editor again, this time starting with something simpler than a map, a custom hero.
Now first of all i want to clarify that i don't own any of the resources used on this hero, everything from the 3d model and special effects to...
Excuse me, may i ask if some melee authors or hive activities related to Netease? Why i see some hive maps on netease platform?
If not, please encrypt your melee maps in case Netease steal it!
These are examples--
Netease:
HIVE:
Of course that we already have a lot of maps with additional races, units, new technologies, new skills like that, "my map" its not that much different from these, but I wanna try something for fun at least. In my "project" of course each race (besides the new units) has only one type of attack...
Info:
An expansion mod for Wcr3 TFT, mainly adding units, heroes, items and towers. Nothing that has not be done before but I had fun making and playing it. This mod is relatively easy to export to other maps (it is not protected/optimized and only uses wcr3/TFT assets), so feel free to expand...
Howdy there! just a quick question.... I'm not very smart when it comes to complex triggers, but I noticed in the latest patch "1.31" they added a bunch of new triggers and functions in the editor.... I was just wondering, is there a way now, through triggers where you can add and subtract a...
Am I the only one who feels that 'default' mines amount is too short for a good game experience? Same for the pretty quick map deforestation due to the default value for the trees?
I have a whole folder with 'default' maps, with the trees hp risen up and the mines gold level too.
General:
PvP
1-6 vs 1-6
Stage beta
The scenario of the map:
Straightforward. The forces of Darkness want to destroy the Tree of Life in order to break the forces of Light.
Parties:
Each side has 3 armies and 3 heroes.
Possible playing 1x1, 2x2, …, 5x5 at this version but it may be imbalanced...
Eraston
Thread
aos
assault
defence
elves
heroes
melee
moba
undead
Hi Folks, i need some ideas for some of my Human Race units.
My map is inspired on Oldschool Warcraft : Orcs and Humans.
I need that you give some abilities/ skills for those units:
Footman/Legionary -
Archer -
Knight (armed with jousting lance) -
Handgunner -
Halberdier -
Gryphon...
MELEE MAPPING CONTEST #4
Create a 2v2 melee map that excels in balance, terrain and creativity, while being suitable for Warcraft III Reforged.
No submission may violate any of the site rules.
If a submission does not follow the map submission rules the creator will be disqualified.
All...
Hi there, (you can skip this part,it only says how i got that idea to make it)
I saw some of the people having problems with making unit from melee to range. Lot of "advices" was to do it by orb,but that is stupid and it doesnt work for ground units. Another advice...
The 4th melee contest, it is in debate if optional teamwork should be allowed.
That means that some users may join in teams (of two) and other may participate alone.
Not an oficial poll, more that to know what is the general opinion in a fast way.
I am not organicing this contest, probably...
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