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melee

  1. opalz333

    looking for an old warcraft 3 custom map

    hello, i've been looking for this custom map that i played way back when i was a kid, if i remember correctly the map is like this gameplay is normal at start, like your usual melee gameplay, you start off with a base, build armies and stuff like that around the map there are neutral hostile...
  2. Knight

    Knight

    Human Commander of Might. Effective at front line combat, possess defensive and utility abilities.
  3. Cataphract, model in progress

    Cataphract, model in progress

    The Cataphract is the final version of the Cavalry. It is only available to the Human Commander of Might and it also requires Superior Chestplate Upgrade. Still vulnerable against mystic units, the Cataphract have Towershield, and Heavy Charge, which increases damage against Ranged Units.
  4. Heavy Cavalry

    Heavy Cavalry

    The Heavy Cavalry is the upgraded version of the Cavalry. It requires the Fortress to be researched. The Heavy Cavalry is still vulnerable against mystic units, but it have Tower Shield, which reduces ranged damage taken.
  5. Cavalry

    Cavalry

    The Cavalry is the human heavy melee unit (consider it heavy infantry or cavalry if you want), available when Weaponsmith is built. Effective at melee combat, it's vulnerable against mystic units.
  6. Barbarian, model in progress

    Barbarian, model in progress

    Orcish Commander of Might. Effective at melee combat, possess purely offensive abilities.
  7. Halberdier

    Halberdier

    The Halberdier is the final version of the Spearman. It is only available to the Orcish Commander of Might and it also requires Superior Weaponcraft Upgrade. Also vulnerable against ranged units, the Halberdier have Martial Parry, and Brutal Strike, which increases damage against Heavy Units.
  8. Pikeman

    Pikeman

    The Pikeman is the upgraded version of the Spearman. It requires the Weaponsmith to be researched. The Pikeman is still vulnerable against ranged attacks, but it have Martial Parry, which grants a small chance to reduce melee damage taken.
  9. Spearman

    Spearman

    The Spearman is a orcish light infantry unit that is available from the start. Effective at melee combat and exploration, but it's vulnerable against ranged attacks.
  10. Humans

    Humans

    A video of the standard Human race, playing in an open source context on a Linux computer.
  11. Kenshin_IV

    [SD/Modeling] W3 Classic+ commission list

    Hello, so I m doing mod for melee ladder, where I m retexturing and fixing models. My goal is to implement it on W3Champions as this is main platform where players play melee ladder. The goal is to make a true Warcraft 3 Classic Remaster as close as possible to original, since Reforged models...
  12. Darious

    [Altered Melee] Age of Warcraft project

    Hey there fellow Warcraft 3 fans, Our ongoing project is dedicated to introducing the multi-faction element into the game. Our goal is to enhance nearly all of Blizzard's official melee maps by incorporating additional factions. At this point we have 15 factions. The link of our installer is...
  13. Serenity1.JPG

    Serenity1.JPG

    First Layer of the Map, It has Neutral shops and camps ready, next is setting the pathing and how the map is going to be played
  14. Rain345

    Disable defeat dialog or Trigger Melee Defeat for player

    Hello everyone! When I use standart Game-Defeat, it creates this dialog menu with only one option - To leave. I want a player to be able to spectate the game after his defeat, like if he lost in Melee game - there's another defeat dialog menu, where the player can choose to stay and spectate...
  15. PiesOfNorth

    [Altered Melee] War3 Reign of Chaos Beta Remake

    The Reign of Chaos Beta has been shrouded in mystery... until now. The aim is to recreate the gameplay of the of the first release of the Reign of Chaos Beta from 2002-01-25. As far as I know, that's the earliest build of the game that people outside of Blizzard or game magazines were able to...
  16. NightWolf/Pierziz

    New race altered melee: multiplayer test

    Hello everyone, I have been working on a map lately and as I was about to test it on Bnet, I realized there are very few players left on this awesome game that is warcraft 3 :grin: In fact, there are so few players that nobody would enter my map to test it :confused:2. Hence my request. My map...
  17. zeney

    How can I contribute to melee scene in WC3?

    Hello, lovely community! I have some questions for you to ask & discuss: I enjoy competitive melee (1v1, 2v2) and would like to contribute my time\money\efforts to it. Aside from direct donations to w3champions\hive\streamers\tournaments, I see the next possibilities for improvement: 1...
  18. IceSandslash

    [Melee] Project Evergreen - Backported Mechanics

    (Personal and thread intro moved to below post) Project Evergreen features: Compatibility with versions 1.26 to Reforged 2.04 Build 23727. Classic graphics. Game mechanics from the latest patch: Reforged 2.04 Build 23727. Anonymization in Free For All matches. Fully-detailed observer...
  19. LordHatchet95

    Testing Dalaran Mages Faction (custom Tech Tree made by me)

    Hey guys, LordHatchet95 here, your friendly soda addicted sh***y modder. Today I bring you a custom altered melee map I've been making. Dalaran Mages: Their gimmicks/uniqueness: Most units and buildings have Mana shields. Lumber Mills can manually harvest large amounts of wood. Some units...
  20. Shimmeringwoods.png

    Shimmeringwoods.png

    New melee map banner. Coming out very soon. This forest remained undisturbed for centuries, until the druids arrived and began to make it a place of pilgrimage. It was peaceful at first, but warmongers came too. Now endless chaos is slowly destroying this place. Rally your troops and save this lan
  21. MichaelWilson

    [Altered Melee] Gnogan Isles

    my new map looking for ideas and criticism custom UI is Dungeonmaster UI by kwaliti
  22. Burnings frost souls clan1.png

    Burnings frost souls clan1.png

  23. Ruvven

    [Trigger] Melee/Ranged Isnt Working

    Hello Community that has helped me understand so many things in the WE! #MuchAppreciation! I am having trouble with yet another situation here as i have googled and searched through here for answers on switching from Melee -> Ranged and keeping spells and all of that is cool. The problem is...
  24. Xelos

    [Altered Melee] Mercenary king

    Hi friends, after a long time started working on a bigger project. So far they were only small, melee races, but this time bring new elements. So Mercenary king is to custom/altered melee map on dragon waterfalls but will have some new terrain and wave spawn enemies. first the player will have...
  25. zlotoia dolnica.png

    zlotoia dolnica.png

    slowly working on new project call it Mercenary king, im not good terrainer but i bring me best to this project
  26. Shar Dundred

    New melee mapping contest

    Hello there! There's been expressed interest in another melee contest, a 4v4 "speed contest" (1-2 weeks time) with the prize for the winner map being to be featured in the W3Champions ladder. The exact format is not clear yet. I'd like to know how interested Hive's melee mappers are in that.
  27. xyzier_24

    Unit Cost Calculation for Melee Maps

    I don't know if this is the right Forum to ask this but: - I am looking for a formula for calculating the unit cost of the first trainable non-worker unit (or the basic one, to be exact) in a standard melee. Well, just a reference based on the gold cost for Footman and Grunt. Doesn't have to...
  28. W

    Your best game of WC3R to play?

    What is your favourite strategy/risk, altered melee and melee map/game that you ever having fun with? E.g. Maybe it could be an RTS game as well apart from being relative to WC3R?
  29. W

    The map with the Melee Map components

    There are Azeroth Wars: Legacy Reborn, Lordaeron: The Aftermath, Lordaeron: The Foremath, Kalimdor: The Aftermath, Dark Ages of WarCraft maps, etc. Are they considered as RTS or Altered Melee since they include the classic way of training army units and researches from the buildings but without...
  30. Zucth

    Random Unit didn't work?

    Anyone know how to do this? I did it and all neutral are work well, but as a units it didn't start to cycle at all... What did I missed here? Or is it doesn't work from the start? +3 photo below
  31. u wot m8_

    Modified Haunted Gold Mine issue

    I've modified a haunted gold mine a little bit, mostly cosmetic, but i've also modified it's abilities. Now every time i build this modified haunted gold mine, the gold mine it's built upon resets it's gold value to zero, and when i cancel the modified haunted gold mine's construction progress...
  32. AGKRegal102

    [Melee] What is mpksingh's popular map?

    Please comment if you want to see a popular map.
  33. N

    How to make the computer control campaign Heroes

    Hello, I am modifying a map for fun and I added to each player some campaign heroes, but once the game starts the AI doesn't control them. I suppose I should use the AI Editor, but I have no experience with this, can someone with some more knowledge help me? :) Thank!
  34. AGKRegal102

    Melee Map Requests

    Hello here! Please comment before you will create new map in WE. Example: Map Name: The Beginning Size: 116x86 (128x96) Tileset: Sunken Ruins Players: 2 Recommended version: 1.24a - 1.28c Template: Map Name: Size: Tileset: Players: Recommended version: (optional: 1.21, 1.24a - 1.28c, or...
  35. Melee_Units_Races_Size_Comparison_WarCraft_First_War_Memorium

    Melee_Units_Races_Size_Comparison_WarCraft_First_War_Memorium

    Melee units of the 7 races in 'First War Memorium', sorted by size. Ogres and Demons train single big units, all other races train squads of 6.
  36. mafe

    Melee map suggestions for tournaments and ladders (Spring 2020)

    Hello wc3 players and mapmakers, for most of the time of the existence of wc3, the competitive mappool has been evolving very slowly, if at all. Recently, there seems to be an increased in interest in giving new maps a chance, evidenced by tournaments such as the Tag Team Tournament 2, or the...
  37. HiveTerrainPrtScShare

    HiveTerrainPrtScShare

  38. Zucth

    Melee Map 7 Players Maps Ideas with picture(problem help!)

    (I didn't finish the half right yet and it's not a duplicate of half left) Detail: Mid of right side are tavern, near mid are GM and near player will be merc As you can see, right now I designs of new 7 players maps and try to not make it round... so problem for now is that the Teal and Green...
  39. MStylo

    Ray of Disruption

    Does anybody know how to order Draenei Harbinger to use Ray of Disruption? The ability itself doesn't use an order and even unit manually casting it is considered as if it was inactive.
  40. Teitan

    Need help with triggered spells!

    Hello, lately i got a lot of free time and decided to try the world editor again, this time starting with something simpler than a map, a custom hero. Now first of all i want to clarify that i don't own any of the resources used on this hero, everything from the 3d model and special effects to...
  41. Otherknownoise

    Find some hive melee maps on Netease Platform

    Excuse me, may i ask if some melee authors or hive activities related to Netease? Why i see some hive maps on netease platform? If not, please encrypt your melee maps in case Netease steal it! These are examples-- Netease: HIVE:
  42. Gabriel C Sullivan

    [Melee] Map with new units and skills for these units?

    Of course that we already have a lot of maps with additional races, units, new technologies, new skills like that, "my map" its not that much different from these, but I wanna try something for fun at least. In my "project" of course each race (besides the new units) has only one type of attack...
  43. [K40$]-Spectre

    [Altered Melee] Wcr3 TFT Expansion mod

    Info: An expansion mod for Wcr3 TFT, mainly adding units, heroes, items and towers. Nothing that has not be done before but I had fun making and playing it. This mod is relatively easy to export to other maps (it is not protected/optimized and only uses wcr3/TFT assets), so feel free to expand...
  44. Mathayis

    [General] Can you edit a units attack range in editor?

    Howdy there! just a quick question.... I'm not very smart when it comes to complex triggers, but I noticed in the latest patch "1.31" they added a bunch of new triggers and functions in the editor.... I was just wondering, is there a way now, through triggers where you can add and subtract a...
  45. S

    Modifying Melee Maps: Do you alter the tree hit points and gold mine amounts?

    Am I the only one who feels that 'default' mines amount is too short for a good game experience? Same for the pretty quick map deforestation due to the default value for the trees? I have a whole folder with 'default' maps, with the trees hp risen up and the mines gold level too.
  46. E

    [Altered Melee] Tree of Life Defend

    General: PvP 1-6 vs 1-6 Stage beta The scenario of the map: Straightforward. The forces of Darkness want to destroy the Tree of Life in order to break the forces of Light. Parties: Each side has 3 armies and 3 heroes. Possible playing 1x1, 2x2, …, 5x5 at this version but it may be imbalanced...
  47. BrazilEmperor

    Some abilities ideas for my units

    Hi Folks, i need some ideas for some of my Human Race units. My map is inspired on Oldschool Warcraft : Orcs and Humans. I need that you give some abilities/ skills for those units: Footman/Legionary - Archer - Knight (armed with jousting lance) - Handgunner - Halberdier - Gryphon...
  48. mafe

    Melee Mapping Contest #4 - 2v2

    MELEE MAPPING CONTEST #4 Create a 2v2 melee map that excels in balance, terrain and creativity, while being suitable for Warcraft III Reforged. No submission may violate any of the site rules. If a submission does not follow the map submission rules the creator will be disqualified. All...
  49. Arodon.

    How to change unit range (from melee to ranged)

    Hi there, (you can skip this part,it only says how i got that idea to make it) I saw some of the people having problems with making unit from melee to range. Lot of "advices" was to do it by orb,but that is stupid and it doesnt work for ground units. Another advice...
  50. WolfFarkas

    4th melee contest may allow optional teamwork?

    The 4th melee contest, it is in debate if optional teamwork should be allowed. That means that some users may join in teams (of two) and other may participate alone. Not an oficial poll, more that to know what is the general opinion in a fast way. I am not organicing this contest, probably...
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