- Joined
- Oct 16, 2011

- Messages
- 305

I don't know if this is the right Forum to ask this but:

- I am looking for a formula for calculating the unit cost of the first trainable non-worker unit (or the basic one, to be exact) in a standard melee.

Well, just a reference based on the gold cost for Footman and Grunt. Doesn't have to include other units (because of the differences in range, ms, vision, and other stuff.)

I used to have a copy of the calculation (that I found online) of the unit cost used for Grunt and Footman which I used as a reference for balancing units in the Altered Melee map that I was working on. Sadly, my old PC corrupted and I lost all files. So I was trying to find it again but didn't have any luck searching for it. So if anyone knows the right formula or have some kind of a calculator system for it, could you please tell me? It'll really help me reduce time trying to balance out units in my new altered melee map.

Thanks in advance.

- I am looking for a formula for calculating the unit cost of the first trainable non-worker unit (or the basic one, to be exact) in a standard melee.

Well, just a reference based on the gold cost for Footman and Grunt. Doesn't have to include other units (because of the differences in range, ms, vision, and other stuff.)

I used to have a copy of the calculation (that I found online) of the unit cost used for Grunt and Footman which I used as a reference for balancing units in the Altered Melee map that I was working on. Sadly, my old PC corrupted and I lost all files. So I was trying to find it again but didn't have any luck searching for it. So if anyone knows the right formula or have some kind of a calculator system for it, could you please tell me? It'll really help me reduce time trying to balance out units in my new altered melee map.

Thanks in advance.

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