Legends Of Sand and Trechery
"...In the sands of Irntu-Hell a song calls for you, from the oasis to the caves a storm comes for you the warlords battle sounds far on the horizont line the fierce scream arrives with the sand breezes Again and again the desert's pilgrims start the march march to control the entire land march to see the death dancing in the storm... see the nature fighting to emerge from this dry land Will choose you to fight until the death? will emerge your heroes glorious from the battle?. come and listen the sand song come and be evolved in the sand storm...." |
Based on the old version of Warlords Empire, here is Warlords Empire L.O.S.T. wich improves mostly of the previous systems, terrain, code and look & feel from the original map. The game experience is about gaining control over map areas and make enemy domination by destroying their core base building, specifically their "Emblems".When game starts you are issued to select a race from the race portal, there are 10 race options to choose. Instantly picking your option, your core base is deployed on player's current start location (random point in the map). You are not alone at this point, players have to choose forces to play as allies: Storm song or Sand Song. You start the game with a little amount of units (8), a charger vehicle and three buildings: Your emblem building that provides heal for your troops and offers some items to buy,your tech building that allows unit property improvements and your first trainer building that create new units to fight in your army. From here you must start building your own domain. |
the riverelvesOutside the wallsrefuge's siegeRun away |
Building your domain | ||||||
Control ZonesZone occupationWay path
gather lumber. Each race has its own tree type assigned. Late in game you will check how the landscape has been modified by trees and grass spreading. Neutral control points should be any random race's trainer building in its first, second or final upgrade. Ultimate neutral trainer building like castle or Keep are spawned with low rate while mostly of them are spawned at first stage. If you attack neutral control points the game will spawn defensives unit at first attack. The amount of spawned units and their levels equals to the stage of the attacked building. Last stage buildings are stronger to beat than the basic stage.
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Conform your Army | ||||||
Training unitsUnit evolutionTaking resources
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Explore the lands | ||||||
Artificial Intelligence
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