Discussion in 'Patch & Reforged Discussion' started by StoPCampinGn00b, Dec 1, 2018.
Do not let ignorance get in the way of your swift bliss!
Wrong user, you meant someone else with that bliss.
Torment? Whatever you need, the music has it all.
Better to try this one instead
Until we are free from Blizzard's spell...
dis is fun
Goodnight . Just bees and things and flowers - until they re-patch the patch of re-patched patch they repached before its repatching
No fix for the local keyword declared local agent variable reference counter leak on return bug. Yeh should not have got my hopes up about that one...
I guess there is nothing else to say: shh no tears, only dreams now.
If you're getting the 'specify game to join' error when you click a game to join, type the game name in the bottom and then join it.
Then it kicks me from the lobby constantly
There are improvements. I've been seeing more games from the latest versions being made but one thing to note is that there are occasions when desyncs happen to most of us without entirely no reasons why.
It kinda feels like a cruel joke.
MORE GAMES THAN EVER BEFORE!!!
Too bad half of the players will desync before finishing the map.
Also too bad most of the lobbies wont be filled because joining issues.
Still, some fixes which is nice. But when new once are introduced in the process we have no really moved forward.
Holy crap. So many people are active and so many more player hosted games to choose from to join and a crap ton more various maps.
And people said removing host bots would kill wc3, lol.
I guess host bots really were poison.
They are doing a pretty good job killing it themselves.
I have the same bug, but for some reason it works fine for me when i specify the game list by searching for the games name. So when i condense the game list down by searching for the specific games name, i can join quite fine. So maybe this is how you can dodge that.
Well, this is quite terrifying to see. Reports of desyncs almost everywhere related to the main patch does sound disheartening.
Common Bug. I hope they fix it. I've waited for 12 days when I made my post
War3 1.30.2 PTR Identify this bug? (footage included).. Still no response from Developers and bug is not in the Known Issues. It was tested on a PTR and today on the live patch, but the result is the same
I hope developers to see it or Kam to tell them about this..
Actually, when you build the goldmine, well or fountain, i was kinda intrigued. Normally, peasants could only build buildings that are categorized as "human" in the race category (the same goes for peons and orc buildings, and every other builder with their respectable race). From the youtube video it looked like they changed that.
So how the peasants build their buildings after morphing back to peasants is normally the way it always was (I never saw that they changed that). Can you provide a testmap? I find that kinda interesting.
Just one question: Is the sound bug caused by 1.30 now fixed?
Well you can test it as well, just make new map and try it. Result is always the same. It works with all other non human buildings like moon well Fountain of Life/Mana Gold mine etc. As for Gold mine I only put Mechanical on the Unit Classification. But this doesn't matter. All you need to do is replace few human buildings with orc/undead/Nightelf or Neutral and as soon as militia unit is back to peasant he no longer can build customized buildings. I don't know why but its wired.
P.S test with Human Race but its the same result.
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