deepstrasz
Map Reviewer
- Joined
- Jun 4, 2009
- Messages
- 20,261
Funny how many write to stop wasting time but actually continue replying.
Funny how many write to stop wasting time but actually continue replying.
Maybe yes, maybe no.1.27a added graphical issues
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I've only found that liches are immune to poison. So, pretty much it's left for speculation and imagination what they can do and are.actually dracoliches have nothing to do with steam, you know, they belong to death classification and normally poisonous
I can ensure you all of those have nothing to do with that dialog but doto teammatesI've only found that liches are immune to poison. So, pretty much it's left for speculation and imagination what they can do and are.
But yeah, steam wouldn't make sense unless... there is still something burning and boiling within the creature.
It's, uh... It's a euphemism guys.
which project you do lead in wc3 today and whats good newest patches did to you personally? for me there's nothing changed at allI enjoy that a game approaching 15 years old is receiving updates based almost entirely on community feedback. The fact that's it's not perfect or exactly what any one person expects is irrelevant.
Do you remember what it was like in January of this year when all of this was a whisper in the wind?
I member.
which project you do lead in wc3 today and whats good newest patches did to you personally? for me there's nothing changed at all
If they listened to what the community wanted they wouldn't remove features used by mapmakers.
I honestly would prefer them not touching the game at all.
so the only thing you got it's new textures. no new possibilities, no new variations, nothing, but new textures.Effectively removing the file size limit has allowed me to un-compress every imported texture I use. I may also now finally add racial sound sets. For anyone who wants to host their map on official servers this patch was substantial.
Dude. Life has given you a fruit basket; you picked out the lemons. Then peeled them, grated the peel & rubbed the zest into your eyes.so the only thing you got it's new textures. no new possibilities, no new variations, nothing, but new textures.
even heard about heroes 3 and heroes 3 HD from Ubisoft?
so the only thing you got it's new textures. no new possibilities, no new variations, nothing, but new textures.
even heard about heroes 3 and heroes 3 HD from Ubisoft?
@Kam They removed the feature to hide any icon. More precisely ui icons such as Move, Attack and Patrol. This is major for people who actively used more than 6 spell slots for their hero.
The size limit removal is nice and all but a bypass has been around for months and waiting so long just for that feature is really anticlimactic. Even worse when this same patch removes a feature actively used in the community. Let's not forget that the 1st thing the community asked is to not break existing maps. Good job Blizzard.
So what we got after 9 months of waiting : a single change that could have been done in one day and less features
I would prefer not waiting for anything from Blizzard and just work with what we have.
@Kam They removed the feature to hide any icon. More precisely ui icons such as Move, Attack and Patrol. This is major for people who actively used more than 6 spell slots for their hero.
The size limit removal is nice and all but a bypass has been around for months and waiting so long just for that feature is really anticlimactic. Even worse when this same patch removes a feature actively used in the community. Let's not forget that the 1st thing the community asked is to not break existing maps. Good job Blizzard.
So what we got after 9 months of waiting : a single change that could have been done in one day and less features
I would prefer not waiting for anything from Blizzard and just work with what we have.
I suggest you to read about memory hack, see what we did and how many of those are simple setters getters which can be introduces in a day with given sources. None of those been done, as well as any other requets. If company can't hire programmers to work on game, they shouldnt touch it at all. Yet they did, breaking back-compatibility and giving nothing in return.This is an ongoing process. It takes time to make these patches. The team working on them is also responsible for SC1 and Diablo 2. I suggest you read through the document this site produced for Blizzard and adjust your thinking to be long term.
If you have specific suggestions not included in that document please list them here.
There was no bypass to be able to host on official servers. This will become more important later on.
The icon hiding issue is already being corrected.
Ruh-roh, Raggy...Kam said:This will become more important later on.
He... Does? He kinda went there, and all that. Probably knows things/has sources we don't, but is (contractually?) obligated not to go into details. Or whatever. Maybe he's just a good guesser.... "This will become more important later on." implies that you know something we don't.
...
Source ? Because I have been actively looking at everything touching this subject and I have never seen even a hint of this.
Ruh-roh, Raggy...
He... Does? He kinda went there, and all that. Probably knows things/has sources we don't, but is (contractually?) obligated not to go into details. Or whatever. Maybe he's just a good guesser.
And I was scorning @Kyrbi0 for implying about it...I and several other community members do, and are under a NDA.
Maybe, not a 15 year old game and not a billionaire company but still Gothic 3 (2006) had a lot of improvements made by the fans with the owning company's consent.I'm not going to entertain comments about how "there's no progress" or "this place is done" because that is objectively false. Point me to another 1.1 billion dollar company that interacts with its fan base on a 15 year old game like Blizzard does with us and numerous other sites and I will bake you a one metric ton cookie. What we have here has never happened before.
Well, why not just have it posted in the Warcraft 3 patch wish list thread provided no more spam will be thrown there, and then read there by your agents?If someone has a complaint about the patch, a suggestion, or any other constructive commentary then they can PM me and I will make sure it is acknowledged and addressed.
10 Years ?
Any proofs ?
Get your Stasi out of here!2. What evidence do you have contact with Blizzard. Any proofs?
With an Non-Disclosure Agreement, there's not much he can respond to.You did not answer a single question)
How could he possibly know that? Blizzard dev's probably don't even know that with any real solidity.karaulov said:1. How much wait when at least 50% will be made from this list. 10 years?
Didn't you read the news post a while back?karaulov said:2. What evidence do you have contact with Blizzard. Any proofs?
many of people were just fine with 1.26 and engraved patches long ago. its blizzard who decided to make comeback.
and well, please send me email [email protected] when they do. I believe I wont recall this forum at 2024 or so
Companies in general aren't that transparent with their roadmaps unless it's either an in-dev product like Early Access videogame, or it's an open-source project with volunteer contributions.name another company who hides roadmap to 15-yo game
With an Non-Disclosure Agreement, there's not much he can respond to.
Do you believe in any god?Then how to understand what he is telling the truth?
Um, I don't see what that has to do with it. An NDA means "we showed you stuff that you can't tell others about, or we can sue you", basically. So it's not a matter of whether what he says is true or not, but rather if he says anything at all.Then how do you know that he writes the truth?)![]()
So does writing your own game...memhack allows everything
LOLSo does writing your own game...
memhack is a gift to the skilled modders who reject Blizzard. And you know what? There's nothing morally wrong with that.thing is, being transparent and providing info "what we gonna do" is different things. remember trailers and shit? thats what called roadmap.
ignoring that means you won't get any respect unless things are done. doing that means you won't get any respect unless most of shown things are done. there's also option to not show what you're working at and some fools will still believe you're greatest dev in the world.
just another remark why im so hateful about that - memhack allows everything. we dont need blizzard to build the things we actually need. and new patches only prevents that by disrupting people just like that.
Just look at their requirements... Even the non-senior positions...I'll just leave this here. More classic game job openings:
A minimum of 5 years’ experience in development
A minimum of 2 years' experience in a video game industry
Well they're obviously looking for experienced people in the technical job openings, not the art one though. The requirements do seem a little high, but I'd feel better if a highly experienced team is at the helm of those technical jobs for the classic games (Senior Software Engineer - Tools, Senior Software Engineer - Anti-Cheat, Software Engineer)Just look at their requirements... Even the non-senior positions...
I would not bother looking at those seeing how I am a qualified software engineer and not an artists... Fixing the local declared local handle variable reference counter leak on return is up my street, not making or remastering the Grunt assets. Also most people were complaining how bad their technical people are, which I was arguing in their defence seeing how they must be very qualified judging by those requirements.not the art one though
Mmm, fair enough.I would not bother looking at those seeing how I am a qualified software engineer and not an artists... Fixing the local declared local handle variable reference counter leak on return is up my street, not making or remastering the Grunt assets. Also most people were complaining how bad their technical people are, which I was arguing in their defence seeing how they must be very qualified judging by those requirements.
Multiple Hive staff members have contact with Blizzard regarding the patches.You did not answer a single question)
2. What evidence do you have contact with Blizzard. Any proofs?
tell me how. people play maps they do want to play. if patch supports it they wont update. thats the difference between me and another irrogant prick - I actually HAVE the land to defend. biggest part of WC3 community, none of which actually plays doto in battlenet due to many reasons.An official patch however, gives to 100% of active Battle.net players and arguably most of other WC3 players.
[memhack] So if we all agree on that, I think it'd be good to just agree to disagree on these bitter divides regarding Blizzard.
To those in favor of these patches, which is obviously the majority on the site, I don't think you should spend your time convincing the opposite side. You're just adding posts that are walls of arguments, and often not constructive ones in your retaliation.
to those who are negative towards these patches and Blizzard, I think most would prefer not bring negative loads of complaints and rants to a thread most people have enjoyed.
Could we do that as a community? Compromise and agree to disagree?
I imagine they totally have the cred to make such requirements, having released so many well-selling titles for like, what, twenty years? I imagine there's plenty of people who would love to work for them.Just look at their requirements... Even the non-senior positions...
I don't see how is trying to fight wide-eyed fanboys any better than sending hate mail. You don't exactly achieve anything beyond inflating your ego by enlightening the poor foolish sheeple who likely just happen to have different preferences and standards.I saw those. I didn't send mails to blizzard about how bad they are. Im only trying to fight people who think they're greatest devs history ever had, because its obviously false. community may disagree about how good is patch, but it should be common sense to say "its not nearly enough". Elsewell blizz would think they're on the right way of doing one thing per light year