- Is a good td map with the ability to maze and create any kind of maze, there is huge potential with this, players can come up with interesting maze ideas and the mazing variety is big, the only issue i noticed is that the blocks themselves to create the maze with cost 1 food, and at the start food is limited to 30(if i remember corectly), i feel like we should have more food at the start, so we can partially finish the maze we want to make from the start, so we don't have to worry about it later, that way we can place the towers we want in better positions (i know this is a noob approach but i think it will help the map overall, giving players more blocks to work with from the start).
Another aspect related to food, i noticed by the end of the game i had tons of unused food, maybe there should be a shop where we can sell food for gold or even wood since not all players will want to create gigantic mazes and only focus on 1 small or average size maze, the research center can have that also or just create a different building just for this, a market building, lets say you can buy 50 gold with 1 food and 1 wood with 10 food.
- I like the different races you can go with, and that each race has somewhat similar towers at first tier 1 and then at tier 2 and 3 each has unique abilities and such.
- I like the idea of the hero tower, but i wish they had some spells as well, not just autoattacks, for example, the far seer hero can have chain lighting spell that upgrades over time with the heroe's levels, or maybe he can summon spirit wolves or even cast earthquake, and those can be autocasted as well.
Maybe you can research the spells at the research center and even upgrade them there, the sky is the limit, that will make the game more interesting.
- From what i played the orc race has a problem with the catapults and the burning oil, they make the game super laggy, if u build too many of them, i played solo and my fps dropped to 30 from 400, now imagine more players with their own towers, yea...
- I like the idea of the goldmine towers to farm extra gold, i noticed u can't sell them tho, that means once u built them you can't move them which sucks.
Also since you need wood to build those, we can only build 4 since we don't get wood anymore, maybe with each boss level completed you get 1 extra wood? that would be interesting,
- From what i have noticed the hardest levels are the immune/fortified armor ones, second hardest would be air levels, but after you build 4 - 5 anti air towers max lvl air levels become a joke, also the boss levels are too easy, they might be the easiest levels in the game, i think they need a buff, maybe give the bosses some extra spells, like the aility to silence towers to make them unable to attack for a few seconds, that would punish the players that build all their strongest towers near eachother, another boss spell idea would be to make them able to use dash/jump abilities, my point is, boss levels need some extra spice added to them to make them more interesting and worthy of the name "boss"
My rating for this TD is an
S Tier with
90 points out of
100