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clockwork2
Last Activity:
Aug 9, 2016
Joined:
Jan 26, 2010
Messages:
1,500
Media:
5
Albums:
4
Location:
Nunya, Business.

clockwork2

When in doubt, execute., from Nunya, Business.

clockwork2 was last seen:
Aug 9, 2016
    1. pyf
    2. Keiji
      Keiji
      No worries, I am merely informing you for now.

      And yes, hopefully it won't happen again :)
      1. clockwork2
        clockwork2
        Hopefully when I get used to this the comment button won't get moved again.
        Jun 15, 2016
    3. Keiji
      Keiji
      clockwork2,

      If some other Admin hasn't already told you: There is a difference between the "reply" and the "report" button.
      Report is reserved for reporting problems, and will generate a report to us, the Administration, not send a message
      to the person you are trying to reply to. To reply to VMs, click their name and write on their profile page.
      1. clockwork2
        clockwork2
        Sorry..... I'm used to the reply button being under the comment.... Please understand I am not doing this on purpose and I hope it never happens again.
        Jun 14, 2016
    4. Whitewolf8
      Whitewolf8
      Ooooo, it's you!
      Ni hao! How are things?
    5. Keiji
      Keiji
      Hey.

      The thread you started in OT, I guess it's some sort of RP? We have a dedicated forum
      for threads like that. If you don't mind, I will be moving your thread over there.
    6. Dat-C3
      Dat-C3
      Heh, hard to believe it's been almost four years. . .

      I've been doing well, how about you? May I as well ask how's your map projects going? =)
    7. Dat-C3
      Dat-C3
      So.... Hi =)
    8. Grey Knight
      Grey Knight
    9. Chen
      Chen
      Assuming you mean LotV,

      [SPOILER]
    10. Mechanical Man
      Mechanical Man
      I updated the campaign. Btw I see you like games I like(d) =D
    11. Lord_Surtur
      Lord_Surtur
      Best regards to a distinguished Commissar Clockwork2, from a Battle Brother GK ;-)
    12. Mechanical Man
      Mechanical Man
      I hope the bug is now fixed.
    13. Hebert09
      Hebert09
      1.5 Released. New kick down ladder function, ladder ai, view locker and much more!

      edit 9/29 : 1.6 Released. A lot of work to the spells/tooltips.
    14. Hebert09
      Hebert09
      Try out v1.4 just released. SHOULD run a lot smoother haha.
    15. Hebert09
      Hebert09
      Damn, 1.3 the same? I'll check again for memory leaks but the ai should be clearing the groups and points. I'll even try turning the collision up on uruks. I also want to optimize the ladders to have an alpha plane that I can place with them, should help cpu without gaps and Units won't fall through.

      Edit: all the stairs are being made invisible ramps to go with them. The lower poly and smoothness should help fps a lot. Also the ladders got reworked, made some models for it. No more siege tower transport :)
    16. Hebert09
      Hebert09
      Hmmmm, it's tough for me to test fps as I only have 1 pc and it's a little on the high end and I only test single player. I believe it has to do with the number of orders being given to the AI at one time. At what points did you notice the most lag? I notice fps drops when there's a lot of units in one place. I might make stairs unwalkable and use invisible platforms but I don't believe that's what's causing it. The functions for the ai are pretty fierce right now, I'll make that my main concern to simplify it for v1.3. I feel there's a lot that can be reworked but it's gonna be a bitch haha.

      Edit: Made some major adjustments to the AI to try and smoothen it out, less uruks further apart seemed to help a little, but the major problem was that trolls, banner carriers, wargs, and crossbowmen didnt have a food value, causing them to stack up in count over time. I fixed that and it seemed to run much smoother throughout. Also helped to balance the game out a bit. you now get double points per kill with less uruks too. Anyways let me know if This runs any better please and thank you!
    17. Hebert09
      Hebert09
      Thanks for the comment! Just released an update with a bunch of new animations, bug fixing, and balancing. Couple new models sprinkled in their too. You can check it out Here.
    18. Chen
      Chen
      heheh, *enter lobby for(1vs1 map)*
    19. Chen
      Chen
      Gg, I surrender XD
    20. Chen
      Chen
      TERRAN?! RUSH THEM!!!

      Sorry can't stop myself XD
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  • About

    Location:
    Nunya, Business.
    Current Project:
    Space 40k, Lords at War.
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    High Elf
    Favorite Organization/Clan:
    Kirin Tor
    Love Starcraft, and am highly interested in Ascension and EchoStorm

    Gaming!

    Signature

    If the first bullet doesn't get them.
    *CRACK* *THUD* The second one usually does :)
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