Ralle
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27 March 2016
Members of the Hive staff Kam and PurgeandFire visited Blizzard on the week of patch 1.27. They went there to discuss the patch and the future of Warcraft 3. We are excited to share some great news and the account of their journey.
The Beginning
A few months ago rumors began sprouting about a potential patch to Warcraft III. Blizzard was supposedly in contact with a number of competitive players in China. With the success of NetEase and Blizzard's official GOLD tournament many of us were optimistic that life would be breathed into Warcraft III. A few of you are aware of dialogue that began late January with Blizzard in regards to patch 1.27a - here is the story.
One of our users, Kam, was extra optimistic and resolved to contact Blizzard directly to give input for the patch. He decided to start by contacting Mike Morhaime. The response was rapid and Mike forwarded the conversation to the new Classic Games department headed by Rob Bridenbecker and Pete Stilwell. It was clear from early conversations that there was a genuine investment in helping Warcraft 3 thrive. Kam asked Ralle for help and was adviced to start a thread in Staff Contact to gather as much information as possible for a document to submit to Blizzard. Kam, PurgeandFire and several other staff members participated in the creation of this document. Kam had several phone conferences with Blizzard discussing its contents.
It was compiled using Ezekiel's patch thread along with various suggestions from the Hive community within the Patch 1.27 rumor thread. We wanted it to be open but "razor sharp" so we tried to condense and refine multiple takes on similar themes throughout the forums. We reached out to multiple users and staff members to get feedback as well as read the public threads. It purposely left out melee balance changes since the competitive players have already discussed that with them.
As for Blizzard's feedback on the list and what they will accomplish we can't say because of the scope and we signed non-disclosure agreements. They were definitely excited and extremely appreciative of the report and they'll do what they can at their own discretion. Some tasks have extended production schedules, some are rather vague, some might not be possible, and quite a few are already in production. You can all rest assured that the focus is "not to break shit"!
The document is attached to this thread.
The Journey
Fast forward to the past few weeks. Blizzard invited Kam to visit their headquarters in Irvine, California. He was asked to invite other key members to come along. He extended the invite to several staff and community members, however only PurgeandFire was able to attend.
Kam said:We traveled to Irvine, spent a few days exploring southern California on the weekend, and visited them on Monday. It started off with a campus tour through their museum which changes regularly, and then through many of their 12 or so buildings which are laced with fantastic Blizzard art. It was pretty amazing - PurgeandFire tried to take as many photos as were allowed:
Blizzard HQ
After that, we went and visited the Classic Games department. We first met with Pete Stilwell and had a conversation with him about ourselves and about Warcraft III. Unfortunately, Monday was substantially hectic. They were expecting to release the patch within a few hours! We also met with Rob Bridenbecker and several programmers. Then we went to lunch at the World's End Tavern and chatted about the future of Warcraft III as well as the details of how things were implemented/going to be implemented.
We met roughly 11 people total on the team for Classic Games (including Rob and Pete... 12 if you include Felix). After lunch, they decided to let us test out the patch before its release! They set up two computers for us and had us duke it out in a 1v1 NE (PurgeandFire) vs. Kam (Orc).
Afterwards we talked a bit about third party tools and assisted in installing JassNewGenPack on their system. It would be unfortunate if the patch ended up having JNGP no longer working (people would have to go back to 1.26a for development or migrate their maps away until someone fixed Grimoire). We showed them how to set it up and it ended up working without any issues.
We talked with the devs a bit more and then, unfortunately, it was time to leave. They had to get the patch out before a deadline, and Pete saw us out.
All in all, it was a fantastic day and it genuinely left me excited for Warcraft III. It is crazy to think that a game so old still has such an enormous fanbase and a company that cares enough to update it.
The Takeaway
There is an enormous amount of information we are not able to share with you. I know this is frustrating but we will attempt to communicate Blizzard's intentions in place of specifics. Please do not ask Kam and PurgeandFire for information - all we can currently share is here.
Blizzard has been really supportive of our feedback and this compatibility patch is just the first step. Some people have been a bit disappointed with the most recent patch. They had actually been working on the OS updates for a few months, and I believe they wanted to get those issues out of the way before moving on to bigger things. Sorting through the code sounded a bit like archaeology from the way they described it. Fixing all the old compatibility problems was not trivial, but they found some cool stuff along the way -- some of which may be related to the arbitrary order-per-second limit placed on BNet servers.
Blizzard is reading the Hive and other fan sites, and are interested in a continued feedback loop. Most of the document we created will be addressed in the coming patches. This includes the launch of Bnet 2.0 and a substantial increase in map file size limit, perhaps 150 MB+.
Kam and PurgeandFire met numerous coders working in the Classic Games division in addition to Rob and Pete. All of their team is genuinely excited about the future of Warcraft 3. This patch is not a one time deal.
Destiny awaits, my friends.
UPDATE 19 JUNE 2017
Article: Warcraft III - State of the Union
Remaster hints and rumors, patch summary, Warcraft 3 to possibly follow Starcraft: Remastered model
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