- Joined
- Jan 10, 2009
- Messages
- 211
Wow, this is going to be one insane contest.
The lava looks too static for some reason. I think it's mostly just the two streams coming from his forearm that look completely straight and unrealistically symmetrical. You could also try to make some more advanced light sourcing for the lava both on and off the construct.Made the Lava Stream! ^^
Feedback needed![]()
Anyone have any feedback on my terrain?
Here is another slight update, as with the previous one: far from done.
That was my initial assumption, I just wanted a clarificationAzurot, he made the poison on the ground by using tinted green lava cracks combined with tinted green clouds and I'm not sure about doodad glows. Correct me if I'm wrong Keiji.
LOL, where did you find that model?Hmm, another update, I've been experimenting a little.
This is why -->Ouch, can you tell me why do you hate it?and define why is it aesthetically flawed? Telling it only to me isn't really nice if you don't give a reason. >.>
Don't get me wrong, your terrain is amazing, but it's just getting messy. The lighting is also very inconsistent and thus makes it seem even more cluttered and messy then it already is. Not the best of combinations.Your terrain is getting too messy in the background imho. I can barely recognize the golems anymore.
Generally people don't take a great deal out of their terrains between the WIP stage and the final submission. But I suppose we shall see how you pull it off.Yeah, you have a point there, but it's still a WIP and I'm still experimenting with the golem.
It screams of Azurot, that's for sure. I generally dislike some models you've chosen to work with however, example being the ferns and the weapon racks.Here's my first WIP. I'll leave it open as to what the battleground participants will be, for now at least.