- Joined
- Sep 22, 2007
- Messages
- 2,772
if my computer holds, after this miracle recovery, i'll be able to finish after all! superb!
There's some Z-clipping at the bottom.
Also, those rocks look very repetitive.
For me too! :'(Well, I have to drop out of this, my computer crashed, and I lost everything.
Well with such an awesome theme I have to at least try...
I'll be posting WIP pics later. Wish me luck!
To prepare I'm listening to a lot of ambient techno, and Tool, haha.
Hey look!
A Wip!
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This is very early in the design, it might change drastically by the time im done. Or hell maybe even by the next WIP.
Edit: A cinematic sequences allowed? Imported music?
Edit 2: Scratch that last 1
On a note of wanting it to be original I started over. Heres my WIP
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New Wip. Over 2000 wooden posts now.
View attachment 90621
Info: To explain a little about this: most of the construction will be on one rock platform. As you can see, some of the houses are torn apart. Those parts will be "floating into the abyss" but will still be bonded to the main platform by vines.
To Do List:
Only 7 days left. Can I do it? Absolutely!
- Add 7 more roofs to the buildings.
- Spam the floor with rocks and stuff.
- Add massive amount of branches between the parts of the buildings.
- Add in invisible platforms to make it playable.
- Add in some decorations in the houses like beds, shelves, etc..
- Tweak and epicify (so not a word
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- Convince Keiji, Megafyr, and the rest of "them" to get off their lazy butts and join in to add to the competition making this more fun. Oh wait. That's not supposed to be on this list. Oh well.
In fact surrealism is often very realistic. One of the main issues of surrealism is that something realistic looking is just impossible to be seen!
PLAYABLE SURREALISM: Having the disorienting, hallucinatory quality of a dream.
I think that isn't realistic.
Too true M0rbid. There is nothing wrong about Chaos' terrain, in terms of it following the theme. Surrealism is in all honesty something hard to define, because it means different things to different people, but as M0rbid is saying: Realistic "compositions" (as he so fluidly likes using) threaded together in a non-realistic and impossible manner (physically speaking) to exist, is one kind of surrealsim. In short: Realistic things piled together in a non-realistic way makes for a good surrealistic terrain base layer.
Savvy?!![]()
Looks awfully much like one of your previous maps, De.Facto. But then, I loved that one, and probably will love this one as well
Megafyr is added to the list of judges.