- Joined
- Sep 20, 2020
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- 9
Thank you for reworking!Could I translate it into Chinese as I have done?
FeaturesEight playable maps and two interludesFollow the tale of two brothers through the eyes of Rokaro and his allies. Various quests Quest objectives include base-destroying, finding items and escorting a caravan. Discover multiple new races Play as the orcish Fairsight Clan, Hellwalker Clan and trolls. Several playable heroes Follow Rokaro Fairsight, his brother Gash and several more heroes. A variety of enemies to battle with Fight against the humans of Geronia, Sun Elves and multiple undead factions! Version 1.0 - Tale of the Two Brothers - Part One Reworked uploaded Version 1.1 - Changed the stats of the Spectral Blast ability Here are the links to YouTube for a series of video playthroughs of each map of this campaign. Special thanks to Fyar for the time and passion he has put into making these videos! Prologue: Chapter 1: Chapter 2: Chapter 3: Interlude: Chapter 4: Chapter 5: Chapter 6: Chapter 7: Chapter 8: Special thanks to Tryce09, Tryndamere and gaurdian of the flame for testing this campaign during the development! Models absufarker12 Alethos Amigurumi AndrewOverload519 apaka armel Asssssvi A Void Azsure BaiyuGalan bakr BogdanKry Boogles BossGengar Callahan Cavman Champara Bros Ceterai ChevronSeven Chuchurute communist_orc CreatorD3292 crill-myster Cross darkdoom DarkFrog Deolrin DeuceGordon Direfury doom_sheep DREADMAN Eagle XI Edge45 Em! Elektrohund Elenai eubz Footman16 Forgotten_Warlord frostwolf General Frank HappyTauren Hate HateCrew Hawkwing Hayate hellblazer-14 Hellx-Magnus HerrDave himperion Ilya Alaric InfernalTater JesusHipster JetFangInferno JIEJIYLLI Jiok jj84 johnwar JoySoy Kaizer Kimbo Kitibatake kuhneghetz levigeorge1617 loktar Lord_T Mainy MasterHaosis Mc! Mephestrial Metal_Sonic Misha Mister_Haudrauf MN Lahmar Mr.Goblin Murlocologist nGy norinrad olofmoleman paladinjst PrMosquito protivogaznik purparisien Pyritie Red XIII Retera Rhapsodie Rubellu Sidus Shardeth Sin’dorei 300 SinisterX Skipper Solu9 Sopho SovjetElf stan0033 Stefan K. StonemaulMidget supertoinkz Tamplier Tarrasque Tauer terrio The_Spellweaver The Weird Human tillinghast Titania Tommi Gustafsson Tranquil UgoUgo Ujimasa Hojo Uncle Fester Villagerino Vinz WaggaWagga Wandering Soul WaremDarkslayer willydawiller Zydler 84chrome Skins Chr2 Deleted member 157129 Icons Aldeia Alethos Anachron AndrewOverload519 Ardenian armel Artork 312 Asssssvi A Void Azsure BaiyuGalan bakr -Berz- BeTaGod- Bigapple90 Big Dub I3lackDeath BLazeKraze Blizzard Entertainment Blood Raven BogdanKry Bogrim BossGengar bu3ny bydkOFF cavman Ceterai Chaosy chilla_killa Chucky CloudWolf CRAZYRUSSIAN Dalharukn darkdeathknight Darkfang Deleted member 157129 Deleted member 238226 Elenai Evgeny Farrien Footman16 FvckTP General Frank Ginufe Golden-Drake graystuff111 HappyTauren Hellx-Magnus Hemske Ilya Alaric inhuman89 I3lackDeath JJ Entertainment JollyD KadoviYi Kam Karzama KelThuzad Kenathorn KILLCIDE Kimbo Kingluis kola kuhneghetz Kul’neas lelyanra loktar MasterHaosis Marcos DAB Mc! Mephestrial Mister_Haudrauf Moy Mr. Goblin Murlocologist Narandza NFWar norinrad Nugamentum null olofmoleman Paladon Palaslayer PeeKay Pietras Coelho PrinceYaser Pseudo.Acronym Prikjirik pRo.MAPMAKER purparisien PurrsandMIems Pyraeus r.ace613 Raging Ent RaidonGod Redeemer59 RicK.BoY.BR Rmx Rubellu Sidus San Sapprine Scias Sin’dorei300 SinisterX Skipper Skycex Solu9 stefanstan95 stonneash Strateg Sun gate Tazo Technomancer The_Avenger's_Return The Leader The Panda Traggey Ujimasa Hojo Verloren Villagerino Vinz Vortigon Whisky Wildfire Xetanth87 Zephyrius2412 zerotul Zerox 84chrome 8512590215848 Spells Daffa KILLCIDE Nanotech Nubelial Paillan Trycex Sounds BlazeKraze GrapesofWath MelNefys Remaining gaurdian of the flame Tryce09 Tryndamere Note: If you find one of your resources in this campaign and you are not mentioned in the credit list, don't hesitate to get in touch with me. I will gladly fix it. Hi!
This is the reworked version of the first part of Tale of the Two Brothers. Did you like the story? Check out the second part! Don't hesitate to leave a rating feedback This campaign was made on patch 1.29. Do not edit this campaign without my permission |
You are free to translate this campaign as wellThank you for reworking!Could I translate it into Chinese as I have done?
Thanks Razze for notifying.at the 2nd chapter, everytime harg wolfhowl used his spectral blast for the 2nd time will always make warcraft froze(i played on 1.31)
Glad to see yet another campaign made on patch 1.29!Thanks Razze for notifying.
It could be a patch issue (it did not happen at my test playthroughs). Do other players encounter this as well, and if yes, on which patch are you playing?
It is made for patch 1.29. I do not play on later patches, so I do not know for sure. The best way to find out is playing it, I presumeDoes it work on the latest patch?
Hi pedeng! Glad you like it.helo there this one is very fun one
You mean you can't defeat the zombies after the graveyard cinematic ran? It is not the objective to defeat the zombies, only to escape from them. So my advice is to go for the practical solution: runthere is any tipp with it?
i to keep encountering this excact bug. I play 1.31. I usually have no probs playing maps recommended for 1.29.Thanks Razze for notifying.
It could be a patch issue (it did not happen at my test playthroughs). Do other players encounter this as well, and if yes, on which patch are you playing?
Hi kristoffer korvell!i to keep encountering this excact bug. I play 1.31. I usually have no probs playing maps recommended for 1.29.
Hi Neuro_25! This is a crash that has been reported twice before. I will look into it with the next update. Thanks for the notification!umm in chapter 2 whenever i try using the 3 skill of harp wolfhowl my game got crash. did anyone got that or it just me
Thanks for the suggestion! I will try this during the next update and hopefully this will fix the bug.One suggestion to fix it is to make sure none of the spells values are 0 (so if you have casting time, duration of spell, etc, make them above 0, and make sure casting time is always larger than duration of spell, if there is a duration of spell value in the object editor for that spell).
It is true that the other allies are only for the defense. They do not move out, but they do have a larger defensive force. This enables you and your allies to attack the undead relative unhindered, as you do not need a large defense yourself.Only purple and yellow pushed out, other allies were useless, unless they were supposed to just defend.
The idea behind it was to make Gash weaker so the map would be harder to complete. If I hadn't done that, Gash would have been level 8. With those skills, he could wipe out enemy attack waves all by himself.What was plot point behind Gash being poisoned / constantly losing levels throughout the mission?
I hope this bug will be fixed in the future, but I do not know what causes this. As far as I know, the models and icons have been imported the correct wayCurrently, I think part 2 of this campaign has some kind of imported model/icon that is causing the campaign to be unplayable on 1.32+ (not sure why it won't work on 1.32+, since almost every other campaign is forwards compatible outside of exceptions like using memory hack, third party world editors, etc). Hopefully in the future, that will change, so I can find out how the story continues.
Currently, your campaign is the only one I know on hiveworkshop that does not work on 1.32+. The only campaigns that normally have issues are memory hack related or use 3rd party world editors. So, no. But thanks for offering lol.Maybe you can switch to another patch if you want to play part two?
In that case, I hope this issue gets fixed in the future.Currently, your campaign is the only one I know that does not work on 1.32+. The only campaigns that have issues are memory hack related or use 3rd party world editors. So, no. But thanks for offering lol.
Even if you do not plan on remaking Part2, would you consider deleting all the duplicate models, skins, icons, etc that you have in the individual map files of Part2 so all the resources are in the campaign import, instead of being in both campaign import and the individual map import? You did that with your Part1 remake. If all files were just in campaign folder, instead of in both areas, it would make it easier to identify what model file is causing Part2 to crash for post 1.31 wc3 versions when playing your campaign.I do not plan to remake part two
Hi tulee! I will consider this suggestion. I could remove all the resources if that would help. However, I will not do it on short notice. I just started working on the human sequel (Chronicles of the Marshal) and I prefer to focus on this project for the moment. In my experience, quality of maps does not increase with switching back and forth between projectsEven if you do not plan on remaking Part2, would you consider deleting all the duplicate models, skins, icons, etc
I will keep this in mind. Almost all resources have been downloaded from the resource section so far, so this should be good.So, if you just stick with resources downloaded from the resource section, I doubt this problem will happen in the future if you choose to make more campaigns.
Just tested it out, it works fine now. The spell delay is surprising long, but that's fine.Hi everyone!
I have made some small changes to the Spectral Blast ability of Harg Wolfhowl. I hope it now stops crashing the game on patch 1.32+. @tulee thanks again for your suggestions.
If it keeps crashing, let me know.
Regards
RvP21
Hi babis123! This campaign is not supposed to be for warcraft 3 champions only (in that case, I would recommend Legends of Arkain). I am a bit confused about which map you are referring to. Are you referring to chapter 5 (against humans) or chapter 6 (against undead)? The reason for asking is that chapter 5 is the hardest chapter of the campaign (so it would make sense if you are struggling thereis this supposed to be for warcraft 3 champions to play? can literally not get past the stupid 6th chapter. enemies have so OP units and come so fast. so many bases to kill
tbh i see myself as less than a medium player (but i am mostly a medium player ) when it come to skill and still this campaign was not that hard to beatis this supposed to be for warcraft 3 champions to play? can literally not get past the stupid 6th chapter. enemies have so OP units and come so fast. so many bases to kill
bro legends of arkain is harder than this campaign well to be honest the first books chapters are not that hard however i remember that i had to cheat in some of the second books chapter to pass it because it was so annoying(in that case, I would recommend Legends of Arkain)
It is chapter 5 you are right its against these OP sky knights and the non stopping waves attacking. I am a medium player too, i know control groups, armor and attack types, i cast spells , but nothing seems to be enough, i played this over 10 times and i deleted it out of frustration as nothing seemed to be working. yes the orcrish army is strong but not enough, plus the non stop attacks and the shortage of gold in the end is what made me give up.Hi babis123! This campaign is not supposed to be for warcraft 3 champions only (in that case, I would recommend Legends of Arkain). I am a bit confused about which map you are referring to. Are you referring to chapter 5 (against humans) or chapter 6 (against undead)? The reason for asking is that chapter 5 is the hardest chapter of the campaign (so it would make sense if you are struggling there)
Regards.
It sounds like you have struggled playing the map. To give one hint: you can use your air forces to destroy the trebuchets and pre-placed defenders at the gates with hit-and-run tactics (while gathering gold). After that, you can start pushing in. I recommend using a strong frontline, casters with AoE damage and siege weaponry to finish the map.It is chapter 5 you are right its against these OP sky knights and the non stopping waves attacking. I am a medium player too, i know control groups, armor and attack types, i cast spells , but nothing seems to be enough, i played this over 10 times and i deleted it out of frustration as nothing seemed to be working. yes the orcrish army is strong but not enough, plus the non stop attacks and the shortage of gold in the end is what made me give up.
well i just used air units to destroy the trebuchets just like rvp21 said and i also took control of the goldmine behind my base and spammed towers at the sides of the entrance of my base because its a perfect location for defense using towers and i built my army and defended against the enemy attack waves and used the small time gap between the end of the attack weaves and the begainng of the new attack weaves to launch my attack against the human bases however its not that easy it took me about two hours to destroy all human bases expect for the last oneIt is chapter 5 you are right its against these OP sky knights and the non stopping waves attacking. I am a medium player too, i know control groups, armor and attack types, i cast spells , but nothing seems to be enough, i played this over 10 times and i deleted it out of frustration as nothing seemed to be working. yes the orcrish army is strong but not enough, plus the non stop attacks and the shortage of gold in the end is what made me give up.
Hi Dreadman! I am afraid I do not have a solution to your problem. Sometimes, getting stuck happens when using Rokaro's 'Q'. It's a bug in the spell itself (that I did not create). The only solution is to reload the game.How do I get through the first chapter now?![]()
This is the funniest bug I've ever seenA wonderful rework but i have come to report a rather funny bug or probably best to call it an oopsie. Chapter 8 has us commanding an Orc/Troll airforce and an allied Troll/Ogre ground defense with no heroes, only the demi-humans Zul'rall and Gomol but not really.
In the previous chapter Malkork said "See you in hell" and apparently Chapter 8 is hell because the Fairsight Clan can build an altar and from that altar comes Malkork the First, Malkork the Second, Malkork the Third, Malkork the Fourth, Malkork the Fifth, Malkork the Sixth, ...., Malkork the Nine Hundred and Ninety-Nineth, ...., Malkork the 7 Trillion 492 Billion 673 Million 167 Thousand 745th etc. Yes you can build an army of Malkorks. I don't know why Rokaro is so sad about Malkork dying because he is clearly here with his family and extended family and extended family's family butchering the 2 undead bases because Crush is amazing.
Edit: BEHOLD, THE MALKORK FAMILY REUNION!!!!
Glad you liked it @RavenBlack !A wonderful rework
It is. If I had known, then I would have changed the storyline about the Malkork family taking over Iatheadorprobably best to call it an oopsie.
BEHOLD, THE MALKORK FAMILY REUNION!!!!
Hi Smith Wang! Did this happen before or after you reached your base?In chapter III,after eating the book of power,the boss does not show itself. But I fail to uploading the picture.... Hope you know the location.
Hi!It’s before.Hi Smith Wang! Did this happen before or after you reached your base?
That is strange. I will look into it.Hi!It’s before.
It is not. It is not even intended. Some of my maps have the strange habit of randomly dropping or spawning Wirt's other leg (and I can't find out whyHi!Is White’s legs useful or not?I forgot pick one up hhh.
Thank you bro. I’like your work, my game is 1.31. Sometimes the boss does not show up and you have to restart,not just read the saved file.That is strange. I will look into it.
It is not. It is not even intended. Some of my maps have the strange habit of randomly dropping or spawning Wirt's other leg (and I can't find out why)