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Patch 1.29 PTR Update
Hey everyone! As most of you guys know, Patch 1.29 is still in the public testing phase. For those who don't, the thread detailing the insane changes (24 players supports, tons of new natives, balance changes, world editor limits raised, true widescreen, etc) is here: Warcraft III - Patch 1.29 PTR
You will also find the download link linked on that thread.
Today comes with a significant update that comes with many bug-fixes, but other changes and adjustments were made to the melee and modding scenes as well.
• Camera reset to 1.28 height
• Team colors revision v2. Props to @Erkan for setting us on the path (Erkan's post on the Hive color thread)
BUG FIXES • Korean client crash resolved • Custom hotkeys no longer unbind Esc • Matchmaking now starts when using community maps • Alchemist's Healing Spray now self-heals • Various missing textures located • Queueing actions behaves correctly • Thanks to @TriggerHappy for the test map | KNOWN ISSUES • Selecting LAN in Asian locales crashes the client • Esc on Mac has a chance to close the client • Opening a scoreboard will temporarily freeze the game during a multiplayer match • TriggerAddCondition() now requires you to add (Condition()) around the "function funcname" • Constant native DecPlayerTechResearched not working • The GUI equivalent for SetAbilityOnIcon and GetAbilityOnIcon have invalid parameters causing the editor to throw errors • World Editor crashes with bad IF statement syntax • Cannot set research to a lower level using SetPlayerTechResearched • DecPlayerTechResearched causes SetPlayerTechResearched to set level at a lower value • PlaySpecialEffect and PlaySpecialEffectWithTimeScale are not working correctly • The Italian client is missing menus |
• Ladder maps cleansed of sneaky tower locations near starting mines
• Blademaster, Shadow Hunter, Dreadlord, Demon Hunter, and Priestess of the Moon have been adjusted.
BALANCE CHANGES DETAILS Blademaster • Mirror Image • Decreased Mana cost (all levels) from 115 to 100 Shadow Hunter • Serpent Wards: Increase damage and Increase HP • Level 1: Increase damage from 11-13 to 14 to 16; Increase HP from 75 to 90 • Level 2: Increase damage from 23-26 to 27-30; Increase HP from 135 to 165 • Level 3: Increase damage from 41-45 to 48 to 52; Increase HP from 135 to 200 Dread Lord • Carrion Swarm: (Buff) Mana Cost (all levels) 110 → 100 • Max Damage Increase: • Level 1: 300 Dmg to 400 Dmg • Level 2: 600 Dmg to 700 Dmg • Level 3: 1000 Dmg 1200 Dmg Demon Hunter • Mana Burn: (Nerf) Mana cost increase from 50 to 60 Priestess of the Moon • Attack Speed (cool down): (Buff) change default from 2.46 to 2.33 • Scout: (Buff) Mana cost reduction and increase movement speed • Level 1: Reduce mana cost from 100 to 50; Increase movement speed from 270 to 300 • Level 2: Reduce mana cost from 75 to 50 |
• World Editor limits raised for reals
• Neutral Units - 2,048
• Neutral Buildings - 384
• Player Units - 4,320
• Player Buildings - 2,400
• Items - 1,024
• Neutral Buildings - 384
• Player Units - 4,320
• Player Buildings - 2,400
• Items - 1,024
And that's all! 1.29 looks to be one step closer to its full release. Please test the new PTR version and help provide feedback either on our forums or Blizzard's forums.
Link to Blizzard patch notes: https://us.battle.net/forums/en/bnet/topic/20761878126
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