Heya, we're slowly entering the last week of the mapping contest. That's still a lot of time left (for some) but that time shortens.
Since I'd like to see this contest have high quality maps, let me remind you of some commonly missed and overlooked stuff:
- check if you have critters on the map, keep it balanced, symmetrical
- check pathing Ctrl+P (easier to see with terrain and doodads toggled off: Ctrl+T, Ctrl+D), pathing bugs are the most common issues usually caused by ramps
- if your map has boats, check naval pathing with Ctrl+N
- check the Module/Object Manager (F11) to see if you didn't forget some other stuff
- check aggro
- if you used different gold values for GMs, be sure to check if they are the same for all players
- map borders shouldn't be visible by ground units (this is just a visual issue, not that important)
Also regarding the contest rules, the map must be set to "Melee:Yes" so if it says "No", hover your mouse over the text and it should show you what's wrong.
And don't forget to link your map submission, it has to be uploaded as a map on hive, not just a file in this thread.
Good luck with your maps!