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Heroes of War & Wizardry v1.66

Submitted by Virrelan
This bundle is marked as approved. It works and satisfies the submission rules.
Heroes of War & Wizardry ( HoWW ) is based on the great turn based strategy game Heroes of Might & Magic III, but is played in real-time.
It features all of the Factions from HoMM III albeit with some changes.

The terrain in the map is static but all units, structures and items are generated at random locations each game.

The map supports up to 8 players and can be played as free for all or in teams, and has a simple single player mode as well.

Works with WC3 version 1.26 or later.

Feedback and bug reports can be posted in the comments or via PM.


Credits

Models, icons and other resources:
Explobomb at The Hive Workshop (Special thanks for custom made models for the map),
New World Computing, 3DO, 67chrome, Kitabatake, Arch Angel, General Frank, Cavman, donut3.5, levigeorge1617, Sellenisko, skrab, Norinrad, alfredx_sotn, Kuhneghetz, Himperion, armel, C-Cow, Ramza, Necrokenis, Gottfrei, SuPa-, Pins, Mephestrial, HappyTauren, SantoRayo[iP]

Coding and editing help:
Berna, Weep (Damage detection system), Explobomb, All the helpful people at hiveworkshop.com and thehelper.net

Beta testers:
Berna, Reconze, Khorne, Hob, M├Ądz, Marre
Previews
Contents

Heroes of War & Wizardry v1.66 (Map)

Reviews
deepstrasz
Many icons don't have DISBTN versions and they look green on F10/game pause. Learn about icons: Button Manager v1.8.2 BLP Lab v0.5.0 Complete Icon Tutorial - All About Icons How to Make an Icon The general idea is neat. Would be lovely for the...
  1. A]mun

    A]mun

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    Age of Wonders fanboy here, gonna check this out!

    edit: Played in singleplayer, works fine (got beat up in a war with some rogue elve! lol).
     
    Last edited: Feb 14, 2021
  2. bloodthirster743

    bloodthirster743

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    Really nice way to combine warcraft 3 and heroes of might and magic!
     
  3. A]mun

    A]mun

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    If people would just be more open to exploration... finding it hard to get players (EU battle net).

    Also somehow battles play out too fast, even facing Tier IV units is easy with enough ranged spam.
     
    Last edited: Feb 14, 2021
  4. Virrelan

    Virrelan

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    Thanks for the feedback!
    Neutral creature packs are indeed easy to beat. We found in playtesting that it would take too long for the PVP action to begin if you were stuck fighting neutrals. Perhaps the neutral packs should be stronger in single player though...
     
  5. Machera

    Machera

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    Nice! I really enjoy the replayability of this map, tons of different heroes, towns, artifact drops and spells. Even the trees and resource buildings are randomly generated and located each game.
     
  6. Tanni

    Tanni

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    Pretty neat concept, but it does have a few issues I think. I dunno to what extent AI is supported in this game, but it's a bit wonky. Me and a friend had a go at your map with only us two and some AI. The first time around we had an AI ally, which had no base and tried to capture our bases over and over. It was both hilarious and frustrating, so we recreated and went without an ally. This time around, it was more fun but at the near end of the map we couldn't find any AI to fight with. Just some things to note. Otherwise pretty solid concept.
     
  7. Alicke

    Alicke

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    It is a very distinctive map, which is extremely restored from everything, but because of my poor English, I have to spend a lot of time slowly translating the map, bad English blind
     
  8. Virrelan

    Virrelan

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    Thanks! Yes the AI is really basic and there is currently no support for having AI as allies. They will just behave really weird, as you noted. When playing as a team against AI you should win when the last Rogue Hero is defeated, I'll take a look at this to make sure the win condition works properly.
     
  9. deepstrasz

    deepstrasz

    Map Reviewer

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    1. Many icons don't have DISBTN versions and they look green on F10/game pause. Learn about icons:
      Button Manager v1.8.2
      BLP Lab v0.5.0
      Complete Icon Tutorial - All About Icons
      How to Make an Icon
    The general idea is neat. Would be lovely for the terrain to have more landscape variation though.

    Approved.



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  10. Otherknownoise

    Otherknownoise

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    Just finished rogue mode. Very nice map. Enjoying killing creeps.
    But when I play teammate mode all AI heroes are following me and capturing all my buildings