Crown of Outland

This bundle is marked as pending. It has not been reviewed by a staff member yet.
CROWN OF OUTLAND
Revised version of the "Lord of Outland" Campaign by Blizzard Entertainment
This is a classic Warcraft 3 Map and not Warcraft Reforged Map


DESCRIPTION
After Oburi resurrected both of Magtheridon's fallen lieutenants, Magtheridon rallied his army to the Black Citadel to reclaim his throne as the Lord of Outland.

WHAT'S NEW?
Now a 2-Player Map: You can use Fel Orc Race or Demon Race.

WHAT IS THIS MAP ABOUT?
This map includes two enemy Blood Elven bases and two enemy Naga bases protecting the Naga Guardians, Si'vashi and Vashj'ir. The primary quest is to slaughter Illidan's two lieutenants in order to seize their Shadowkeys and gain access to his throne chamber. The seemingly impenetrable defenses of the Black Citadel are powered by a series of magical Generators. If someone could sneak past the guardians and destroy the Generators, each layer of defenses could be negated, allowing easy access to the rest of the stronghold. Once you kill Si'vashi and Vashj'ir, the gates to his throne chamber will be thrown wide open, leaving the Demon Hunter vulnerable to attack. You will have to attack Illidan so that Magtheridon can reclaim power over Outland. Optional quest include Siege Bastion (same as the HumanX06 optional quest), with the description: Within the many halls of the Black Citadel lie old armaments of now-forgotten wars. To finish the quest, you must find and seize the old Infernal Machines so that you can bring them to bear against Illidan's defenses. The Infernal Machines are guarded by the Elder Sage, Akama, together with his elite guards of Draenei Saboteurs and Draenei Elite Assassins.

(Note: The Mistress of Torment and her demonic forces are in the aqueduct systems. You can enter the Blood Elven stronghold or destroy the ships with the use of your Shipyard right behind your Altar)

HEROES
1. MAGTHERIDON - Warrior Hero, adept at terrorizing enemies. Can learn Rain of Fire, Howl of Terror, Cleaving Attack, and Doom. Attacks land units.
2. OBURI - Warrior Hero, adept at offensive combat and augmenting nearby friendly troops. Can learn Storm Bolt, Shockwave, Spell Resist, and Resurrection. Attacks land units.
3. MISTRESS OF TORMENT - Mystical Hero, adept at range assaults and dealing large amounts of spell damage towards enemies. Can learn Carrion Swarm, Death Coil, Chain Lightning, and Banish. Attacks land and air units.
4. MASTER OF PAIN - Warrior Hero, exceptional at inflicting venom towards enemies. Can learn Firebolt, Slam, Poison Sting, and Reincarnation. Attacks land and air units.

ADDITIONAL ABILITIES
Spell Resist
: Blocks a negative spell that an enemy casts. If an enemy is able to cast a spell upon cooldown, magic damage will be reduced.
Level 1 - 20 seconds cooldown, 33% magic damage.
Level 2 - 15 seconds cooldown, 49% magic damage.
Level 3 - 10 seconds cooldown, 66% magic damage.

Firebolt: Hurls a fiery bolt that stuns a target enemy unit.
Level 1 - 100 damage, 2 second stun.
Level 2 - 150 damage, 3 second stun.
Level 3 - 200 damage, 4 second stun.

Slam: Slams the ground, dealing damage to and slowing the movement speed and attack rate of nearby enemy land units.
Level 1 - 60 damage, 50% move, 50% attack.
Level 2 - 100 damage, 50% move, 50% attack.
Level 3 - 140 damage, 50% move, 50% attack.

Poison Sting: Adds bonus damage to the Master of Pain. Each attack deals poison damage per second and slowing the movement speed and attack rate of enemy units for 10 seconds.
Level 1 - 5 bonus damage, 6 damage per second, 5% attack rate, 10% movement speed.
Level 2 - 10 bonus damage, 12 damage per second, 10% attack rate, 20% movement speed.
Level 3 - 15 bonus damage, 18 damage per second, 15% attack rate, 30% movement speed.

DIFFICULTY
The difficulty of this map can be adjusted to three levels based on your personal preference. You can play on:
Easy Mode, Normal Mode, and Insane Mode

Easy Mode adjusts the handicap of every hostile unit to easy. Additional coins are added to the map and current research level of techtrees for all Blood Elven enemy AI are limited to 2. Imbued Masonry on Blood Elven bases is set to level 2. Units are limited and both of the Naga Guardians, as well as Terrordar the Dire (the Royal Guard in the Butcher area) and Illidan have their armors and hit points significantly lowered.
Normal Mode sets the research level of techtrees for enemy AI to 3, enemy Nagas to 2. Imbued Masonry on Blood Elven buildings are set to level 3. Units are limited and both of the Naga Guardians, as well as Terrordar the Dire (the Royal Guard in the Butcher area) and Illidan have increased armor and hit points.
Insane Mode sets the research level of techtrees for enemy AI to max level, including the Imbued Masonry and Glyph of Fortification on Blood Elven buildings. Units are added on certain areas of the map, and both of the Naga Guardians, as well as Terrordar the Dire (the Royal Guard in the Butcher area) and Illidan have max armor and hit points. The AI script on the Nagas in the water system is changed to insane.

RESOURCES
Chaos Building Models & BTN Resources by MasterHaosis
BTNRoyalGuardHeroV2 by handclaw
Chaos Altar of Kings by Grey Knight.
Royal Guard by Tarrasque
Archmage (Naga) by Ujimasa Hojo
Naga Brute by BardBord

NOTE: I added a secret in this map. I hope you find it and I hope you enjoy the game. By the way, this is a classic Warcraft 3 Map and not Warcraft Reforged Map. Thank you! 🙌
Contents

Crown of Outland (Map)

Level 3
Joined
Apr 21, 2018
Messages
4
I tried the map, so far so good, but the game did not know when I killed both Naga Guardians. Thus I remained locked outside, is there any problem?
I fixed some issues in this update and I added a new player slot for the map so 2 players can play. Please do tell me if you still find a bug so I can fix it right away. Thank you!
 
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