The 2-Player Map has bug fixes and minor Hero changes.
This map includes two enemy Blood Elven bases and two enemy Naga bases protecting the Naga Guardians, Si'vashi and Vashj'ir. The primary quest is to slaughter Illidan's two lieutenants in order to seize their Shadowkeys and gain access to his throne chamber. The seemingly impenetrable defenses of the Black Citadel are powered by a series of magical Generators. If someone could sneak past the guardians and destroy the Generators, each layer of defenses could be negated, allowing easy access to the rest of the stronghold. Once you kill Si'vashi and Vashj'ir, the gates to his throne chamber will be thrown wide open, leaving the Demon Hunter vulnerable to attack. You will have to attack Illidan so that Magtheridon can reclaim power over Outland. Optional quest include Siege Bastion (same as the HumanX06 optional quest), with the description: Within the many halls of the Black Citadel lie old armaments of now-forgotten wars. To finish the quest, you must find and seize the old Infernal Machines so that you can bring them to bear against Illidan's defenses. The Infernal Machines are guarded by the Elder Sage, Akama, together with his elite guards of Draenei Saboteurs and Draenei Elite Assassins.
(Note: The Mistress of Torment and her demonic forces are in the aqueduct systems. You can enter the Blood Elven stronghold or destroy the ships with the use of your Shipyard right behind your Altar)
- Warrior Hero, adept at terrorizing enemies. Can learn Rain of Fire, Howl of Terror, Cleaving Attack, and Doom. Attacks land units.
2. OBURI - Warrior Hero, adept at offensive combat. Can learn Storm Bolt, Shockwave, Spell Resist, and Overlord's Wrath. Attacks land units.
3. MISTRESS OF TORMENT - Mystical Hero, adept at range assaults and dealing large amounts of spell damage towards enemies. Can learn Lash of Pain, Soothing Kiss, Distortion, and Seduction. Attacks land and air units.
4. MASTER OF PAIN - Warrior Hero, exceptional at inflicting venom towards enemies. Can learn Holocaust, Slam, Poison Sting, and Rampage. Attacks land and air units.
MISTRESS OF TORMENT
Lash of Pain
: Calls a wave of negative energies that lashes at a target area, dealing heavy damage to all enemy units and structures within 3 seconds.
Level 1 - 120 damage.
Level 2 - 210 damage.
Level 3 - 300 damage.
: Transfers the essence of a target unit by taking mana from it and giving them to the Mistress of Torment. The mana given to the Mistress of Torment causes her to become invisible for 35 seconds.
Level 1 - 50 mana.
Level 2 - 100 mana.
Level 3 - 150 mana.
: Instantly teleports an enemy unit to the Mistress of Torment, draining hit points per second for 4 seconds.
Level 1 - 7 second cooldown, 20 hit points per second.
Level 2 - 6 second cooldown, 30 hit points per second.
Level 3 - 5 second cooldown, 40 hit points per second.
: The Mistress of Torment seduces the target, dealing random magical damage between 350 - 500 damage and preventing all actions up to 15 seconds. If the target enemy unit is a non-Hero and non-worker below level 6, the Mistress of Torment creates a replica of the afflicted unit. Replicated units are permanent, but only 5 can be controlled at a time. They have no spells, but are immune to magic and can heal 1% of their total hit points per second. Seduction cannot be used on mechanical units and structures.
: A magical hammer that is thrown at an enemy unit, causing damage to all units in a small area and stunning the primary target for 5 seconds.
Level 1 - 75 damage, 25 AoE damage.
Level 2 - 150 damage, 50 AoE damage.
Level 3 - 200 damage, 75 AoE damage.
: Gives nearby friendly units a bonus to attack damage and armor. Lasts 10 seconds.
Level 1 - 7 damage, 1 armor.
Level 2 - 12 damage, 2 armor.
Level 3 - 17 damage, 3 armor.
: Blocks a negative spell that an enemy casts. If an enemy is able to cast a spell upon cooldown, magic damage will be reduced.
Level 1 - 20 seconds cooldown, 33% magic damage.
Level 2 - 15 seconds cooldown, 49% magic damage.
Level 3 - 10 seconds cooldown, 66% magic damage.
: Channels Oburi into a powerful Bloodfiend with chaos attack and divine armor. Lasts 60 seconds.
MASTER OF PAIN
: Engulfs the enemy on fire, dealing damage over time.
Level 1 - 20 duration damage for 15 seconds.
Level 2 - 25 duration damage for 15 seconds.
Level 3 - 30 duration damage for 15 seconds.
: Slams the ground, dealing damage to and slowing the movement speed and attack rate of nearby enemy land units.
Level 1 - 60 damage, 50% move, 50% attack.
Level 2 - 100 damage, 50% move, 50% attack.
Level 3 - 140 damage, 50% move, 50% attack.
: Adds bonus damage to the Master of Pain. Each attack deals poison damage per second and slowing the movement speed and attack rate of enemy units for 10 seconds.
Level 1 - 5 bonus damage, 6 damage per second, 5% attack rate, 10% movement speed.
Level 2 - 10 bonus damage, 12 damage per second, 10% attack rate, 20% movement speed.
Level 3 - 15 bonus damage, 18 damage per second, 15% attack rate, 30% movement speed.
: Causes the Master of Pain to attack 250% faster. Lasts 20 seconds.
The difficulty of this map can be adjusted to three levels based on your personal preference. You can play on:
Easy Mode, Normal Mode, and Insane Mode
I added a secret in this map. I hope you find it and I hope you enjoy the game. By the way, this is a classic Warcraft 3 Map and not Warcraft Reforged Map. Thank you! 🙌