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Campaign Contest #2 - War is everywhere [Deceased]

Discussion in 'Contest Archive' started by Pharaoh_, Sep 30, 2011.

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  1. Mechanical Man

    Mechanical Man

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    Uhm why would someone protect a singleplayer map?? To prevent adding cheats and such crap important only in multiplayer??
     
  2. Pharaoh_

    Pharaoh_

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    Audio sample of the first cinematic:
     

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  3. Vengeancekael

    Vengeancekael

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    Thar we go:
    Second cinematic (intro for the third chapter)
    Due to me sucking at terraining, I would really appreciate some feedback on the terrain.
    I'm rushing all the chapters now due to being lazy for a month and not actually doing anything. I think I still have to make 3 chapters, along with KayS also doing the same amount as me and THEN actually start polishing them.
    Hmm I just noticed I've forgotten to add fog.
     

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  4. Mechanical Man

    Mechanical Man

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    Is that ship only for cinematic purposes?
     
  5. Vengeancekael

    Vengeancekael

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    Yup, I can't move it anyway, it's completely custom built :/
    Also I would give up my staff position and give away all of my rep just for a small extension.
     
  6. Mechanical Man

    Mechanical Man

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    It doesn't look much good :/ What about using a (custom) ship model as a walkable doodad, making it very big and placing pathing blockers all around it, where you don't want units to step in? I'm not sure how it works in water though, maybe making units as amphibious would work.
     
  7. Vengeancekael

    Vengeancekael

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    Yeah I'll probably replace it with a pre-made ship model.
     
  8. 67chrome

    67chrome

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    @ Pharaoh_: sounds pretty cool so far, I'm kinda jelly you're gonna have some cool sound bites in yours XD
    Looking forward to see were you take that oriental-sounding character though.

    @ ronojales: cool to see the screenshots, though you may want to consider replaceing the cityscape cliffs with doodads, I could never get cliffs to look right for walls or castles. The dirt looks a little mud-slidish to, perhaps you should switch it to a rockier tile.

    @ Vengeancekael: Using a ship model seems like a good idea. I'd probably just take a screenshot of the top of the model and make one big pathing map based off of it though, moving all the little pathing blockers around something that generally obscures them can get kind of annoying.
     
  9. KayS

    KayS

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    Bah.. I don't see that a problem, if I upload the unprotected version at the end of the first step of presentation...

    Ejem, Ejem (Secret triggers) Ejem, Ejem..
     
  10. Mechanical Man

    Mechanical Man

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    Then I have to find the folder where to put the map, instead just doubleclicking and running it via test button in WE :/
     
  11. KayS

    KayS

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    Only if you want to play the map, you can delete it if you want to.
     
  12. ronojales

    ronojales

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    @67chrome
    even i do to, about the cliffs. i usually place rocks for the cliffs on the most previous (not in this contest) map i made. but i don't know for now what to do with the city's walls so i stick with the city cliff. and the dirt, is it in the cave? oh yeah, i'll do that :D
     
  13. L2love

    L2love

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    Alright I might need a trigger/spells partner I can't set a cam for shit, lol. PM me if you interested and be decent enough that you can set cams.

    And here is some more WIPz just for fun.
     

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  14. ronojales

    ronojales

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    @L2love
    that really looked like a fortress walled city :O
     
  15. Mechanical Man

    Mechanical Man

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    Any more info?
     
  16. L2love

    L2love

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    On what the trigger/spells person will do? Or information on the campaign?
     
  17. Mechanical Man

    Mechanical Man

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    Information on the campaign.
     
  18. L2love

    L2love

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    The story around my campaign (Name still under construction) revolves around two main characters Eldorin "The Elven Ranger" and Bardulf "The Human Knight" which you will go back and forth between the two characters.
    The settings of the story is a war that is going on in the lands of Valdor. This war consists of mainly two sides, the Humans specifically the Kingdom of Brin and the sinister Nazar army who have claimed much or destroyed the territory in Valdor.
    The missions of the two characters will tie into each other for Eldorin he is attempting to reach the elven council to seek assistance in the defending one of the last free citadels in Valdor which is being defended by Bardulf.

    At the moment I am working on chapters 1 but I have set some ground work for Chapter 2. In Chapter 1 you will have a cinematic explaining some of the stuff then you will start out as Eldorin running through the forest. Then switch to Bardulf preparing for the attack.

    Also all names but the characters and Valdor might change if I can find better ones.
     
  19. KayS

    KayS

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    Ok... This is a bridge, not much detail as you can see, but a strange system is on it. :S
     

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  20. ronojales

    ronojales

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