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There are maps where the shops has like 3-4 pages. How can i do that?
Bonus question. Whats the easiests way to create spell book for heroes/units?
I want to put like 4-5 skills which gives like +1 str +1 armor +1 agi and etc. But there are not enough slots/space for that much spells. I think...
I need to do:
Warstomp damage = x5 of STR, i tried to do it, but it damages myself and my allies too.
And question number 2
How can i make a trigger for unit, that will not be able to use a specific spell if under 20% health.
The problem is that when i buy any item it teleport me again (until i upgrade the item, but that still teleports me) (The problem is with the first trigger)
I've made a trigger that change my abillity from level 1 to level 2 but the problem is that i want to make the level 2 abillity icon to look different. But how? Is there a way to replace 1 abillity with another with trigger?
Guys I've been trying to make complicated maps with GUI triggers, I've accomplished everything I wanted in this map except removing UI interface, I tried doing the letterbox mode with user control enabled which looks definitely awesome but it removes me from using my unit. I can still move the...
I need to know how can i made custom models, because i am working on my custom map, but i cant find the models that I need. + how can i made custom icons?
First of all, I'd like to say hello - I'm a long time lurker, but never had any input worth sharing here - hence never posting :)
This time, however, I'm in need of help. After searching through the hive and other sites, it appeared to me that... I'm missing a trigger action in my GUI.
I don't...
Good night, I'm setting up a golden golds style RPG map, and I'm having a hard time using one of the tools provided by ChatiSnake. It would be the mission system, in which it is multi-user. But I'm having a problem when the other player and I take the missions, and do them, the first player who...
Greetings. I am still struggling to make an FPS camera for My puzzle map, I want to make it controlled by mouse, is it possible after the new patches? If yes, how? In advice thank you.
Greetings. I am making n puzzle map in WarCraft III style, meaning there will be Undead, a bit of magic etc... The player controls one unit and it's captured in the dungeon, just one room, the goal is to escape by playing in that room, the room is somewhat big, and contains enough space for much...
Hello, i need help with figuring out how to create a specific spell in the world editor.
This spell is an ultimate for a Hero/Champion i'm currently working on that would basically function as
Summons a set amount of units, and then summons additional units from each corpse nearby
Iv'e tried...
Hi everyone! I was hoping someone else might remember a custom map that I use to play a lot, a long time ago. From what I remember it was some sort of survival style map. The map itself was massive, I think it was mostly tropical, but remember a giant snowy mountain in the west side of the map...
Reforged or something else, I don't want to end up just with Reforged or just with the old one. Anyone, please I will need a link since I am terrible at searching it by Myself. In advice thank you.
Hello everyone, so this is basically my last resort, as I have tried everything that I could to get rid of desyncs, but it's all been for naught.
First, a bit of background: I develop my map mainly in the 1.29 World Editor, using WEX. I've been using w3x2lni and GitHub for version control for...
Im looking for help regarding rotating units from one area to an other where they need to keep their position but be able to rotate how they are positioned.
I've looked around on the internet and haven't found a solution and I've also experimented around for a long time now and cant figure it...
Hello, so I'm making a 1v1 TD kind of map and I'm trying to make it so units upgrade when a player researches an upgrade!
So basically I have a trigger which spawns 2 Grunts and 2 Headhunters, and there is an upgrade that upgrades the amount of Headhunters spawned to 4. Now here comes the...
Yet I've done EVERYthing google (mainly HIVE) would suggest me and nothing works. My goal : change floating text (gold/wood/bounty/critical...) without using trigger for smoother map running. But I'm sure I MUST be mistaking something even if I did them many times to be sure. Maybe one of you...
I need a hero to be able to carry an item that is a building, then drop it, and have it quickly build. I got that part- I just modified the art on the tiny-buildings already available as items. Here's the tricky part I can't seem to figure out...
I need the hero to be able to pack the building...
Can anyone know a solution to this? After I back up my file and try to open my map in world editor (new patch), all my units'name become like this
What the hell? And even though I changed my map name to something else, try restarting the pc, etc. it's not working or changing anything at...
So, i've been working on this map for over 5 years now. been doing a lot of testing and all....I've recently tried playing through the entire game, about 20 hrs in.... it was working fine for the first 8 hrs until eventually when I go to start playing again, loading a saved file, I get the error...
So I edited the batTrollMissile to add some particule on the death animation, wanted a bigger explosion, I added 3 particle emitter : ShockWave, Smoke and SmokeBlack, Added 1 texture for each of those emitter, maybe the number are too high, I don't have much experience in particle, anyway I...
So I looked at the Sacrifice ability and realized that it has huge potential yet limited by stiff un-editable outcomes.
What I need from it at first was simple, sacrifice 1 custom unit for another. But then once I tested it though the Object Editor thinking it would be simple... it wasn't...
Few simple things i am not a professional in any respect i have taken some classes and went to collage for awhile for game design i can hardly C++ my way out of a box! but i am a man on a mission.
The idea a map akin to other tributes like DBZ Ultimate & Tribute/FMA/Bleach so on that pay homage...
The recent patch to 1.31 had, in the notes, a reference to new capability for custom scripts to detect when any unit is damaged for a trigger event. Does anyone know how exactly I would write such an event in custom script?
Hey there! I'm having some issues with the orb of fire, lighting and frost....For whatever reason the effects stopped working on certain units.
For example, I go to pick up an orb of fire, it will add the attack damage, and show the orb circling the weapon, but there's no splash damage! Same...
Hello, so I am building a Burning Legion race and trying to make it close to lore as possible whilst being Warcraft 3 in feel and Balance (well balance within reason lmao). One creature I am making as a flying crowd control unit is the Jailer. I plan to make an ability that allows it to...
I made a ground-target ability, now the problem is that my unit start the attack animation before it faces to the target point of ability being cast....
I'm trying to make a spell in which a caster creates a portal at the targeted location. A portal can link itself with other portals and units that step into the portal can go back and forth from the other linked portal. A single caster can only put 4 portals per map.
Can someone help me on how...
My original thread -
Add item/carry weight restriction to The_Witcher's MUI Multiboard Inventory/Equipment System v.6.0?
The system I'd like to build off of -
The_Witcher's MUI Multiboard Inventory/Equipment System v.6.0
The information and steps to complete the system given to me by Dr Super...
Okay so let's say I made 3 buffs, (Probably more in the map but for sake of simplicity at this moment we'll do 3)
Well Fed - Let's say it gives you 2% Move Speed (MS) and Maybe 5% HP Regen, +1 all Stats?
Fed - Adds and takes no stats.
Hungry - A -2% MS Debuff, and -1 all stats.
(Honestly...
I want a detailed help about making a Shop with buyable custom or basic spells.
I have already read the thread about that but i'm still struggeling with. For me it's hard to find the right choices in triggers tab, basicly its really hard to make my own trigger look like the trigger post in...
I'm trying to set up a dueling trigger for my arena map where at say 15-30 minutes intervals there will be a duel with all the current heroes on each team that are on map get sent to a region and after there is one team left will then move the units back to their respective spawn zones. Doesn't...
Greetings
Some time ago, I began working on my first big project and usually I find the necessary tutorials or work around the encountered issues myself, yet I feel lost regarding this one. Some tutorials displayed options which seemed to be impossible since the editor doesn't offer the desired...
Hellllo, I'm just trying to set up a trigger with Bribe's Damage Engine that will act a lot like hardened skin:
I just want the dmg to be reduced by 1, for each point of armor.
This is what I have so far:
Events
Game - DamageEvent becomes Equal to 1.00
Conditions...
I remember i messed around with the world editor in the past, but that was long ago.
Currently i'm trying to figure out how some of the basics work. To do that i've taken upon myself to duplicate all races and create custom variants of everything related to them.
So as you'd imagine a custom...
I searched around google yesterday trying to figure out a way to give non-hero units spells based on items but I couldn't find anything, only found that a trigger can make it work for heroes–and I'm so far horrible with triggers–but despite a few hours of looking around I found nothing for...
WAAAA! Nono! Okay, I just finished editing my campaign.. Bu-but when I turne don my laptop and tried to open the campaign.. I cant open it! Fu-.. When I -I checked it on Warcraft 3 It says Unknown with NO missions! WAAAA! I worked hard for it! PROOF VEDIO OF IT STILL WORKING..! CHECK MY CHANNEL...
War3 AI has a lot of crippling issues that I have to resolve if I'm going to make large scale singleplayer maps. The first major one is that it sometimes retreats after killing 5 units or 1 tower rather than continuing to attack like in other RTS games. I believe this could be related to...
Hi,
I'm trying to make an ability that gives everyone on the team bloodlust.
I think there must be a memory leak or something in here because the game always ends up crashing after awhile with this trigger enabled.
I am wondering if someone can help me figure out what I did wrong.
Greetings. I made trigger and want it without memory leak if possible. I want to use same variables in multiple triggers. Also I want to make this works multiple times at once when needed.
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to Transition...
Hello,
I made a custom Tavern with 6 Heroes available to pick.
The style i am doing is a Custom Hero Survival , where a hero gets moved after a period of time
to a location where creeps spawn.
However I want to choose every game a different hero and he to move when the time has passed
to that...
Hello, I'm Naz, I'm new here as you can probably see and I'll try to make this as straight forward as I can for your convenience. I'm making an RPG, my very first map at that, and I have no experience in anything let alone programming, so I've just been copying forum triggers whenever I need...
Spell idea: Channel spell - when channeled the hero shoots out projectiles at the direction of a target enemy, each projectile deals damage to all enemies on it's path once. Bullets also poison the enemies by giving them slowing aura ability.
Bugs so far:
1. When one hero stops casting the...
So there won't always be 3 players playing maybe it's 2 or 1 and so essentially I want the boss fight and mechanics to reset if the group wipes on the boss. I thought simply putting a repeated timer that checks if a region covering the fighting arena contains either of the players hero then the...
I'm working on a spell based on flame strike , but it doesn't work for some reason , as you can tell the spell is supposed to do damage to units in target area ONCE, I chose flame strike as a base because of the spell aoe effect since I tried it with channel and it didn't work.
Please Help...
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