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  1. Nanaki772

    Unit spawn trigger

    Hello, so I'm making a 1v1 TD kind of map and I'm trying to make it so units upgrade when a player researches an upgrade! So basically I have a trigger which spawns 2 Grunts and 2 Headhunters, and there is an upgrade that upgrades the amount of Headhunters spawned to 4. Now here comes the...
  2. yvitaz

    Miscdata.txt doesn't work help me.

    Yet I've done EVERYthing google (mainly HIVE) would suggest me and nothing works. My goal : change floating text (gold/wood/bounty/critical...) without using trigger for smoother map running. But I'm sure I MUST be mistaking something even if I did them many times to be sure. Maybe one of you...
  3. Jake Conner

    HELP! Working on Map for 1 Year & Hit a WALL - HELP!

    I need a hero to be able to carry an item that is a building, then drop it, and have it quickly build. I got that part- I just modified the art on the tiny-buildings already available as items. Here's the tricky part I can't seem to figure out... I need the hero to be able to pack the building...
  4. ZeroGravity

    My map is bugged due to new Wc3 Update?

    Can anyone know a solution to this? After I back up my file and try to open my map in world editor (new patch), all my units'name become like this What the hell? And even though I changed my map name to something else, try restarting the pc, etc. it's not working or changing anything at...
  5. Mathayis

    What is causing the "not enough storage to process this command"?

    So, i've been working on this map for over 5 years now. been doing a lot of testing and all....I've recently tried playing through the entire game, about 20 hrs in.... it was working fine for the first 8 hrs until eventually when I go to start playing again, loading a saved file, I get the error...
  6. Jaccouille

    Edited this missile model, it doesn't render in Game/World editor

    So I edited the batTrollMissile to add some particule on the death animation, wanted a bigger explosion, I added 3 particle emitter : ShockWave, Smoke and SmokeBlack, Added 1 texture for each of those emitter, maybe the number are too high, I don't have much experience in particle, anyway I...
  7. Cebi

    [Spell] Sacrifice System.

    So I looked at the Sacrifice ability and realized that it has huge potential yet limited by stiff un-editable outcomes. What I need from it at first was simple, sacrifice 1 custom unit for another. But then once I tested it though the Object Editor thinking it would be simple... it wasn't...
  8. HolyWillRise

    (Variable) Cannot convert force to group Help

  9. fungod2

    Yet untitled Godzilla Tribute.

    Few simple things i am not a professional in any respect i have taken some classes and went to collage for awhile for game design i can hardly C++ my way out of a box! but i am a man on a mission. The idea a map akin to other tributes like DBZ Ultimate & Tribute/FMA/Bleach so on that pay homage...
  10. Setokaiva

    (1.31) Custom script: "Any unit takes damage" event

    The recent patch to 1.31 had, in the notes, a reference to new capability for custom scripts to detect when any unit is damaged for a trigger event. Does anyone know how exactly I would write such an event in custom script?
  11. Mathayis

    Orb of fire, frost lightning no longer working?

    Hey there! I'm having some issues with the orb of fire, lighting and frost....For whatever reason the effects stopped working on certain units. For example, I go to pick up an orb of fire, it will add the attack damage, and show the orb circling the weapon, but there's no splash damage! Same...
  12. Cebi

    [Spell] Devour-like spell for flying creatures.

    Hello, so I am building a Burning Legion race and trying to make it close to lore as possible whilst being Warcraft 3 in feel and Balance (well balance within reason lmao). One creature I am making as a flying crowd control unit is the Jailer. I plan to make an ability that allows it to...
  13. hardcure

    Ability And Rotation...

    I made a ground-target ability, now the problem is that my unit start the attack animation before it faces to the target point of ability being cast....
  14. HolyWillRise

    How to make a unit spawn from meteor every x mins of the game?

    I want every 10 min of the game a meteor to land on you and spawn a unit. Same as in Sunken City.
  15. SSJ7107

    [Spell] Portal Spell

    I'm trying to make a spell in which a caster creates a portal at the targeted location. A portal can link itself with other portals and units that step into the portal can go back and forth from the other linked portal. A single caster can only put 4 portals per map. Can someone help me on how...
  16. Peach Schnapps

    Desperately need help incorporating an item/carry weight system into Witcher's Multiboard MUI Inv.

    My original thread - Add item/carry weight restriction to The_Witcher's MUI Multiboard Inventory/Equipment System v.6.0? The system I'd like to build off of - The_Witcher's MUI Multiboard Inventory/Equipment System v.6.0 The information and steps to complete the system given to me by Dr Super...
  17. Peach Schnapps

    Hunger System made using Using "Noobsmoke's Buff System 1.8" Help

    Okay so let's say I made 3 buffs, (Probably more in the map but for sake of simplicity at this moment we'll do 3) Well Fed - Let's say it gives you 2% Move Speed (MS) and Maybe 5% HP Regen, +1 all Stats? Fed - Adds and takes no stats. Hungry - A -2% MS Debuff, and -1 all stats. (Honestly...
  18. Hypnotic)

    Spell Shop/Chooseable spells (i need help)

    I want a detailed help about making a Shop with buyable custom or basic spells. I have already read the thread about that but i'm still struggeling with. For me it's hard to find the right choices in triggers tab, basicly its really hard to make my own trigger look like the trigger post in...
  19. Cushq

    Arena Duel Trigger

    I'm trying to set up a dueling trigger for my arena map where at say 15-30 minutes intervals there will be a duel with all the current heroes on each team that are on map get sent to a region and after there is one team left will then move the units back to their respective spawn zones. Doesn't...
  20. MrSocky

    [Spell] Making Forked Lightning a healing spell

    Greetings Some time ago, I began working on my first big project and usually I find the necessary tutorials or work around the encountered issues myself, yet I feel lost regarding this one. Some tutorials displayed options which seemed to be impossible since the editor doesn't offer the desired...
  21. Peach Schnapps

    [Trigger] Need help with Damage Engine Armor Trigger

    Hellllo, I'm just trying to set up a trigger with Bribe's Damage Engine that will act a lot like hardened skin: I just want the dmg to be reduced by 1, for each point of armor. This is what I have so far: Events Game - DamageEvent becomes Equal to 1.00 Conditions...
  22. Banhammer

    Help understanding some world editor quirks

    I remember i messed around with the world editor in the past, but that was long ago. Currently i'm trying to figure out how some of the basics work. To do that i've taken upon myself to duplicate all races and create custom variants of everything related to them. So as you'd imagine a custom...
  23. Mattalari

    Items as spells for non-heroes

    I searched around google yesterday trying to figure out a way to give non-hero units spells based on items but I couldn't find anything, only found that a trigger can make it work for heroes–and I'm so far horrible with triggers–but despite a few hours of looking around I found nothing for...
  24. Jason56_34

    !URGENT! PLEASE HELP!

    WAAAA! Nono! Okay, I just finished editing my campaign.. Bu-but when I turne don my laptop and tried to open the campaign.. I cant open it! Fu-.. When I -I checked it on Warcraft 3 It says Unknown with NO missions! WAAAA! I worked hard for it! PROOF VEDIO OF IT STILL WORKING..! CHECK MY CHANNEL...
  25. Pr0nogo

    [General] Attempting to make functioning AI

    War3 AI has a lot of crippling issues that I have to resolve if I'm going to make large scale singleplayer maps. The first major one is that it sometimes retreats after killing 5 units or 1 tower rather than continuing to attack like in other RTS games. I believe this could be related to...
  26. Riddlerboy

    [Trigger] Multi-target Bloodlust

    Hi, I'm trying to make an ability that gives everyone on the team bloodlust. I think there must be a memory leak or something in here because the game always ends up crashing after awhile with this trigger enabled. I am wondering if someone can help me figure out what I did wrong.
  27. InSaNe_97

    [General] Memory leaks.

    Greetings. I made trigger and want it without memory leak if possible. I want to use same variables in multiple triggers. Also I want to make this works multiple times at once when needed. Events Unit - A unit Finishes casting an ability Conditions (Ability being cast) Equal to Transition...
  28. Doom_Kaiser

    Hero Select then Move to Region - How?

    Hello, I made a custom Tavern with 6 Heroes available to pick. The style i am doing is a Custom Hero Survival , where a hero gets moved after a period of time to a location where creeps spawn. However I want to choose every game a different hero and he to move when the time has passed to that...
  29. Nazgrel

    [Solved] Spell Trigger Conflict (GUI)

    Hello, I'm Naz, I'm new here as you can probably see and I'll try to make this as straight forward as I can for your convenience. I'm making an RPG, my very first map at that, and I have no experience in anything let alone programming, so I've just been copying forum triggers whenever I need...
  30. Krakenn99

    [Trigger] MUI not working properly with this spell

    Spell idea: Channel spell - when channeled the hero shoots out projectiles at the direction of a target enemy, each projectile deals damage to all enemies on it's path once. Bullets also poison the enemies by giving them slowing aura ability. Bugs so far: 1. When one hero stops casting the...
  31. Recklessness

    My trigger which resets boss fight is not working

    So there won't always be 3 players playing maybe it's 2 or 1 and so essentially I want the boss fight and mechanics to reset if the group wipes on the boss. I thought simply putting a repeated timer that checks if a region covering the fighting arena contains either of the players hero then the...
  32. Bombriick

    [JASS] Help with AOE Spell Trigger

    I'm working on a spell based on flame strike , but it doesn't work for some reason , as you can tell the spell is supposed to do damage to units in target area ONCE, I chose flame strike as a base because of the spell aoe effect since I tried it with channel and it didn't work. Please Help...
  33. Ricola3D

    How-to browse special effects' graphism ?

    Hello, I'd like to start working with special effects. However I have no idea of how to browse them, to find the ones I am interested in and set them as a dummy ability on a dummy unit. Is there a way with the map editor ? Or maybe with Warcraft III Viewer ? I installed it but I have no...
  34. InSaNe_97

    [General] Negative hp regen when no mana.

    Greetings! I want to make that every unit will have mana and -0,1 mana regen, when it reaches 0 unit got -0,1 hp regen, when unit got some mana hp regen goes to 0 again and so on. Any way to make it? In advice thank You.
  35. Bombriick

    [JASS] code after endloop not functioning

    The following code is not working for some reason after endloop, what's is wrong here? set udg_counterab = 0 call BJDebugMsg("test") call DestroyGroup(ug) function aa takes nothing returns boolean if (IsUnitEnemy(GetFilterUnit(), GetOwningPlayer(GetTriggerUnit())) == TRUE) then...
  36. Subwoofy

    [Spell] My spell doesn't go on cooldown

    Hey there, I've been trying to create a simple single-target damage spell with Channel and triggers to get a feel for how it works. However, for some inexplicable reason whenever I cast my spell in-game it just refuses to go on cooldown. I've tried basing my spell off of another random spell (I...
  37. Bombriick

    [Trigger] Spell Target Trigger not working

    Hey , I'm new to jass and still learning , I could make some triggers but this one is not working for me, We have two groups of units , each group belongs to an player enemy to the other , the goal is that a random dragonhawk unit in the player (0) group will leash a random unit from the other...
  38. Janco

    Problems with the maps/mods

    Hi, I'm really new in here (and French, so sorry for some bad English). I've found some Youtubers playing with customs maps with friends on W3, and as i really loved playing W3 and wanted to have another experience on this game I tried to download and play some customs maps found on your...
  39. TheOakStaff

    [Solved] 'Dialogue hero pick' and 'picked player' trigger

    Hello, I was wondering if anybody could assist me with a little problem. I have a 12v12 "hero" map and I've run into something rather annoying. When I set up the trigger for my 'Dialogue hero picking' system i can make everything work just fine, until i get to actually creating the unit. If I...
  40. Jaccouille

    Need help with a model

    Hey guys, I am working on a model, I got a small issue which I don't understand, basically I imported the goblin laboratory to use the big scope thing, the glass part of the scope change texture during animation, I kinda want it to use it's base texture so it look like more like glass. Here's...
  41. DarkIllidan

    Dday Judgment 19.9b won't work.

    Hello i have been reading about why older maps dont work on newest patches and it seems there are few bugs that can cause this and one of them is the return BUG that i cant seem to figure out. I'm not that much in Jass im just trying to make this old map playable in that state that it is. Make...
  42. Jeff91

    Coloured Text Generator

    So how do you guys live without JNGP in built Text Editor. Have you given up description making? Would like to know if there is any other alternative we could use to edit our descriptions. Like perhaps there is some hidden text editor/generator or maybe there is something else, anything really.
  43. victorsuazo1991

    When the host dies, the game ends - HELP!

    I'm creating a survival map but I've had two problems with hosting. The first, as the title indicates, is that when the host dies, the game ends up defeating all the players ... when what I wish is that the game continues regardless of whether it is the host or not. The condition of defeat for...
  44. InSaNe_97

    Passive ability when "Mana Shield" is deactivated.

    Greetings! I want to make "Mana Shield" that when is deactivated unit (that has this ability) have some passive ability. Not about the title: In my case I want that passive ability be to hurl an rock on random target every 0 to 16 seconds in 900 range, that hit the target, deal damage, stun and...
  45. victorsuazo1991

    Game Mode - Help

    Hi. I have a question. I happen to be creating a map with a multiplayer game system in which player 1 chooses the game mode. Everything goes well to the point where nobody wants to be player 1. That is to say that if no player within the game wants to be player 1 (red) the window to choose the...
  46. InSaNe_97

    Chain Lightning and Healing Wave bounces on ally and enemy units.

    I want to make that ability Chain Lightning bounces on ally units as well as on enemy and that ability Healing Wave bounces on enemy units as well as on ally. "Targets allowed" just allow casting on that unit and when hit, back on usual, Chain Lightning bounces just on enemy and Healing Wave...
  47. SNIper of DARKness

    Mechanical Critter "Mechanic"

    Greetings, I've come here in search for answers about a fascinating ability. The lack of documentation on this has simply awe-struck me. This ability in question is none other than the "Mechanical Critter". It is a hero item used to spawn a random critter that can be controlled much like any...
  48. Njord

    Help with items inside building

    Hello! So I have this problem that I just can't solve. I have searched and I have tried different things but nothing works. My goal is that every time an item of a specific type is placed withing a building, it adds 10 gold to a periodic income for the player that owns the building. Item...
  49. victorsuazo1991

    How can I create an object in the inventory of a unit using detonators?

    How can I create an object in the inventory of a unit using detonators?
  50. Jeff91

    Eastern 'Slavic' models ?

    Are there any models for Wc3 that have this eastern european style to them similar to the ones to AOE2 (although any Eastern European Architecture buildings could do.) Closest I could get were Fingolfin Celtic buildings.
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