Hello, so I'm making a 1v1 TD kind of map and I'm trying to make it so units upgrade when a player researches an upgrade!
So basically I have a trigger which spawns 2 Grunts and 2 Headhunters, and there is an upgrade that upgrades the amount of Headhunters spawned to 4. Now here comes the problem.. I have another upgrade which upgrades Headhunters to Warlocks but when it does it only spawns 2 Warlocks!
So what I want to do is essentially have it so if a player researches the Headhunter amount upgrade and THEN researches the Warlock upgrade it will spawn 4 Warlocks instead of 2
Any help is appreciated!
Also sorry for any mistakes in my grammar, English is not my native language!
So basically I have a trigger which spawns 2 Grunts and 2 Headhunters, and there is an upgrade that upgrades the amount of Headhunters spawned to 4. Now here comes the problem.. I have another upgrade which upgrades Headhunters to Warlocks but when it does it only spawns 2 Warlocks!
So what I want to do is essentially have it so if a player researches the Headhunter amount upgrade and THEN researches the Warlock upgrade it will spawn 4 Warlocks instead of 2
Any help is appreciated!
Also sorry for any mistakes in my grammar, English is not my native language!