🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
GJT presents Art of War Art of War is Altered Melee with new races from the Warcraft universe. We tried to keep the experience of the classic game, but also to bring something new. You can enjoy playing for new fractions and units, and also play against them with your favorite classic race.
"What the ancients called a clever fighter is one who not only wins, but excels in winning with ease". ― Sun Tzu
Map specification
Players
4 (1v1, 2v2 or FFA)
Creep Camps
4 green, 24 orange 0/2 red (based on game type)
Tavern
1
Goblin Merchant
2
Goblin Laboratories
2
Marketplace
2
Mercenary Camp
2
Gold Mines
8
(4 x 15000, 4 x 12500)
Desecrated Grove
Races
BLOOD ELFS
BRONZEBEARD CLAN
Units
Heroes
Buildings
Special
Units
Heroes
Buildings
Special
DARK HORDE
FORSAKEN
Units
Heroes
Buildings
Special
Units
Heroes
Buildings
Special
✗︎
TECHTREE
SCREENSHOTS
MAPS
CHANGELOGS
NOTE
CREDITS
Blood Elfs
Bronzebeard Clan
Dark Horde
Forsaken
In-editor
In-game
Coming soon...
Added a random custom race button.
Blood Elfs:
Mageweaver:
Model has been changed (thanks to Himperion for Dire Dragonhawk model).
Some Balance changes:
Hit Points 630->590
Mana 700->600
Q.Time Anomaly
No longer reduces damage
Armor Decrease 10->8
Release version
English is not our native language, if you find grammatical and spelling mistakes, let us know about them!
The map uses the AMAI bot.
After balance changes and bug fixes, we planned add more maps from Blizzard and W3Champions map pools.
The map is designed for the latest official patch and SD graphics.
If you want to try multiplayer game, join our discord, there you can find players to play with. We will also answer your questions and consider your ideas for the project!
You can contact us by email: [email protected]
We have plans for the project, at the moment 4 more races are in development (one of them is almost ready). Also, we would like to implement a rating system, but have no idea how to do it yet.
Units like Mageweaver could use a different model not to be confused with Dragonhawk riders and they need some balancing. Seems the unit is too powerful.
Miner Equipment has no visible cooldown and Convert to Mountaineer doesn't give any details.
Orbs...
Units like Mageweaver could use a different model not to be confused with Dragonhawk riders and they need some balancing. Seems the unit is too powerful.
Miner Equipment has no visible cooldown and Convert to Mountaineer doesn't give any details.
Orbs could be different. They are pretty much still the same from the game.
Overall, a really nice rendition of the new 4 factions.
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
Been checking out the Dark Horde a bit, it's pretty cool so far! I did notice the Dragon Overlord's "Obsidian Egg" ability doesn't come up as an active ability so far, though.
I am also curious, did you take inspiration for the harvesting mechanics from maxwell's Naga? it seems identical
Been checking out the Dark Horde a bit, it's pretty cool so far! I did notice the Dragon Overlord's "Obsidian Egg" ability doesn't come up as an active ability so far, though.
Hello, thanks for your response!
Yes, we know about this bug, the ability disappears when a hero is selected with other units. It seems to me that there is a bug in the ability based on the toy tower, unfortunately we do not know how to fix it. We plan to rework the ability in the future.
The Dark Horde race was developed and released before Maxwell published the Naga race. This is a very interesting coincidence.
We really like Maxwell's works but we did not use his ideas in the project.
Hello just want to know are you planning to update map with some new rase soon.I really like your idea of alterno malee map.
Wish for more new content.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.