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Anime Game Altered Melee (AGAM) v1.3

Anime Game Altered Melee v1.3
Created by Fleck

"I will announce the goal for everyone turn Ainz Ooal Gown into an eternal legend. If there are many heroes, then we will replace them all. Let the entire world know that Ainz Ooal Gown is the true hero!"

Map Info:


Features:
  • New heroes in taverns
  • New custom skills

Tavern Heroes:

Sorcerer King

Guardian Overseer

Defense Commander

Strongest Floor Guardian

Arachnid Battle Maid

Devil of the Rhine

Silver-ranked Adventurer

High Elf Archer

Black Rock Shooter

Draqonqueen

Shark vTuber

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Arcane Ranged Hero, capable of casting a wide variety of spells. Can learn Time Stop, Black Hole, Dark Wisdom, and Meteor Fall. Attacks land and air units.

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Time Stop: Slows down time in the targeted area and eventually stop time for all units except the caster for a few seconds.
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Black Hole: Summon a black hole that pull, damage and slow hostile units in a target area.
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Dark Wisdom: Increases the Sorcerer King's intelligence and mana regeneration.
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Meteor Fall: Summons a meteor from space to pummel the targeted area. When the meteor hits the ground, it will deal damage to nearby enemy units and roll for a set distance. As it rolls, it will deal damage per second and knock back enemy units that are in its path. If the meteor rolls the full distance or runs into a structure or terrain, it will explode; dealing damage and stunning enemy units for a few seconds.
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Powerful Melee Hero, skilled in tanking tactics. Can learn Poison Mist, Taunt, Constitution Up, and Hermes Trismegistus. Attacks land units.

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Poison Mist: Releases a poisonous mist which deals initial damage and poison to nearby enemy land units, deals damage and poison in a 2 second pulse and poison deals damage over time.
Wc3BTNPandaTaunt.png
Taunt: The Guardian Overseer taunts 10 closest enemies, increasing her armor and returning damage to enemy melee attackers.
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Constitution Up: Gives a permanent bonus to hit points and hit point regeneration.
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Hermes Trismegistus: The Guardian Overseer begins to equip her personal armor, Hermes Trismegistus, boosting her defensive power greatly. This grants the Guardian Overseer bonus armor and reduces the damage taken from spells. Nearby allies also receive bonus armor and reduces damage taken from spells.
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Mystical Ranged Hero, adept at sowing chaos at the enemy ranks. Can learn Stout Demon's Gigantic Arms, Command Mantra, Fiendish Intellect, and Inferno. Attacks land and air units.

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Stout Demon's Gigantic Arms: The Defense Commander’s arm swell up to several times its original size to damage and knockback enemies in front of him.
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Command Mantra: Takes control of a target enemy unit temporarily. Command Mantra cannot be used on Heroes, or creeps above level 5. Cooldown, duration and range effectiveness increase with level.
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Fiendish Intellect: Provides a permanent intelligence bonus.
Infernalwc3.gif
Inferno: Calls an Infernal down from the sky, dealing damage and stunning enemy land units for a few seconds in an area.
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Powerful Melee Hero, skilled at crushing enemies. Can learn Thirsting Claws, Blood Frenzy, Blood Pool, and Einherjar. Attacks land units.

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Thirsting Claws: Conjure dark claws that ripples outward in three lines. Each line deal damage to land units. Convert half of the damage dealt as hit points for the caster.
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Blood Frenzy: Causes the caster to attack faster, but take more damage in return.
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Blood Pool: Gain hit points and mana from melee damage dealt to non-mechanical enemy units.
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Einherjar: Create a golem-like construct in the likeness of the caster. Unlike the Blademaster's Mirror Image, the Einherjar can deal and receive damage normally. Dispels all magic from the Caster.
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Supportive Ranged Hero, skilled in buffs and debuffs. Can learn Piercing Wind Talisman, Strengthen Talisman, Evasion and Death Lunch Time. Attacks land and air units.

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Piercing Wind Talisman: Invokes a piercing wind to deal damage and reduces armor temporarily to each non-mechanical enemy land unit in a line.
full
Strengthen Talisman: Increase friendly units' damage and armor near the caster. The range and buff effectiveness increase with level.
Evasionwc3.gif
Evasion: Gives a percent chance to avoid attacks.
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Lunch Time: Teleport and deals damage to the targeted organic ground hostile unit and heals Arachnid Battle Maid the same amount.
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Calculating Ranged Hero, adept at slaying enemies from afar. Can learn Explosive Spell, Penetrating Spell, Evasive Maneuvers, and Elenium Type 95. Attacks land and air units.

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Explosive Spell: Shot a explosive spell at a target, damaging the target and nearby hostile units.
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Penetrating Spell: Shot a penetrating spell at a target that deals damage and reduces armor of the target.
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Evasive Maneuvers: Gives a percent chance to avoid attacks when moving.
full
Elenium Type 95: The caster begins to pray to God (Being X), turning the caster's eyes gold and activating Elenium Type 95. Change the attack type to Chaos, doubles the range of attack, increased mana, sight range, and grants ultravision to the caster. Lasts 60 seconds.
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Cunning Melee Hero, adept at setting up killing fields. Can learn Knife Throw, Set Bear Trap, Creepkiller, and Slayer's Will. Attacks land units.

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Knife Throw: Throw a knife at a target, damaging the target with a chance to deal more damage.
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Set Bear Trap: Places a temporary, hidden bear trap at a target point. Enemy units that move near the bear trap will activate the bear trap, causing area of effect damage to nearby units. The closest enemy unit to the activated bear trap cannot move or attack and takes damage per second for a few seconds.
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Creepkiller: Increases non-spell damage dealt to enemy units with each level learned.
full
Slayer's Will: Automatically grants 6 hit point regeneration per second for 60 seconds if Goblin Slayer's hit points is below 50% of his maximum health. Hit point regeneration ability has a 120 second cooldown. Also gives Goblin Slayer a 30% percent chance to revive upon death.
full

Agile Ranged Hero, adept at raining down arrows from afar. Can learn Life Arrow, Searing Arrows, Suppressive Fire Aura, and Focus Fire. Attacks land and air units.

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Life Arrow: Fires a magical arrow of healing in a straight line, healing hit points of friendly land units.
Searingarrows.gif
Searing Arrows: Adds a fire effect to each attack, adding bonus damage.
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Suppressive Fire Aura: An aura that gives hostile nearby units reduced damage to their ranged attacks.
107345-982f1668672eb4574a47f8e923b75c59.jpg
Focus Fire: Focuses High Elf Archer innate keen senses; increasing her attack speed and to be able attack additional targets with basic attacks.
full

Agile Melee Hero, adept at causing havoc among enemies. Can learn Black Rock Machine Gun, Blue Eye Flame, Bonded Heart and Black Rock Cannon. Attacks land units.

full
Black Rock Machine Gun: With her Rock Cannon, rapidly fire bullets in a line that damage hostile units and structures and leaves afterimages of her firing bullets.
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Blue Eye Flame: Temporarily grants Critical Strike and Evasion for 30 seconds. Dispels all negativbe buffs.
full
Bonded Heart: Black Rock Shooter gains attack damage and armor for each allied hero within 900 range, stackable up to a certain limit depending on level.
full
Black Rock Cannon: Shot a powerful beam that obliterates anything in its path with 1 second casting time. The damage is based on the current amount of mana of Black Rock Shooter. Deals 1.5 damage with each mana point stored. Uses up all mana of Black Rock Shooter.
full

Mystical Ranged Hero, adept at using life energy to heal her allies. Can learn Life Unbound, Breath of Life, Life Aura, Blessing of the Red. Attacks land and air units.

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Life Unbound: Heal a friendly living unit and deal damage to nearby enemies.
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Breath of Life: Brings back to life of 1 friendly nearby unit.
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Life Aura: Increases the life regeneration rate of nearby friendly units.
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Blessing of the Red: Gives a temporary large bonus of hit points to the targeted friendly unit.
full

Agile Melee Hero, adept at maneuvering through battles. Can learn Water Form, Water Barrier, Storm Clouds, and Tranquility. Attacks land units.

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Water Form: The caster turns into flowing water, moving forward and dealing damage to enemy units in its path.
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Water Barrier: Creates a shield of water around a target friendly unit. The shield adds hit points and armor.
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Storm Clouds: Automatically creates Storm Cloud(s) that follows the Shark vTuber and attacks nearby enemies.
Tranquilitywc3.gif
Tranquility: Causes rains of healing energy to pour down in a large area, healing friendly allied units.


Screenshots:


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Change Log:


Initial release.

Replaced the previous 128x128 War3MapPreview.tga to 256x256 War3MapPreview.tga
Corrected Shark vTuber tooltips.
Changed Shark vTuber hotkey from D to S.

Added Dragonqueen custom voiceset.
Added quotes to custom heroes description tooltips.
Readded default neutral heroes.
Added resilient to Guardian Overseer tooltip.
Devil of the Rhine's Elenium Type 95 no longer grants flight.
Fixed Dragonqueen's Life Unbound triggering.
Rebalanced Dragonqueen's Life Unbound, damage reduced from 60, 120, 180 to 40, 80, 120.
Dragonqueen's Healing Aura buff now have the same name as Life Aura.
Edited Dragonqueen's Art - Projectile Impact.
Changed default user interface to Black Rock Shooter.
Added Black Rock Shooter custom hero.

Added missing Stop v1.1 [Jay the Editor] credits.
Added Alexstrasza soundset credits.
Set Poison Mist EOT EOT_Param_Positive from true to false.
Fixed Albedo's Taunt Armor Bonus on higher levels.
Albedo no longer loses hp bonus and regen from using Hermes Trismegistus.
Fixed Piercing Wind Talisman duration levels.
Strengthen Talisman buff tooltip description is now correct.
Tanya's Elenium Type 95 bonuses now properly works.
Updated Goblin Slayer's Bear Trap triggers, increased the range of Bear Trap, added missing memory leak removal and special effect.
Black Rock Machine Gun can now select Structures. Previously the skill can damage structures but cannot select structures but this can be circumvented by pointing the skill near the structures.
Improved Black Rock Machine Gun triggering.
Fixed Black Rock Shooter's Blue Eye Flame not working properly.



Credits:


Sorcerer King
Momonga Model - Model: cytwscyt, Animation: KatzuraRin, Misc fixes: Fleck
Momonga lcon (Undead Overlord) - LordGandulfo88
Time Stop Icon (BTNStopTime) - KelThuzad
Time Stop Special Effect (Time Rune) - Matilda_Knights
Black Hole Icon (BTNDarkHole) - The Panda
Black Hole Special Effect (Blind Aura Orbless) - Mc !
Black Hole Special Effect 2 (Blind Aura Orbless) - ???, Modified by: Fleck
Black Hole Special Effect 3 (Black Heal and Life Steal) - doom_sheep
Dark Wisdom Icon (BTNMindMagic) - HappyCockroach
Meteor Fall Icon (BTNChaosMeteor) - Legal_Ease

Guardian Overseer
Albedo Model - ZQGames, Shanghai Tiaoyue Network Technology, Misc fixes: tobdeg
Albedo lcon - ZQGames, Shanghai Tiaoyue Network Technology
Poison Mist Icon (BTNPlagueNova) - Hellx-Magnus
Poison Mist Special Effect (ToxicField) - UgoUgo
Poison Mist Special Effect 2 (Plague Explosion) - doom_sheep
Poison Mist Special Debuff (Poison Spider) - MarkSpartak
Constitution Up Icon (BTNVitality) - bgcy_ro002, Ding Yingjun
Hermes Trismegistus Icon - BlackJack Studio
Hermes Trismegistus Special Effect (ShadowAssault) - UgoUgo
Hermes Trismegistus Aura (DarkElfAura) - Sellenisko
Hermes Trismegistus Buff (Shield Buff Pack) - HerrDave
Albedo Armored Model - ZQGames, Shanghai Tiaoyue Network Technology, Converted by: QQ: 642393257, Misc fixes: tobdeg

Defense Commander
Demiurge Model - ???, Misc fixes: tobdeg
Stout Demon's Gigantic Arms Icon (BTNFireImpact) - FrIkY
Command Mantra Icon (BTNHellfirePossession) - ~Nightmare
Command Mantra Debuff (Cursed Strength) - doom_sheep
Fiendish Intellect Icon (BTNevil) - kola

Strongest Floor Guardian
Shalltear Armored Model - Model: cytwscyt, Animation: KatzuraRin
Thirsting Claws Icon (BTNSharpBlades2) - bigapple90
Thirsting Claws Special Effect (White Claw) - Judash137
Blood Frenzy Icon (BTNFetishBloodFrenzy) - HappyCockroach
Blood Frenzy Special Effect (RoarBuff) - ???
Blood Frenzy Buff (BloodCloud) - Tirlititi
Blood Pool Icon (BTNBloodSprinkle) - PrinceYaser
Blood Pool Buff (Blood Ritual) - The_Spellweaver
Bloodpool Special Effect (VampiricAuraTarget) - JetFangInferno
Einherjar Special Effectr (Motion Blur) - ???

Arachnid Battle Maid
Entoma Model - model by GHPurple, converted by tobdeg, boned/animations transferred by tobdeg, original animations by Black_Stan from HeroOichi model
Piercing Wind Talisman Icon (BTNWindOrb) - The Panda
Piercing Wind Talisman Missile - ???
Piercing Wind Talisman Debuff (Armor Penetration / Stimulus) - Mythic
Strengthen Talisman Buff - jhxcom_2000 Q 136955028
Lunch Time Icon (BTNAmputation) - Redeemer59
Lunch Time Special Effect - ???

Devil of the Rhine
Tanya von Degurechaff Model - Forheart, Misc fixes: Fleck
Explosive Spell Icon (BTNRiflemanBurningShot) - ~Nightmare
Explosive Spell Missile (Artillery Round by Bon_Jovi) - Bon_Jovi
Penetrating Spell Icon (BTNSniperRifle) - zbc
Penetrating Spell Debuff (Snipe Target) - Tranquil
Evasive Maneuvers Icon (BTNBootsby67chrome) - 67chrome
Elenium Type 95 Special Effect ([sepll]linasun _t2_blast) - ???
Elenium Type 95 Buff (Cosmic Elven Wings) - Mythic
Bullet Missile (Bullet) - Grey Knight

Silver-ranked Adventurer
Goblin Slayer Model - ZQGames, Shanghai Tiaoyue Network Technology, Misc fixes: Fleck
Goblin Slayer Icon - ZQGames, Shanghai Tiaoyue Network Technology
Throw Knife Icon (BTNThrowingKnives) - -Berz-
Throw Knife Missile (SpinningKnife) - Amigurumi
Set Bear Trap Icon (Trap) - Marcos DAB
Set Bear Trap Model (Trap Claw) - Tranquil
Creepkiller Icon (BTNSylvanasCriticalStrike) - Sin'dorei300
Slayer's Will Buff (Burning Rage) - Mythic

High Elf Archer
High Elf Archer Model - ZQGames, Shanghai Tiaoyue Network Technology, Misc fixes: Fleck
High Elf Archer Icon - ZQGames, Shanghai Tiaoyue Network Technology
Life Arrow Icon (BTNNatureHealingRay) - NFWar
Life Arrow Missile (BlessingArrow) - DCrimson
Life Arrow Effect (Health Surge) - JesusHipster
Suppressive Fire Icon (BTNAbility_Hunter_RunningShot) - Blizzard Entertainment
Suppressive Fire Aura (Attack Aura) - s4nji
Focus Fire Icon (BTNMultiArrow) - The Panda
Focus Fire Effect (Anime Dust) - valkemiere
Focus Fire Buff (Snipe Target Green) - Tranquil

Black Rock Shooter
Black Rock Shooter Model - Model: Black Rock Shooter Game, Model Conversion: Dr.Vatson, Bones/Animations: Tachimaru, Animation Transfer: Tailer007, Misc fixes: tobdeg
Black Rock Shooter lcon - ZQGames, Shanghai Tiaoyue Network Technology
Black Rock Machine Gun lcon - ZQGames, Shanghai Tiaoyue Network Technology
Black Rock Machine Gun Missile (Frost Missile) - bisnar13
Blue Eye Flame lcon - ZQGames, Shanghai Tiaoyue Network Technology
Blue Eye Flame Special Effect (Super Saiyan Aura) - stan0033
Bonded Heart lcon - ZQGames, Shanghai Tiaoyue Network Technology
Black Rock Cannon lcon - ZQGames, Shanghai Tiaoyue Network Technology
Black Rock Cannon Missile - ???

Draqonqueen
Draqonqueen Model (HoTS Alexstrasza) - Gtron, Misc fixes: Fleck
Draqonqueen Icon (HoTS Alexstrasza) - Gtron
Life Unbound Icon (BTNFairyFire) - Novart
Life Unbound Special Effect (Heal) - Mythic
Life Unbound Special Effect 2 (RuneImpact) - doom_sheep
Breath of Life Icon (Green Dragon Breath) - Arowanna
Breath of Life Special Effect (Soul_Sorcery) - Empyreal
Life Aura Icon (BTNScepter of Healing) - Null
Life Aura (Regeneration Aura) - Vadim 647
Life Aura Buff (Nature Regen Buff) - doom_sheep
Blessing of the Red Icon (Stone Tablet Bundle) - Chaosy
Blessing of the Red Buff (Fire Rune) - ChaoticHunter

Shark vTuber
Shark vTuber Model (Gawr Gura (Experimental Hyrbrid)) - Model: ???, Head Geoset: Norenne, Modifications, Bones and Animations : Norenne, Misc fixes: Fleck
Water Form Icon (BTNTidalWave) - Chucky
Water Barrier Icon (BTNWaterOrb) - Darkfang
Water Barrier Buff - War3Ake
Storm Clouds Icon (BTNStormField) - Novart
Storm Cloud Model (Rain) - ???


Amulet of Spell Shield, Belt of Giant Strength +6, Boots of Speed, Circlet of Nobility, Claws of Attack, Cloak of Shadows, Gauntlets of Ogre Strength +3, Khadgar's Gem of Health, Mantle of Intelligence +3, Periapt of Vitality, Slippers of Agility +3, Health Stone, Mana Stone, Potion of Greater Mana, Replenishment Potion, Scroll of Restoration, Crown of Kings +5, Kelen's Dagger of Escape, Mask of Death, Potion of Healing, Potion of Mana, Scroll of Healing, Scroll of Mana, Scroll of Protection, Gem of True Seeing, Greater Replenishment Potion, Lesser Replenishment Potion, Minor Replenishment Potion (Icons to Models Pack) - KAIL333XZ
Ring of Protection (RingOfProtection) - republicola
Gloves of Haste (Gloves of Speed) - Matarael
Boots of Quel'Thalas +6 (Elven Boots) - Matarael and Mc!
Tome of Retraining (Tome Of Retraining) - Mc !
Book of the Dead, Tome of Experience. Tome of Greater Experience, Manual of Health (Books) - AnimE
Helm of Valor, Medallion of Courage, Pendant of Energy, Pendant of Mana, Sobi Mask, Staff of Silence, The Lion Horn of Stormwind, Healing Wards, Talisman of the Wild, Wand of Lightning Shield, Wand of Mana Stealing, Staff of Negation, Bracer of Agility (Items from Icons) - AnimE
Ancient Janggo of Endurance, Cloak of Flames, Crystal Ball, Ring of Regeneration, Robe of the Magi +6, Scourge Bone Chimes, Warsong Battle Drums, Dust of Appearance|r (item models) - terrio
Tome of Knowledge, Tome of Power (Item_Pack) - YC
Ice Shard (Ice Shield) - Matarael
Alleria's Flute of Accuracy (Staff) - Matarael
Ankh of Reincarnation (Ankh of Resurrection) - Matarael
Orb of Frost, Orb of Corruption, Orb of Fire, Orb of Venom (Orbs of Frostcraft) - Mythic
Orb of Darkness, Orb of Lightning (Orbs) - IrokeZ
Scroll of Animate Dead, Scroll of Resurrection, Scroll of the Beast, Scroll of Town Portal, Arcane Scroll, Greater Scroll of Replenishment, Lesser Scroll of Replenishment, Scroll of the Unholy Legion (Scrolls) - Ket
Potion of Omniscience (Potions) - Ket
Shimmerglaze Roast (Ham) - RightField


Tome of Agility Icon (BTNTomeGreen) - Grunts_Fadora
Tome of Strength Icon (BTNTomeRed) - Grunts_Fadora
Tome of Knowledge Icon (BTNWeaver) - Novart


Black Rock Shooter UI - KuroKaze
Physical Damage Detection Engine GUI v 1.3.0.0 - looking_for_help aka eey
[GUI] Effect Over Time System 2.3.1 - Wietlol
Shockwave/Carrion Swarm System v1.1 - xyzier_24
GUI Knockback 2.5D v4.2.5.0 - Bribe
Jump System [Paladon] - Paladon, Lender for adding game event JDA_JumpEndEvent
Stop v1.1 - Jay the Editor
Mind Control System V1.01 - redscores
Fireform v1.3 - Rheiko
Is Unit Moving - Bribe
Whirlpool v1.0.5 - Manasurge
Meteor Strike - KILLCIDE
CheckWalkability - PurgeandFire
Tavern Next and Previous Pages - GhxBronie, Marcos_M
Hero Glow - assasin lord
How to add Hero Glow without Modeling - supertoinkz
Warcraft III Viewer
War3 Model Editor - Magos
Button Manager v1.8.2 - Shadow Daemon
overlordmaruyama.fandom.com, wow.gamepedia.com for its comprehensive wiki.
World Editor Help Zone - Nichilus, Uncle, Elvendan, Maker, SeriousEnemy
Single Target Spell for Multiple Units Tutorial - Rheiko
The mysteries of the Spellbook - Diablo-dk
Upwards Counting Timer - Laserdude
MUI Triggers with Waits - Magtheridon96
MUI Spells Using Artificial Waits - Tank-Commander
Passive ability with cooldown - Best method! - leandrotp
Alexstrasza (HotS) soundset - Blizzard Entertainment, Wendee Lee



Inspired by:

Anime Melee Game v0.3 by raisen
Dalera V1.4 by Silly Lil Ant
(6)Tortoise Creek (Custom Heroes) by Scias
Turtle Rock - New Tavern Heroesv.0.8.1 by Tharifas
Sky Safari by PhantasmalHristov
Supremacy v0.97 Altered Melee - Arena by Rasamayu


Other maps:

The Bandit's Crucible
Sisters of Battle
Fleck's Melee Altered Combined (FMAC)


Author's notes:

I'm also accepting heroes and skills suggestions though no guarantee that it will be added.



Map Description Template Created by -Kobas-, Rufus
Find more here: Map Description - Templates


Keywords: Anime, Game, Youtube, Tavern, Heroes, Isekai, Overlord, Youjo Senki/Saga of Tanya the Evil, Goblin Slayer, Black Rock Shooter, Heroes of the Storm
Contents

AGAM Cherryville v1.3 (Map)

Reviews
deepstrasz
The problem with this is that thematically it's misplaced, like some of Razorclaw_X's works mixing StarCraft and Warcraft material with anime. For those AoS maps in question, it fits because they are visually consistent and the scope is anime...
Level 13
Joined
Dec 20, 2012
Messages
154
Anime-wise, this is very interesting. Gameplay wise, some felt somewhat underwhelming. I still like the map overall, and inclusion of more anime characters is something I really support.
Which ones are underwhelming? Perhaps I can make it more epic :grin:

And yea, we need more anime and game characters especially in the altered melee category since they are usually seen only in aos, hero arena and hero siege.
 

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,876
  1. The problem with this is that thematically it's misplaced, like some of Razorclaw_X's works mixing StarCraft and Warcraft material with anime.
  2. For those AoS maps in question, it fits because they are visually consistent and the scope is anime inspired, wholly. I mean, a total anime conversion creative anime altered melee map would have been the way to go.
  3. Regardless, the bigger issue is these heroes having more AoS oriented abilities rather than melee ones.
  4. The map should be saved for higher TfT melee patches because not all regular Tavern heroes appear.
  5. Shark vTuber's ultimate is just Tranquility, nothing custom. Also, the clouds are quite visually impeding when multiple units would be on the screen.
  6. Long Ears has Searing Arrows like the Priestess of the Moon.
  7. Entoma has Evasion like the Demon Hunter.
  8. Blood Frenzy=Berserk.
  9. Some spells like the Meteor Fall and Water Form seem to be taken straight out of DotA.
  10. Flying heroes especially for so long is heavily imbalanced.
  11. Demiurge has Inferno as the Dreadlord.
So while a nice idea in theory, it's just some custom heroes dressed up for a masked ball. More importantly, they are not quite melee ready. Also, some custom abilities are not impressive at all but are merely bonus stats which should be something items give IMO.

Approved.


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Level 13
Joined
Dec 20, 2012
Messages
154
The problem with this is that thematically it's misplaced, like some of Razorclaw_X's works mixing StarCraft and Warcraft material with anime.
Acktually the Alexstrasza model was converted by Gtron, not Razorclaw_X. Personally, I think it's fine and very cool that characters from multiple universes are colliding in a single map.

For those AoS maps in question, it fits because they are visually consistent and the scope is anime inspired, wholly. I mean, a total anime conversion creative anime altered melee map would have been the way to go.
Custom heroes in tavern was the intention like the maps I listed in the inspiration list. But an anime race is a nice idea and I might do in the future... Though getting the appropriate building models with animations would be hardest part.

Regardless, the bigger issue is these heroes having more AoS oriented abilities rather than melee ones.
I think it's fine? But more indepth information will help me rebalance the heroes.

The map should be saved for higher TfT melee patches because not all regular Tavern heroes appear.
The map is set to use the latest melee patch already. I thought it would automatically add the missing neutral heroes but it didn't. Probably because I edited the tavern object data to add the next and previous page buttons. I will fix it in the next update.

Shark vTuber's ultimate is just Tranquility, nothing custom.
Long Ears has Searing Arrows like the Priestess of the Moon.
Entoma has Evasion like the Demon Hunter.
Demiurge has Inferno as the Dreadlord.
As for the vanilla skills, well I ran out of ideas. Future updates would probably replace these abilities with new custom abilities.

Also, the clouds are quite visually impeding when multiple units would be on the screen.
Unfortunately, reducing the scaling value of the Storm Cloud kinda breaks the model... And there are no appropriate other models to replace it.

Flying heroes especially for so long is heavily imbalanced.
Hm, I keep that in mind. I might remove the flight in the future updates.

Some spells like the Meteor Fall and Water Form seem to be taken straight out of DotA.
Well I have little to no experience with Dota, so I didn't know that. The Meteor Fall was based from the overlord wiki.
 

deepstrasz

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Acktually the Alexstrasza model was converted by Gtron, not Razorclaw_X. Personally, I think it's fine and very cool that characters from multiple universes are colliding in a single map.
I wasn't referring to who converted what.
I was referring to:
and
Again, when done right like say Heroes of the Storm and others, it's good but simply adding anime heroes as tavern heroes doesn't make sense story and neither gameplay-wise.
Well I have little to no experience with Dota, so I didn't know that. The Meteor Fall was based from the overlord wiki.
Check out this time stamp.
 
Level 13
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I wasn't referring to who converted what.
I was referring to:
and
Again, when done right like say Heroes of the Storm and others, it's good but simply adding anime heroes as tavern heroes doesn't make sense story and neither gameplay-wise.
Then we will have to agree to disagree. I don't think it negatively affects the map gameplay-wise.

Thanks, you learn something new everyday. The spell thread description didn't mention that it was based off a dota spell.
 

deepstrasz

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Messages
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You could use assets from here:
to make the terrain anime-like which would make sense for the heroes to be there and Warcraft III armies ended up in that anime world for some reason.
 
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You could use assets from here:
to make the terrain anime-like which would make sense for the heroes to be there and Warcraft III armies ended up in that anime world for some reason.
Oh, nice suggestion :infl_thumbs_up:

I did it consider using custom ui and tiles in this map before and refrained but I might acutally do it in future updates since map file size isn't really a concern anymore.
 
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Finally got around to playing a match.

I played an FFA as Humans. My first hero choice was Alexstrasa and it played pretty much like a normal Melee. Later on I got Strongest Floor Guardian and, though it went well at first, I eventually got defeated. That to me says the heroes are pretty well balanced (or I'm just bad at Melee no matter what Heroes there are XD).

Admittedly I'm only familiar with Alexstrasa (I actually find her a weird addition since she's not really from an anime...?)

I'm definetly looking forward to more heroes and I'll also play around with a few more.

Some heroes that I'd personally be interested in seeing in future updates:

  • Seras Victoria from Hellsing Ultimate (I think she's got a model on Chaosrealm)
  • Pretty much anyone from Akame ga Kill (not sure if models exist).
  • I know Mikasa may be added in the future but more AoT Heroes would be amazing.

I could try and think up powers as well but I'll post those to the Development Thread.

Also, maybe you could add quotes to the heroes when they do certain actions through in-game text? Just an idea, really. It wouldn't have to be a whole speechbank or anything. Maybe even just a line for when they spawn?

I also think a little bit of history maybe in their description could be nice. I doubt I'm the only one unfamiliar with some of the characters and a bit of in-game context would be nice. All up to you, of course.

The map was really fun and I'm looking forward to future updates. I actually really love Anime-themed Warcraft maps and this one I feel was done well.

Review might be a bit long but I had a lot of thoughts.
 
Level 13
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Finally got around to playing a match.

I played an FFA as Humans. My first hero choice was Alexstrasa and it played pretty much like a normal Melee. Later on I got Strongest Floor Guardian and, though it went well at first, I eventually got defeated. That to me says the heroes are pretty well balanced (or I'm just bad at Melee no matter what Heroes there are XD).
Yea, even though I played Warcraft alot I'm not a pro player either :grin:

Admittedly I'm only familiar with Alexstrasa (I actually find her a weird addition since she's not really from an anime...?)
While the map is pretty anime-centric, its also includes game characters + other misc characters (Gura which is a vTuber). The G in the name is for the game characters. I'm planning to add more game related characters eventually.

I'm definetly looking forward to more heroes and I'll also play around with a few more.

Some heroes that I'd personally be interested in seeing in future updates:

Seras Victoria from Hellsing Ultimate (I think she's got a model on Chaosrealm)
Pretty much anyone from Akame ga Kill (not sure if models exist).
I know Mikasa may be added in the future but more AoT Heroes would be amazing.


I could try and think up powers as well but I'll post those to the Development Thread.
Did a quick search and yeah there are models. I think there is even an Akame ga Kill map here in hive though for a bit I confused this for Kill la Kill.
Yea, I already gotten some ideas for Eren by searching AoT x game collab wikis. You might see Eren after Mikasa is added.

Also I already written a list of heroes to add other than the 4 heroes I mentioned previously but I seems to have misplaced it somewhere... For posterity, I will write it here.

From top of my head in no particular order:
Junpei Lori (Persona 3 - Anime/Manga/Game)
Aigis (Persona 3 - Anime/Manga/Game)
Marco Rossi/Eri Kasamoto (Metal Slug series - Game)
Bomberman (Game)
Loki (Marvel Comics - Other)
Naruto or Sasuke (pretty low on priority list)
Sadako/Kayako (J Horror Movies - Other)
Samus (Game)
Mobile Game Gacha Characters (Game)

Also, maybe you could add quotes to the heroes when they do certain actions through in-game text? Just an idea, really. It wouldn't have to be a whole speechbank or anything. Maybe even just a line for when they spawn?
Well there is a quote already in the map. When Goblin Slayer revives using his ultimate Slayer's Will he will say a text line "Not yet...!"

But yeah, I can see what you mean. A nice idea, I will put it on the to do list.

I actually even have Ainz voicelines though I recall that playing custom sounds causes it to play across the entire map instead of where Ainz is but I was pretty new to mapmaking back then. I might try my hand at that again.

I also think a little bit of history maybe in their description could be nice. I doubt I'm the only one unfamiliar with some of the characters and a bit of in-game context would be nice. All up to you, of course.
Very true. I will add some basic info for them in future versions.

The map was really fun and I'm looking forward to future updates. I actually really love Anime-themed Warcraft maps and this one I feel was done well.

Review might be a bit long but I had a lot of thoughts.
Glad you enjoyed the map, thanks for the review :grin:
 
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