General :
-New loading screen
-No more camera lock when Satan respawn
-No more camera lock when God respawn
-Picking XP tome with stash no longer crash the game
-Changing hero with essence is now ONLY on the Altar of power
-No more lag when killing monsters
-No more kick system
-Items on the ground are removed every 20 min to prevent lags (displayed timer)
-No more doors (was buggy) creep now spawn from portals.
You can now choose the game mode :
- Classic : The first team to reach 150 kills wins the game
- Until The End : The first team to kill the last boss wins the game
- Capture The Flag : 2 possibilities :
- winning condition 1 : Time (10, 20 or 30 min)
- winning condition 2 : Points (5, 10 or 15 points)
(I will add other mods according to best player’s suggestion)
Commands :
-Removed suicide command since your stash can teleport your Hero
-New summon God command : “-god”
-Removed “ar” and “al” commands
-Removed “norisk” and “nogamble” commands
(Game modes are now displayed to Player 1 so he just have to click)
Stats :
-Agility points now increase AS by 0.01 instead of 0.02 (100% at level 100 instead of level 50)
-Agility points now increase movement speed by 0.01 instead of 0.02 (100% at level 100 instead of level 50)
Merchants :
-Tauren merchant now sells all the items to create the Devils Excalibur
-Olympus now sells Devils and Divine Excalibur
-New shop selling “Ultima Excalibur”, “God’s Radiance”, “Sacred Protection”
Stash :
-No longer needs to move it near to a shop to sell items.
-Your stash has now an ability to sell all items at the same time
-Your stash has now the ability to teleport your Hero in base (casting time = 7 sec)
-No more delay when summoning stash
Items :
-General :
- All items can now be sold
- Stock automatically refills with no delay
- Attack speed has been reduced a bit for all items
- Life steal has been reduced a bit for all items
- No need to go on the altar to create some items (excalibur,ultima weapon etc)
- Better looking description (one stat per line and color)
-Devil excalibur : +50k AD, +7500 to all stats, reduce enemy armor by 5000, 75% lifesteal, 9% chance to deal x9 damage
-Divine Excalibur : +20k AD, +4000 armor, 50% lifesteal, +5000 to all stats, 50% to deal x20 damage
-Ultima weapon : reduced AD from 20k to 14k. (7% chance to deal 100x damage) and +3000 to all stats
-Gods Shield : increase HP to 10k
-Midnight Axe : increased damage from 500 to 1000 and removed bash
-Orb of lightning : reduced purge duration by 2, increased damage from 30 to 50 and increased damage to summoned units from 35 to 200
-Hihio Zabimaru cost corrected : 20 wood
-Hihio Zabimaru manual : cost 1 wood
-Divine warfare gives an aura when equip (just for fun, no effect)
-Devil excalibur gives an aura when equip (just for fun,no effect)
-Bloodthirst Slayer : fixed cost to 265 wood
-Bloodthirst Slayer : 5% chance to deal x140 damage, +10k AD, +2000 to all stats
-Tome +100 level : fixed cost to 46 wood
-Divine training (+100k hp) : fixed price to 76 wood
-Ultima Weapon : fixed price to 275 wood
-Suprema Force : fixed price to 142 wood
-Offensive strike : gold cost reduced to 50k
-Defensive strike : gold cost reduced to 50k
-Infernal gauntlets : cost reduced to 80k
-Kisuke’s Hat : now cost 40k gold and gives 100 armor instead of 50
-Angel Force recipe : price reduced to 50k
-Angel Force : +300 all stats
-Angel Torture : price reduced to 50k
-Angel Fire, Angel Ice, Angel Lightning : give +50 all stats instead of +20 and add +20 armor
-Angel Fire, Angel Ice, Angel Lightning : price reduced to 20k
-Angel Element : cost reduced to 60k gold. It gives +300 all stats instead of +100 and 200 armor instead of 250
-God’s armor : can be bought at Ballistic Shop at base
-Angel Power : gives 4000 to all stats instead of 2k and add +1500 armor. active skill : summons a Greater Mystic Knight ( x2 stronger than Mystic Knight )
-Holy Avenger ( Lord Xerv ) essence : gold cost 60k instead of 50k
-Kido Gauntlets instead of 10% chance to cripple - 10% chance to deal 5k dmg by fire
-Soul Excalibur : gives 10k dmg, 3k stats and 7% x50 critical strike. No more armor buff
-Starry Power now require you to have only: manual, Celestial power and Angel Power
-Starry Power : +7500 to all stats, +2000 armor, +10 000 damage, 10% to cast frost nova (8000 AOE damage)
-BloodThirst Critical : Damage Multiplier x120 instead of 150
-Shield of Doom : fixed sell price to 300 wood
-Crown of Doom : fixed sell price to 300 wood
-Sword of Darkness : cost reduced to 15 wood
-Bottle of Darkness : now gives +750 to all stats
-Bottle of Light : now gives +500 armor
-Supreme Cerebrus Power : +5000 to all stats, +2000 armor, 20% chance to cast meteor (8k damage)
New items :
- Ultima Excalibur : 100k dmg, +5k armor, +100% lifesteal, 20% chance to crit x200 damage, reduce ennemy armor by 10k, +12.5k to all stats
- Sacred Protection : magic immunity ,40k armor ,40k stats, ability to detect invisible units, 500k hp, 20% chance to cast meteor (40k damage)
- God’s Radiance : 500% command aura, 200% trueshot aura, 50% evasion, 50% movement speed reduction on enemies, 5k armor devotion aura, +10k dmg, +5k stats, +5k armor.
- Sword of Fire : stats : +100k damage, Active skill-deals 50 000 damage in 2 sec in a range of 100
- Sword of Death : stats : +200k damage. Active skill-deals 100 000 damage in 2 sec in a range of 450
Terrain :
-Reworked almost all the map (new trees,removed some doodads and added new ones)
-Weather effect in some areas.
-Sound effects in some areas (waterfall,rain,thunder)
-Added 3 new end game areas (Fire,Death and Ultimate) (could change via feedback)
Monsters :
-General :
- There are now 6 castles with imperial guards and judicator instead of 4
- imperial guards and judicators now respawn every 5 min and still drop items
- Demonic Manifestations are now stronger and respawn
- Wyrms are now stronger and respawn
- Fire elemental (Burst Fire Lord area) now respawn
- All bosses are stronger
-Elemental Eclipse : reduced illusion from 9 to 3
-Elemental Eclipse : increased stats from 50k to 80k
-Divine knight : graphic : new model. Stats :+AD and +HP
-Elven archery master : stats :+AD
-Elven huntress master : stats : +AD
-Gate keepers : removed (took places for nothing)
-Dragon knight : bug corrected (will not damage himself anymore)
-Czin : bug corrected (can now attack air)
-Lunastra : increased wood drop from 10 to 15 (corrected)
-Serpents war (near to the altar) : reduced damage from 2k to 1k
-Arrancars : increased level from 5 to 30
-Sea cyclop cheiftan : has a chance to cast « water pillar » (6k damage)
-Burst Fire Lord : has a chance to cast meteor (4k damage) and changed attack graphic
-Lord Nightsorrow : has a chance to cast blizzard (5k damage)
-Fire Knight : damage /2
-Fire Knight : reduced number from 9 to 2
-Archer : reduced damage from 3k to 800 and reduced armor from 500 to 100 and reduced range from 800 to 400
-Judicator (castle) : increased drop of Tensa Zangetsu from 75% to 100%
-Divine Knight : reduced stats from 28k to 20k
-Divine Knight : is not melee anymore
-Golems guarding gates : drop changed
-Infernals : drop changed
-Holy Avenger ( Lord Xerv ) stats growth : str 16, agi 14, int 8
-Holy Avenger : New spells: Cleave dmg ( 4%/8%/.../36%), Devotion Aura 40/80/.../360, Critical Strike 20% x2/x2.5/.../x6. Ultimate Reincarnation
-Mother Earth ( Land stalker) stats growth : 10 int per level, 8 agi and str per level
-Hell Spawn ( Slimey ) stats growth : str per level 14. agi and int per level 6
-Death ( Joe Black ) stats growth : agi 11 per level, str6 per level, int 6 per level
-Holy Spirit ( Hola ) stat growth : 10 int per level, 9 agi per level, 9 str per level
-Nature : renamed in Spirit of Fire
-Spirit of Fire : has now a custom model with custom effects on attack
-Spirit of Fire : ( int hero ) stats growth int 8, agi 8, str 8
-Agro range of fire knight,infernal,golden golem,Satan,God,arrancar,archer set to 200
-Slimey : Instead of bloodlust - lifesteal aura. 5%/10%/...45%
-Fallen Angel (Devilot ): Windwalk instead of Death coil
-Fallen Angel (Devilot ): new graphic
-Angella : new graphic
-Death ( Joe Black ) new spells: Terrifying Aura, Plague Aura
-Frost Wyrm : increased level from 6 to 50
-Lunastra Elunae ( Priestess of Eclipse ), Aqua Marine (Spirit of The Sea), Azura Drocana ( Dragon Commander), Original Evil ( O’Dimm ) have now better items
-Baby Jesus ( Son of God ) stats growth: str 15, agi 14, int 15 (primar stat is now strenght)
-HellRaiser ( Sand Man ) stats growth: str 6, agi 6, int 13
-Baby Jesus : New Spells: Holy Aura, Divine Shield, Storm Bolt, God’s Strenght
-HellRaiser ( Sand Man ) : new spells: Life Drain (but Dmg x4), cooldown twice less; Howl of Terror(but values are -20%/-30%/.../-100%) duration 8 seconds, cooldown 30 seconds; Ultimate - Desert Terror (Carrion Swarm) (4000/8000/12000 dmg)
-Elite Marines : give 3 wood now instead of 3 wood and 8k gold.
-Mother Earth : new spells envenomed spears (mb + multishot) , Summon Treants ( stronger ones than starting heroes have ), Entangle, Tranquility ( summons a wisp in front of you and it casts tranquility for you) 5 secs duration 5k hp/sec/10k hp/sec/ 15k hp/sec.
-Yara stats growth - 50 per level. Acqua Shield (Hero) - Mana Per Hit Point 100/300/500
New monsters :
-Fire knights are good to farm lumber (they give +1)
-Golden Golems give +5 lumber (there are only 2 of them in the map and they respawn every 5 minutes)
-Archers (bowman near to base) : Drop tomes +stats
Spells :
-Sleep : balanced
-Banish : balanced
-Ice Lock (Elemental Eclipse freezing spell) : reduced freezing time from 70 to 5 sec
-Superior Healing Ward ( ultimate spell) now gives 3%/4%/5% max hp/sec. Instead of 4%/6%/8%
-Holy Light for Holy Spirit ( Hola ) : damage increased 500/1000/.../4500
-Immolation (for spirit of fire) : ( 100/150/.../500 dmg per sec )
-Expulsion Ultimate (Brand Fireheart) : damage increased 1000/5000/10 000
-Faerie Fire : at max level 90 armor reduction instead of 125
-Finger of Death ( Brand Fireheart ) 1000/1500/.../5000 dmg 10 secs cooldown
-Avatar : (Slimey) : 10k hp 200 armor/20k hp 400 armor/ 30k hp 600 armor.
-Flame Aura ( thorns aura but does pure dmg to attacker, not %) : 50/100.../450 dmg per hit
-Cleave (Holy Avenger) : 4%/8%/.../36%
-Devotion Aura (Holy Avenger) : 40/80/.../360
-Critical Strike (Holy Avenger) : 20% x2/x2.5/.../x6
-Infernal Stone ( Brand Fireheart) : 500/1000/.../4500 dmg, 1/1.5/.../5 secs stun 20 secs cd summons 1 Inferno
-Summon Greater Fire Elemental :his stats are 40%/60%/80% of Mystic Knight
-Terrifying Aura ( reversed devotion aura) -10/20/30/40/50/60/70/80
-Death coil (Joe Black) : increased damage 500/1000/...4500
-Plague Aura : ( reversed unholy ) -5%ms/-10%ms/…-45%
-Orb of corruption : Reduces armor on the hit. 20/30/.../100
-Thunder Bolt : new graphic and new icon
-Holy Aura : mix of devotion and endurance aura (new graphic)
-Acqua Shield (Yara) : Mana Per Hit Point 500/750/1000
End game :
-Killing the Guardian of the Crypt will drop an item to activate the portal
-Killing the Guardian of the Forgotten World will drop an item to activate the portal
-Igloo : High level farming area (monsters respawn every 10 sec)
-There is currently 3 end game bosses.