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Angel Arena Eclipse REBORN

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Changelog

(By GrandMaitre based on zo_0m ideas and suggestions)

Testers :
zo_0m
Light
MAgicdood
Seiji


Official Discord : Discord - Free voice and text chat for gamers

Credit : SoH original creator

(No more selfish edit, this version is protected and made by Players for Players)



General :

-New loading screen
-No more camera lock when Satan respawn
-No more camera lock when God respawn
-Picking XP tome with stash no longer crash the game
-Changing hero with essence is now ONLY on the Altar of power
-No more lag when killing monsters
-No more kick system
-Items on the ground are removed every 20 min to prevent lags (displayed timer)
-No more doors (was buggy) creep now spawn from portals.


You can now choose the game mode :

  1. Classic : The first team to reach 150 kills wins the game

  2. Until The End : The first team to kill the last boss wins the game

  3. Capture The Flag : 2 possibilities :
  • winning condition 1 : Time (10, 20 or 30 min)

  • winning condition 2 : Points (5, 10 or 15 points)
(I will add other mods according to best player’s suggestion)




Commands :

-Removed suicide command since your stash can teleport your Hero
-New summon God command : “-god”
-Removed “ar” and “al” commands
-Removed “norisk” and “nogamble” commands
(Game modes are now displayed to Player 1 so he just have to click)


Stats :

-Agility points now increase AS by 0.01 instead of 0.02 (100% at level 100 instead of level 50)
-Agility points now increase movement speed by 0.01 instead of 0.02 (100% at level 100 instead of level 50)


Merchants :

-Tauren merchant now sells all the items to create the Devils Excalibur
-Olympus now sells Devils and Divine Excalibur
-New shop selling “Ultima Excalibur”, “God’s Radiance”, “Sacred Protection”


Stash :

-No longer needs to move it near to a shop to sell items.
-Your stash has now an ability to sell all items at the same time
-Your stash has now the ability to teleport your Hero in base (casting time = 7 sec)
-No more delay when summoning stash


Items :

-General :

  • All items can now be sold
  • Stock automatically refills with no delay
  • Attack speed has been reduced a bit for all items
  • Life steal has been reduced a bit for all items
  • No need to go on the altar to create some items (excalibur,ultima weapon etc)
  • Better looking description (one stat per line and color)

-Devil excalibur : +50k AD, +7500 to all stats, reduce enemy armor by 5000, 75% lifesteal, 9% chance to deal x9 damage
-Divine Excalibur : +20k AD, +4000 armor, 50% lifesteal, +5000 to all stats, 50% to deal x20 damage
-Ultima weapon : reduced AD from 20k to 14k. (7% chance to deal 100x damage) and +3000 to all stats
-Gods Shield : increase HP to 10k
-Midnight Axe : increased damage from 500 to 1000 and removed bash
-Orb of lightning : reduced purge duration by 2, increased damage from 30 to 50 and increased damage to summoned units from 35 to 200
-Hihio Zabimaru cost corrected : 20 wood
-Hihio Zabimaru manual : cost 1 wood
-Divine warfare gives an aura when equip (just for fun, no effect)
-Devil excalibur gives an aura when equip (just for fun,no effect)
-Bloodthirst Slayer : fixed cost to 265 wood
-Bloodthirst Slayer : 5% chance to deal x140 damage, +10k AD, +2000 to all stats
-Tome +100 level : fixed cost to 46 wood
-Divine training (+100k hp) : fixed price to 76 wood
-Ultima Weapon : fixed price to 275 wood
-Suprema Force : fixed price to 142 wood
-Offensive strike : gold cost reduced to 50k
-Defensive strike : gold cost reduced to 50k
-Infernal gauntlets : cost reduced to 80k
-Kisuke’s Hat : now cost 40k gold and gives 100 armor instead of 50
-Angel Force recipe : price reduced to 50k
-Angel Force : +300 all stats
-Angel Torture : price reduced to 50k
-Angel Fire, Angel Ice, Angel Lightning : give +50 all stats instead of +20 and add +20 armor
-Angel Fire, Angel Ice, Angel Lightning : price reduced to 20k
-Angel Element : cost reduced to 60k gold. It gives +300 all stats instead of +100 and 200 armor instead of 250
-God’s armor : can be bought at Ballistic Shop at base
-Angel Power : gives 4000 to all stats instead of 2k and add +1500 armor. active skill : summons a Greater Mystic Knight ( x2 stronger than Mystic Knight )
-Holy Avenger ( Lord Xerv ) essence : gold cost 60k instead of 50k
-Kido Gauntlets instead of 10% chance to cripple - 10% chance to deal 5k dmg by fire
-Soul Excalibur : gives 10k dmg, 3k stats and 7% x50 critical strike. No more armor buff
-Starry Power now require you to have only: manual, Celestial power and Angel Power
-Starry Power : +7500 to all stats, +2000 armor, +10 000 damage, 10% to cast frost nova (8000 AOE damage)
-BloodThirst Critical : Damage Multiplier x120 instead of 150
-Shield of Doom : fixed sell price to 300 wood
-Crown of Doom : fixed sell price to 300 wood
-Sword of Darkness : cost reduced to 15 wood
-Bottle of Darkness : now gives +750 to all stats
-Bottle of Light : now gives +500 armor
-Supreme Cerebrus Power : +5000 to all stats, +2000 armor, 20% chance to cast meteor (8k damage)


New items :

  • Ultima Excalibur : 100k dmg, +5k armor, +100% lifesteal, 20% chance to crit x200 damage, reduce ennemy armor by 10k, +12.5k to all stats
  • Sacred Protection : magic immunity ,40k armor ,40k stats, ability to detect invisible units, 500k hp, 20% chance to cast meteor (40k damage)
  • God’s Radiance : 500% command aura, 200% trueshot aura, 50% evasion, 50% movement speed reduction on enemies, 5k armor devotion aura, +10k dmg, +5k stats, +5k armor.
  • Sword of Fire : stats : +100k damage, Active skill-deals 50 000 damage in 2 sec in a range of 100
  • Sword of Death : stats : +200k damage. Active skill-deals 100 000 damage in 2 sec in a range of 450

Terrain :

-Reworked almost all the map (new trees,removed some doodads and added new ones)
-Weather effect in some areas.
-Sound effects in some areas (waterfall,rain,thunder)
-Added 3 new end game areas (Fire,Death and Ultimate) (could change via feedback)


Monsters :

-General :

  • There are now 6 castles with imperial guards and judicator instead of 4
  • imperial guards and judicators now respawn every 5 min and still drop items
  • Demonic Manifestations are now stronger and respawn
  • Wyrms are now stronger and respawn
  • Fire elemental (Burst Fire Lord area) now respawn
  • All bosses are stronger

-Elemental Eclipse : reduced illusion from 9 to 3
-Elemental Eclipse : increased stats from 50k to 80k
-Divine knight : graphic : new model. Stats :+AD and +HP
-Elven archery master : stats :+AD
-Elven huntress master : stats : +AD
-Gate keepers : removed (took places for nothing)
-Dragon knight : bug corrected (will not damage himself anymore)
-Czin : bug corrected (can now attack air)
-Lunastra : increased wood drop from 10 to 15 (corrected)
-Serpents war (near to the altar) : reduced damage from 2k to 1k
-Arrancars : increased level from 5 to 30
-Sea cyclop cheiftan : has a chance to cast « water pillar » (6k damage)
-Burst Fire Lord : has a chance to cast meteor (4k damage) and changed attack graphic
-Lord Nightsorrow : has a chance to cast blizzard (5k damage)
-Fire Knight : damage /2
-Fire Knight : reduced number from 9 to 2
-Archer : reduced damage from 3k to 800 and reduced armor from 500 to 100 and reduced range from 800 to 400
-Judicator (castle) : increased drop of Tensa Zangetsu from 75% to 100%
-Divine Knight : reduced stats from 28k to 20k
-Divine Knight : is not melee anymore
-Golems guarding gates : drop changed
-Infernals : drop changed
-Holy Avenger ( Lord Xerv ) stats growth : str 16, agi 14, int 8
-Holy Avenger : New spells: Cleave dmg ( 4%/8%/.../36%), Devotion Aura 40/80/.../360, Critical Strike 20% x2/x2.5/.../x6. Ultimate Reincarnation
-Mother Earth ( Land stalker) stats growth : 10 int per level, 8 agi and str per level
-Hell Spawn ( Slimey ) stats growth : str per level 14. agi and int per level 6
-Death ( Joe Black ) stats growth : agi 11 per level, str6 per level, int 6 per level
-Holy Spirit ( Hola ) stat growth : 10 int per level, 9 agi per level, 9 str per level
-Nature : renamed in Spirit of Fire
-Spirit of Fire : has now a custom model with custom effects on attack
-Spirit of Fire : ( int hero ) stats growth int 8, agi 8, str 8
-Agro range of fire knight,infernal,golden golem,Satan,God,arrancar,archer set to 200
-Slimey : Instead of bloodlust - lifesteal aura. 5%/10%/...45%
-Fallen Angel (Devilot ): Windwalk instead of Death coil
-Fallen Angel (Devilot ): new graphic
-Angella : new graphic
-Death ( Joe Black ) new spells: Terrifying Aura, Plague Aura
-Frost Wyrm : increased level from 6 to 50
-Lunastra Elunae ( Priestess of Eclipse ), Aqua Marine (Spirit of The Sea), Azura Drocana ( Dragon Commander), Original Evil ( O’Dimm ) have now better items
-Baby Jesus ( Son of God ) stats growth: str 15, agi 14, int 15 (primar stat is now strenght)
-HellRaiser ( Sand Man ) stats growth: str 6, agi 6, int 13
-Baby Jesus : New Spells: Holy Aura, Divine Shield, Storm Bolt, God’s Strenght
-HellRaiser ( Sand Man ) : new spells: Life Drain (but Dmg x4), cooldown twice less; Howl of Terror(but values are -20%/-30%/.../-100%) duration 8 seconds, cooldown 30 seconds; Ultimate - Desert Terror (Carrion Swarm) (4000/8000/12000 dmg)
-Elite Marines : give 3 wood now instead of 3 wood and 8k gold.
-Mother Earth : new spells envenomed spears (mb + multishot) , Summon Treants ( stronger ones than starting heroes have ), Entangle, Tranquility ( summons a wisp in front of you and it casts tranquility for you) 5 secs duration 5k hp/sec/10k hp/sec/ 15k hp/sec.
-Yara stats growth - 50 per level. Acqua Shield (Hero) - Mana Per Hit Point 100/300/500

New monsters :

-Fire knights are good to farm lumber (they give +1)
-Golden Golems give +5 lumber (there are only 2 of them in the map and they respawn every 5 minutes)
-Archers (bowman near to base) : Drop tomes +stats


Spells :

-Sleep : balanced
-Banish : balanced
-Ice Lock (Elemental Eclipse freezing spell) : reduced freezing time from 70 to 5 sec
-Superior Healing Ward ( ultimate spell) now gives 3%/4%/5% max hp/sec. Instead of 4%/6%/8%
-Holy Light for Holy Spirit ( Hola ) : damage increased 500/1000/.../4500
-Immolation (for spirit of fire) : ( 100/150/.../500 dmg per sec )
-Expulsion Ultimate (Brand Fireheart) : damage increased 1000/5000/10 000
-Faerie Fire : at max level 90 armor reduction instead of 125
-Finger of Death ( Brand Fireheart ) 1000/1500/.../5000 dmg 10 secs cooldown
-Avatar : (Slimey) : 10k hp 200 armor/20k hp 400 armor/ 30k hp 600 armor.
-Flame Aura ( thorns aura but does pure dmg to attacker, not %) : 50/100.../450 dmg per hit
-Cleave (Holy Avenger) : 4%/8%/.../36%
-Devotion Aura (Holy Avenger) : 40/80/.../360
-Critical Strike (Holy Avenger) : 20% x2/x2.5/.../x6
-Infernal Stone ( Brand Fireheart) : 500/1000/.../4500 dmg, 1/1.5/.../5 secs stun 20 secs cd summons 1 Inferno
-Summon Greater Fire Elemental :his stats are 40%/60%/80% of Mystic Knight
-Terrifying Aura ( reversed devotion aura) -10/20/30/40/50/60/70/80
-Death coil (Joe Black) : increased damage 500/1000/...4500
-Plague Aura : ( reversed unholy ) -5%ms/-10%ms/…-45%
-Orb of corruption : Reduces armor on the hit. 20/30/.../100
-Thunder Bolt : new graphic and new icon
-Holy Aura : mix of devotion and endurance aura (new graphic)
-Acqua Shield (Yara) : Mana Per Hit Point 500/750/1000


End game :

-Killing the Guardian of the Crypt will drop an item to activate the portal
-Killing the Guardian of the Forgotten World will drop an item to activate the portal
-Igloo : High level farming area (monsters respawn every 10 sec)
-There is currently 3 end game bosses.


Next versions : will correct and improve as many things as possible thanks to your feedback and rework a few heroes too.


Final Version (will take time) : will rework ALL heroes and balance them. (Almost all spells are useless in end game,we could imagine spell's dmage based on stats like agility,strenght etc to make them useful even when you reach the end game.
 
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