GREAT HALL
- Fel Form: Allows Peon, Grunt, Raider, Warlock, and Kodo Rider to transform into Fel Orc, giving them Chaos attack but draining 2.5 hit points per second. (toggle, 12s cd, requires Fortress)
BARRACKS
- Firebat: Highly skilled close-ranged attacker. Has Breathe of Fire (orb effect). (requires Stronghold)
WAR MILL
- Sapper: Suicidal creature. (requires Stronghold)
- Zeppelin: Flying transporter. (requires Stronghold)
- Shredder: Melee combat machine and lumber harvester. (requires Stronghold)
SPIRIT LODGE
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- Warlock: Skilled spell-slinger. Has Firebolt (orb effect) and Fel Form.
- Shadow Priest: Supporting long-ranged attacker. Has Heal. (requires Voodoo Lounge)
- Magi: Supporting warrior. Has Stoneskin and Summon Earth Elemental. (requires Ancestral Totem)
- Necrolyte: Versatile long-ranged attacker. Has Raise Grunt and Death Coil. (requires Stronghold)
ANCESTRAL TOTEM (Tauren Totem)
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- Mauler: Massive Warrior. Has Maul (Bash). Can be upgraded so that it has Fortified armor.
- Reduced Ancestral Totem requirement to Stronghold (Tauren and Pulverize research still requires Fortress).
BEARTIARY
- Batrider (reworked): Suicidal anti-air creature. Can only attack air units. +10 Pierce attack. Medium armor. No longer has Liquid Fire.
DRAGON ROOST
- New tier 3 building.
- Moved Liquid Fire research from Beastiary to Dragon Roost.
- Red Drake: Flying heavy assault creature. Has Liquid Fire.
VOODOO LOUNGE
- Now sells Lesser Clarity Potion and Staff of Teleportation.
TECH TREE
- Added Great Hall to all tier 1 buildings requirement.
- Added War Mill to all research requirements.
- Removed War Mill from all non-research requirements.
- Added Voodoo Lounge to Witch Doctor requirement.
- Added Ancestral Totem to Spirit Breaker requirement.