Hey i got a few criticsm about Warcraft Reforged
1. Reforge should stick and stay faitfull to original wc3 concept artstyle .Someting like Sc2-wc3 assets did,but alot better ofc.In a way true remaster would , this aint remaster,its kinda new game that took over wc3 basis, but still far from wc4 .
Skins will allow many tastes , the one who prefer wow alike,hots etc. Make skins faitfull to original wc3, by default ok ?
Skins for different tastes,can be made for campaign, or some they can be purchased ?
its up to you .
Noone gets hurted at the end - my point.
2. Textures are realistic i guess, which is wrong . I didnt see them yet , but i guess unit models are realistic sculpts with cheap textures - kinda ,,walking sculpt units with 0.0000001 % brush touch,, - WHICH makes them too look like CLAY .
It is so cheap that, all of art absence when handpaint parts comes for textures, gets BRIDGED with engine effect - so you got a feeling everything is ok.
To some people it can give a fake feeling of cartoon cause of that clay thing. Which is not true at all , its more like a fake realism . Its not a even true realism,cause its sculpt clay with zero procent of brush touch. The models are just good for machinima cinematics , not for actual gameplay.
---I was hoping that Warcraft 3 Reforge will go Handpainted textures like wow , Realistic sculpts like for example that Dreadlord face from Reforge , and the engine effect come to kill that handpaint so it doesnt go too cartoony , but rather give realistic note (not hardcore realistic) .---
Unfortunately i dont have a best an example of units , but only for 1 building. And its not good example maybe cause it changed colors , and its kinda very handpainted xD .B ut you will understand my point
3. Blizzard games are mainly hand painted or cartoon style textures , like hots moba derivated from it, or like wow which continue where wc3 stops.
Sc2 however is space RTS game and it uses realistic or semi-realistic textures . So tell me , blizz artists are going a handpaint texture style mainly in derivated games from wc3 , why would you make them realistic ,just cause sc2 RTS that has nothing to do with wc3 be texture realistic eh ? . Shouldnt you keep handpaint style of textures since your firm got plenty of artists following this branch and you are well known in this branch? So when you screw , you dont have to differ way to much from others,so everyone abandons you, or time shows this is a failure. Keep a game on blizz road ok,stay in a family ??
4.When i say realistic sculpt it means details on face and maybe some part of naked body , so details can be accent,and i like druglord face sculpt in warcraft 3 reforge very much
However since its RTS bird view, unit models armor and other clothe parts shouldnt be overdosed with details , simply cause its not wc3 style , but also cause they are not fast recognizable in mass fight - cause it makes a visual mess in RTS.
5.About portraits - its very important part,a soul of wc3 , its constantly with you with sounds of a talking character.
There is no need to show up torso,shoulders,hands,head and zoom out camera so i CANT ENJOY face expressions ?
First, cause it loose intimate feeling when you do that , and second you kinda see model ingame alredy , (but even thou this aint strong argument ,theres better solution.
The solution is next : Along with incoming skins,give a 360 degree rotate just like Heroes of The Storm did - So you dont have to show me half of the model zoomed out in portait of Warcraft 3 Reforge. You can show all in lobbys or UI-s whatever
I will give you a fair example: Put grunt face in first plan, and make effect he spit fluids while speaks like in famous RoC cover picture ? How intimate
Combination of portrait (face expression) , talk and sound = give a unit a PERSONALITY . And if you play a custom game, where that character kinda have a background story = it will make you remember him .
Dont let reforge becomes a faceless,generic game with no soul, who will be played JUST cause its HD and we got nothing else better. Take about those things blizz plz.
6. Proportions . Wc3 has larger heads - and honestly its 1 of many parts how to recognize units in 1 mili second .
No need to go realistic proportions . Some people say its wow proportions ?
Many WoW models proportions (which isnt RTS,and models are made for totaly diferent camera view) are provenly BAD looking in wc3. They are just maybe nice for pohotshop promotions , ingame are very bad.
7. Environmet - doodads mainly and tiles . Ok , some things like 2 fountain i saw, are good looking and some oher things. Stormwind city tiles are way cartoon for enviroment,and size of orange small bricks are way too small.
Tiles and enviroment not rly color blended, and its also difference between fake realism and cartoon. Those stormwind huge walls/towers bricks must go more handpaint or you make tiles more realistic. Round tiles are good .
8. Art style . Jaina is rly bad-delete her,(Metal plate on her breasts rly,is she footman or sorceress?) footman not good, paladin shorter hair , knights also shorter hair , arthas shoulder armor is kinda angel-light version of wow-hots armor of undead arthas , Militia eh is this Age of Empires or warcraft 3 humans???. Since when blizz humans from wc3 or even wow are CHRISTIAN CRUSADES???
Human worker portrait and icon not same , he should look like you did with icon,add a beard to a man and enlarge eyes a bit so he dont look way too stupid but more funny-stupid-confused-tired like in wc3.
9. I was hoping a remaster will open a new world. Port WoW environment areas in campagin , but still on meele maps keep essence of wc3. Maybe add new races in patch.
Warcraft 3 a source of WoW , to keep a wc3-ish lore as possible but progress environment with WoW areas, ,to kinda balance where wc3 died and to re-alive where it continue to live in WoW - perfectly menage this not to hurt anyone.
A endless world of possibilitys + custom games. Woah! What a potential,and my childish dream ofc.
10. I hope you guys will not screw this . I hope team A is working and helping you,and you are not on your own. And if you do screw : Never forget to make a system that will keep this game alive and bring your bosses a money like skins , and in return we got game upgraded constantly . Cooperate with artists from wow or hots , but keep curse of wc3 . Do everything for this game , do everything you need to improve, tell everyone about its potential
The good thing is whatever we dont like in upcoming Reforge , it has started, and theres no turning back . If they dont care about you there is always option 2 if you screw Reforge: Warcraft 3 Rebirth , just like valve did to improve early dota 2 into dota 2 Reborn.