- Joined
- Jul 24, 2009
- Messages
- 5,630
I withdraw from this contest. Too lazy.
Why dont you guy try and see how i can handle this?
Beside, there're some personal reasons again me around here
eubz, I use 3Ds max 5 for animating and exporting models to Wc3. This was recorded in 3D max view and not in the Wc3 render. Later when you attach pieces of mesh to the baked bone the things get connected in the final render and export to mdl/x.
Uhh, we can't get the transformer image out of our heads.
Some updates on emitters.
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Transform-able into a car. I know the texture really needs some more love, but there is no matching car texture.
Good Luck, eubz.
I shall add my entry once I fine tune it... Collision shapes and all that.
i'm still not out of the contest yet. alright another wip,
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mesh and rigging is done, i just need to add a birth animation and shitloads of effects.
i'm still not out of the contest yet. alright another wip,
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mesh and rigging is done, i just need to add a birth animation and shitloads of effects.
NOpe, nothing. This contest is like chilly soup in christmas night! How can it warm people up?P.S. What's up mrs. Judash?
You could use "objects\InventoryItems\TreasureChest.blp" for the gold, instead of using a custom texture. The quality difference shouldn't be too big, seeing how the gold is already blurry, on your model.