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- Apr 13, 2008
- Messages
- 2,050
MIMIC
Contestants shall model a creature or monster that has two forms.
A benign form disguised as a common, inert object;
And an antagonistic/animalistic "attack" form
- No submission may violate any Hive Workshop site rules.
- This includes, but is not limited to, using other people's work (partially or otherwise) without express permission
- You must post at least 1 WIP preview before the deadline.
- You may make as many models as you want, however pick only one for the final judge's evaluation.
- To qualify for entry, you must post your model(s) in .mdx format, and a screenshot of the model.
- You must post your entry before the deadline expires and attach it to a post.
- You must make the model for this competition, which means that you cannot use old works.
- Your model must have these minimum animations:
- Attack
- Death
- Sleep
- Stand
- Walk
--OR-- - Attack Alternate
- Death
- Death Alternate
- Stand
- Stand Alternate
- Walk Alternate
(morph animations are optional)
The Judge's score shall be taken out of 50 points for the following categories
MESH
| The geometry of the model, the wireframe that gives your model a physical form and silhouette. Does the shape look clean or deformed? Are all ends capped, are there any stray faces, etc? |
10 points |
ANIMATIONS
| The movement of your model. The animations give your model life, character, a personality. Are these animations smooth or choppy? Are they organic or cold and robotic, was this intended? Do the animations deform or clip parts of the mesh? |
10 points |
UV/SKIN
| The skin, or texture of a model expresses many important aspects of the character. Is the texture well made; is it blurry, does it have a pleasant color scheme, does it have detail, etc? Or, if blizzard textures were used, how well was it wrapped? Are there parts that are clipped, misaligned or stretched? |
10 points |
CREATIVITY
| The Overall concept of your model, it's essence. Is this a creative idea? Or, if the general idea has been used before, how has the creator 'made it his own'? What has he added to make it special, or different from the ones that have come before him? |
10 points |
MECHANICS
| Does this model work ingame, in all aspects of wc3? Is it visible when imported, is the texture pathname hard to import, are chunks of the mesh loose and flying around, is the texture the correct proportion, is the model a relatively manageable size, do all the animations play properly ingame, do all the particles/ribbon emitters work, and so on |
05 points |
EFFECTS
| The ol' "razzle-dazzle". Special effects add a factor of 'shock and awe'. Particle emitters, ribbon emitters, and sometimes geometry (such as shockwave planes or 3d-debris) are part of the animation process, but their implementation is less essential. However, good effects can greatly increase the quality of a model. |
05 points |
Final Score will be taken out of...
JUDGE 1
JUDGE 2
Judge's Score
|
Public Poll
|
60% | 40% |
If you would like to judge the contest simply make a post in this thread stating so. You need to be a user who is knowledgeable in the process of modeling, animating, UV wrapping, and creating particles; and who is known to judge objectively; |
JUDGE 1
JUDGE 2
- First Place: 50 reputation points and your entry on an award icon.
- Second Place: 35 reputation points and an award icon
- Third Place: 20 reputation points and an award icon
Contestants will have 6 weeks, 42 days, or 1008 hours to complete their submission.
The contest shall begin on 27 November 2011 and conclude on 8 January 2012, GMT
I will list the participants here as they enter
Participant | Status |
Pyramidhe@d | Finally has a WIP... the lazy bum |
Anarchianbedlam | Procrastinating |
-Peper- | Probably working |
GhostThruster | The original couch potato Oh the irony |
Wandering Soul | Might be working |
rysnt11 | Definitely not working |
Dondustin | Could be working |
eubz | Thats not a carpet... it's a plane boxes and shapes and primitives lich lollipop -FINISHED ENTRY- |
Deolrin | Always a day late and a dollar short |
m0rbid | Least creative person I know |
nhazul | Even less creative than m0rbid |
-Grendel | A book about dentistry -FINISHED ENTRY- |
Shamanyouranus | Kind of smells bad |
Kas | Just wants attention |
Arisator | Works for peanuts |
Rao Dao Zao | Never worked a day in his life |
killerjel1 | Another attention whore |
Radagast | Quite the matchmaker |
Dionesiist | "Clearly" not working |
diosilva16 | wont shutup All that glitters -FINISHED ENTRY- |
Supa- | what an amazingly original concept |
PROXY | Workin on that ol railroad |
Nhazul | Has a concept or something |
eryfkrad | Seymore here -FINISHED ENTRY- |
judash137 | Forgot that he is banned from the arena forum |
skrab | Wood-ja look at that? Well, I'm stumped -FINISHED ENTRY- |
Contestant 26 | Pending |
Contestant 27 | Pending |
:IMPORTANT NOTICE:
|
This modeling contest is OPTIONALLY PAIRED. Meaning that if you choose, you may pair up with 1 (and only one) other user to create your submission. For example, you can have 1 modeler and 1 texturer; or 1 geometry/animator and 1 particle worker, etc. any combination is acceptable, be sure to describe what each team member did in your final submission.
|
and as a small side note, if a user wanted to team up with two separate people for this contest (i.e. a texture artist making 2 skins for 2 contestants, or a particle worker helping 2 people), then in the unlikely event that both teams win, the user who worked on 2 teams would only get the larger sum award. (i.e. his 2 textures won 2nd and 3rd place, so he only gets the second place rep award)..... and no duplicate teams, wise-ass |
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