- Joined
- Mar 31, 2009
- Messages
- 1,574
hello, i am Mulgrin
anyways ty for explaining... now to get back to my concept drawings...
anyways ty for explaining... now to get back to my concept drawings...
BUT you WILL be marked down if you have superfluous polygon data. Every vertex and face on your mesh should be deliberate and have a purpose for ascetic or function.
conceptual!
people who lurk in these contests will know that my concepts are crap, and the final model is worse.
floating scarab monster, methinks, with spinning crystal wing things.
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either this, or i go aztec.
I think I'll for something Ugh-Zan III-like
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wow, i have to play this game...
its an awesome game but scary for the kiddies <3
Eheheheh. I cheated with the painting. It only looks like that cause of the kickass program I used. al.chemy is brilliant for making concepts, cause it has all these little randomiser functions and thingies that basically force you to do something different. Awesome for concepts. Kinda like doing a controlled fractal, really.
Anyway, enough advertising :>
Will have wips soon. ish.
lol your model is WIN i say , WIN^^
Yeah. One of those anthropomorphic gods, but 4-armed and creepy. =P@HC : something egyptian?
lol "WERS HISS TEEFF?"And ANOTHER god has fallen prey to GINGIVITIS. *dramatic music*
nice choice bro. what a shame I picked the damn same thing right before you. ;[I want to enter, but I think I'm not good enough, I nearly just make attachments
But I will try, don't expect too much.
I got inspired by PyramideHead, who sent me the link to Warhammer Online Concept Arts, where I found awesome shit egypt style.
My model shall be an egypt Anubis monster
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oh, these contest really makes me want to be a man who knows to make a mesh ;/ and possibly animate
@ Py: you making anything? :>
@ HappyCockroach: how big would that thing be? like say compared to a footman