Anyways here it is.
My
Iron Dog of War
Anyways its a crazy machine of war. It bite and shell its way through the enemy lines and when it reaches the wall, it will blast the **** out of it
its partly inspired by my defiler i made (with the cannon, gun and melee attack) and partly by those freaky little robots called mousers in TMNT
The Spell Animation is artillery fire
Spell channel is sustained artillery fire
Spell slam is like the ulti where you fire at the wall or enemy troops and youre like
!!!~LOLIOWNYOU~!!!

take no heed to the petty peasant stats.
i tried all the animations on the editor and in the game. the only weird one is the death animation but its not too bad.
oh.. and when it dies it does a thunderclap effect on the ground. that is not a bug. i was trying to simulate a fissure and earthquake.
anyways here it is
View attachment Dog Of War.mdx
i am experimenting with the event objects and will put updated versions if possible
and to Werewolf
is it a cannon?it doesnt matter. i really like that model. not to mention it reminds me of my favourite toy in my childhood(^_^)