fladdermasken
Off-Topic Moderator
- Joined
- Dec 27, 2006
- Messages
- 3,690
Perhaps I ought to participate. Don't know why I ought to, but what the hell. Can't do much properly besides terraining.
Perhaps I ought to participate. Don't know why I ought to, but what the hell. Can't do much properly besides terraining.
Map Size (not file size), won't matter, but it may affect your score in the "Going Green" field. Also, the file size must be under 8 MB. The lower the file size, the greater your score in the "Going Green" field. For example, an awesome TD that's barely 600 KB would get a high score in that field![]()
mapdensity
-> Good scoreI've put my map on the back-burner to hero contest #4. All I have done is 1/2 the maps terrain, so I don't think I'm going to be finishing this. I'll gladly give you feedback on your figueirdo once you upload a demo![]()
Final entry?I think this is my FINAL entry...
Final entry?
You should really improve terrain, it's just some blizzard cliffs that form some narrow paths.
This looks similar to your bomberman map, i really don't see much puzzles and no mystery at all
The gameplay is too repetitive, you just plant bombes and ensnare enemies when they come close.
xD Don't worry, you have like 2 weeks (a fortnight xD)Gotta work on mine. Argh.
Yes it's my final submission, I may fail in terraining but let the judges decide...
As for mystery, well, you're caught in a surprise, then it's a mystery...
You do know that terraining is practically one of the only 3 things I have to consider right?
Triggers don't matter at all
As long as they're bugless and almost leakless![]()
call SetTextTagText(tag, R2S(R2I(duration)), 0.025)
call SetTextTagText(tag, I2S(R2I(duration)), 0.025)
. I'll gladly give you feedback on your figueirdo once you upload a demo![]()
im waiting
Does anyone tested my map ? what do you guys think ? i would like to receive some feedback![]()
Oh and you should also give us truesight around all units (I've died for no reason like 12 times)
It's somehow hard and easy at same time.
It's really hard for 1st try.
But really easy for 2nd![]()
@Figueiredo:
I tested your map. I'm actually very pleased
The terrain is amazing and it fits the theme perfectly
The themes are reflected perfectly
etc..
@Figueiredo, the terrain is beautiful, and the extreme darkness (cleverly used to mirror the rough edges in catacombs, good old day and night models) create an intense mystery atmosphere. But due to wc3's shitty lighting the first cinematic had a spot where the light caught on the tile.
The game was too hard at the start. I got a warrior stuck in the middle of a fight and couldn't move his ass at all. Either make an ability to make the warriors phasable (go thru other units), or balance the game so it is easier and my dudes don't get stuck.
Overall it was nice. Finish it and I'm waiting for this gem![]()
KaysOk... That's all I can show for now![]()
Kays
Your terrain looks incredible. very different than your first wip
nice work![]()
I've worked hard on my map and is pretty much done except a thew things and also have added alot and will like some feed back or anything useful really. I hope you enjoy and hope it is fully functional in multiplayer
Also not sure about how people will like it as I have experimented with the map alot.
@Ahimtar:
I played the map. (I stopped after a troll killed me)
Tips:
- Don't give ANY of the doodads in the middle of the room collision (a pathing map)
- When we rescue the Archmage, you should give truesight around him
- Don't use Do Nothing God Dammit!!
- You should improve the terrain :/
Since my last WIP I wasn't doing much on my map but today I spent 3 hours working on it and made 1 puzzle (lol).
Heres WIP2:
Meh, sadly i won't Be able to finish in Time, i'm on holiday Till 23rd.
Guys, I'm going to be in Turkey soon (July 18-July 25), and since I just might not get a computer with me there, I probably won't be able to judge the contest directly after the deadline, but don't worry, I'll be here on July 26, but don't be alarmed, I'm going to start reviewing any complete maps if anyone's interested just so I can speed up the process.
McKill's map has been judged already in some areas and Figueiredo's map
I hope this won't be an inconvinience :/
Guuuurl whatchyu doin in TURKEY?
@Figuieredo, interesting
Btw I love your sig. My favorite episode of ghost in the shell![]()
@GamerCreutz
Thank you for testing
im increasing the difficult of the game gradually, and maybe tomorrow i can release a second version.