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God Slide v2

God Slide v2

@2023 SK-MEC Productions™
A difficult coop designed skating experience.

Experience a sliding not-so-mini-game in high difficulty with the purpose of increasing your cognitive consciousness.
The game is about micro-managing objectives and obstacles in your path to success, which you must avoid at the cost of life.
You may assist each other as a team in the mode: coop (revivable allies).

MEC Tool 2008 - Active
Founder: blizzard@Maximaxou#2872 / discord@maxiglider
Active MEC Dev: blizzard@Stan#22399 / discord@stan0448
Web: https://mec.maxslid.com

ShimmeringPortal made by JetFangInferno
Contents

God Slide v2 (Map)

Reviews
deepstrasz
Carefully approving this one for it has scripted material although there are tons of such maps out there. Hopefully, you'll add more diversity either in tracks or game modes. Approved.

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,882
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by God Slide v2
You can also upload your map here to generate a list: Asset scanner

From the looks of it, seems rather very similar to your Slide Me maps.

Awaiting Update
.


If you want more reviews, you should participate in the The Grand Review Exchange!

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MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


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If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
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Level 4
Joined
Mar 26, 2023
Messages
15
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by God Slide v2
You can also upload your map here to generate a list: Asset scanner

From the looks of it, seems rather very similar to your Slide Me maps.

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
https://www.hiveworkshop.com/forums/staff-contact.692/

You're correct. Description is updated.

Compared to the Slide me Series it's a very different style of slide, but yh. It's only just a slide <3
 
Level 4
Joined
Mar 26, 2023
Messages
15
For now, I don't quite feel comfortable approving this alone. Are you planning to add more to this to make it a series as Slide Me?
No definitely not. It's designed differently than the Slide me Series and does not fit in the same category.
The map is more similar to approved maps such as:
Will you elaborate on why you feel uncomfortable approving this map alone?
 
Level 4
Joined
Mar 26, 2023
Messages
15
Seems like it's kind of the same thing, just the track is bent differently.
Your simplification is humorous, but you did not answer my question.
It's a slide so of course the foundation is the same, but with the use of different units, tracks and envoriment to create another experience for the same people. That's the entire point. Imagine e.g. a Call of Duty with only one map to be played :ugly:

The map itself is an original creation with little to no similarities to any other slide.
I'd understand how your perspective is different to mine, but i'd argue that i can argue in my favor in any argument regarding this argument.

Nevertheless it's ok, deepz, and i dont mind <3
 

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,882
That's the entire point. Imagine e.g. a Call of Duty with only one map to be played
Well, I'd expect maps for Call of Duty to be in the same folder or game, not as separate games. Definitely, not that kind of comparison->different games.
I'd understand how your perspective is different to mine, but i'd argue that i can argue in my favor in any argument regarding this argument.
Also the fact that these maps use a sort of template which means they are not designed from scratched, thus killing creativity even more.
 
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