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eu estive pensando como seria um Warcraft III feito para combates maiores e com isso desenvolvi um mapa com o MODO ESTENDIDO, que muda as seguintes coisas:
. Limite populacional:
Agora é igual a 200, não mais sendo limitado a 100)
. Despesas de Conservação:
0-100 de Comida: Sem Despesas (100% da Renda)
101-150 de Comida: Baixas Despesas (80% do Ouro and 80% da Madeira)
151-180 de Comida: Médias Despesas (60% do Ouro and 60% da Madeira)
181-200 de Comida: Baixas Despesas (40% do Ouro and 40% da Madeira)
. Hérois
Nível Máximo dos Heróis: 15
Nível Máximo das Habilidades Normais: 4
Nível Máximo das Habilidades Heroicas: 3
(Nota: A maioria das Habilidades Heroicas ficam duas vezes mais fortes no nível 3 em comparação com o nível 1)
Os Elfos Superiores, ou quel'dorei ("filhos de nascimento nobre" em Darnassiano e "Elfos Superiores" em Thalassiano), são uma raça descendentes dos Altaneiros elfos noturnos que sairam de Kalimdor e estabeleceram-se nos Reinos do Leste, fundando Quel'Thalas. High elf (Traduzido)
Eu amo esta raça e (finalmente) finalizei minha versão deles:
Esgrimistas, Patrulheiras e Balistas (Unidades Básicas)
Disjuntores Arcanos, Altos Sacerdotes e Altas Feiticeiras (Unidades Conjuradoras)
Águias Guerreiras, Montadoras de Águias Guerreiras e Altos Montadores de Falcodraco
Nota: Montadoras de Áquias Guerreiras não podem ser treinadas; Precisa de uma Patrulheira, uma Águia Guerreira e a melhoria Treinamento de Águia Guerreira para ser formada.
Para jogar com eles:
Se for o 1º Jogador, selecione a cor ciano (3ª cor)
Se for o 2º Jogador, selecione a cor azul claro (10ª cor)
A proxíma atualização será a adição dos elfos sangrentos
30/06/2018 - Adicionada a possibilidade de jogar com os elfos superiores
If you speak english only keep reading
I've been thinking about what a Warcraft III would be like for bigger fights and with that I've developed a map with the EXTENDED MODE that changes the following things:
. Population limit:
Now it is equal to 200, no more being limited to 100
. Upkeep:
0-100 Food: No Upkeep (100% income)
101-150 Food: Low Upkeep (80% Gold and 80% Lumber)
151-180 Food: Medium Upkeep (60% Gold and 60% Lumber)
181-200 Food: High Upkeep (40% Gold and 40% Lumber)
. Heroes:
Maximum Hero Level: 15
Normal Skills Maximum Level: 4
Maximum Level of Heroic Abilities: 3
(Note: Most Heroic Skills are twice as strong at level 3 as level 1)
The high elves, or quel'dorei ("children of noble birth" in Darnassian and "high elves" in Thalassian), are a race descended from the Highborne night elves who left Kalimdor and settled in the Eastern Kingdoms, founding Quel'Thalas. High elf
I love this race and i (finally) have finished my version of them:
Fencers, Rangers and Ballistas (Basic Units)
Arcane Breakers, High Priests and High Sorceresses (Spellcaster Units)
War Eagle, War Eagle Rider and High Dragonhawk Rider (Advanced Units)
Note: War Eagle Rider can not be trained: Need a Ranger, a War Eagle and the War Eagle Taming upgrade for be formed.
Tamed Blue Dragons (Ultimate War Unit)
Workers (Workers)
To play with them:
If you are the 1nd player select the cyan color (3rd color)
If you are the 2nd Player select the light blue color (10th color)
The Next Update will be the addition of the blood elfs
06/30/2018 - Added the High Elves
Blizzard Entertainment -> BTNAbility_Parry (lol the blizzard...)
Darkfang -> Epic Owl Scout, Owl Scout (Blizzard Icon)
Eagle XI -> Highelf Building Icons
Edge45 -> Arcane Hunter (note: the Icon)
garfield -> RiddenWarEagle
General Frank -> Potion Pack
Illidan_09 -> BTNIceBlade
MatiS -> Arcane Hunter, High Elven Bulidings
Elenai -> Swordsman
Paladon -> BTNPCelestialWings
Tranquil -> Healing Well
Ujimasa Hojo -> Blood Mage and Derivatives, Spell Breaker and Derivatives, Tower (Elf) and Derivatives Zephyrius2412 -> High Elven Upgrades
Note: I do not know how to speak english very well so please forgive spelling mistakes
This is too minor for an edit IMO. It only expands the number of troops in battle and improve the heroes, but doesn't offer significant difference. I will consider taking a deep look though.
It needs much more changes to be considered as an altered melee map.
For example:
-add custom races
-modify the actual heroes/abilities
The moderators might not approve this map if it doesn't fit the category you described in the bundle.
You should use another way to choose the elves. A specific colour for only two players is a bad idea.
Elven farms give too much food.
You can train more than one hero per tier (main base upgrade).
Hero spells are usual Warcraft III ones and the...
This is too minor for an edit IMO. It only expands the number of troops in battle and improve the heroes, but doesn't offer significant difference. I will consider taking a deep look though.
Edit: I don't now why implement my W.I.P. High Elfs in the game because i am not good in this if somebody can help-me with this say for i upload the beta test of this race.
Edit: I don't now why implement my W.I.P. High Elfs in the game because i am not good in this if somebody can help-me with this say for i upload the beta test of this race.
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
This was temporary, in the next update with changes in the humans (Substituting the blood elves units by humans units) and with the addition of the blood elves, i will change this. Thank for the review
I will try solve this fast than possible, but this will be faster if you can say what items or buildings have errors, because in my mind i dont have understood the problem
I can not open this maps in my editor
"This application encountered a critical error:
Insufficient storage space to execute this command
Program: C: / Program (x86) / Warcraft III / World Editor.exe
Object: ObjectChance (.? AUObjectChance @@)
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