1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Awaken what lies in the heart of your swarm. The 17th Techtree Contest has arrived!
    Dismiss Notice
  3. The Hive Workshop is launching its first HD modelling contest. How HD should it be?
    Dismiss Notice
  4. Check out the Staff Job Openings thread.
    Dismiss Notice
Dismiss Notice
Hive 3 Remoosed BETA - NOW LIVE. Go check it out at BETA Hive Workshop! Post your feedback in this new forum BETA Feedback.
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Desecration of the Forest

Submitted by Halithor
This bundle is marked as approved. It works and satisfies the submission rules.
Desecration of the Forest is my entry for the Mini Mapping Contest #17 - Boss Fight. This map was made without any teamwork, contains no bugs (that I know of), cleans up major leak sources, and otherwise meets all requirements of the competition. The map is not protected, but the Lua code is transpiled from Typescript (and thus unintentionally obfuscated), so the Github repo is a better location to read the functional source.

The Story

You and a friend take on the roles of evil heroes part of the vanguard in the scourge's systematic destruction of the enchanted forest of Athen Lorel. The pestilence has finally reached the innermost glade; the source of the forest's magic. Our two cunning heroes decided to leave their allies behind and make haste to enter the glade, attempting to fight the Guardian of the Forest, and claim the magical power for themselves.

Will the forest defeat our heroes and survive another day? Or will the Guardian succumb to their onslaught?

  • Two Unique Heroes, Scarab King and the Fire Demon, with 6 skills each.
    • Mana skills with custom implementations!
  • In-game respawn on defeat
  • Forest Guardian boss with two distinct stages:
    • Ancient Guardian: Powerful melee boss that tosses around its strength and power
    • Spirit Guardian: The physical embodiment of the soul of the forest; evasive and utilizes devastating magics
  • Fully triggered boss abilities with unique states, forcing the players to move dynamically around the map.
  • Around a 15 minute playtime, if you can defeat the boss in one run.
  • Beautiful Ashenvale terrain, representing the innermost sanctum of an enchanted forest.
    • Destructibles play an important part in gameplay, as well as asthetics
    • Magical runes occasionally spawn around the map, providing the players with sustaining life and mana
  • Designed for Classic Graphics
  • Use the "-swap" command to switch heroes
  • Strategically use stuns to interrupt the boss.
  • Mana and health runs, which spawn throughout the map, are critical to sustain during the fight.
  • Be mindful of where you are on the map and the terrain around you.
  • Each hero has two extra lives (Ankhs). The game will restart once both players have died without an extra life.

All content in the map was made by Halithor written in Typescript. No custom assets were used. Find all of the code in this github repo: Halithor/wc3-map17-boss-arena

Typescript build and compilation chain setup by CipherX found in this repo cipherxof/wc3-ts-template

Desecration of the Forest v1.4 (Map)

During the intro, the heroes can get to the tree and battle. Also consider the feedback from the judges: Mini Mapping Contest #17 - Results Approved. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S...
  1. deepstrasz


    Map Reviewer

    Jun 4, 2009
    During the intro, the heroes can get to the tree and battle.

    Also consider the feedback from the judges: Mini Mapping Contest #17 - Results


    If you want more reviews, you should participate in the The Grand Review Exchange!

    R U L E S

    Site Rules
    Map Submission Rules

    M A P - D E S C R I P T I O N
    BB Codes | HIVE

    Description Guide - Melee Maps
    Describing Your Melee Map
    Melee Map Description Generator v1.3

    The importance of a Description
    Description Guide - Maps
    Map Thread Guide
    Map Description Making: Good & Bad
    Map Description - Templates
    Map Description Generator [1.2]

    How to Add a Screenshot to your Map Description

    • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
    • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
    • Map thread tags are important. Please use those that fit and not more or none.

    If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
    Shar Dundred