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Triggers
DotF_v1.4.w3x
Variables
Triggers
Untitled Trigger 001
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code except Custom Script Item. Custom Script Item will merge into map script after globals variables declaration with the list order in trigger view.
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Name
Type
is_array
initial_value
Untitled Trigger 001
Events
Conditions
Actions
Unit - Create 1 . Ancient Guardian for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
Unit - Order (Last created unit) to Night Elf Ancients - Uproot .
Lightning - Create a Healing Wave - Primary lightning effect from source (Position of (Triggering unit)) to target (Center of (Playable map area))
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