- Joined
- Feb 13, 2019
- Messages
- 116
Hello!
I played the map and had a very good time doing so.
The terrain, doodad placement and the overall environment feels very twisted and sober (as it should in Felwood). very good job here.
The hero has some very usefull abilities that really turn the tide of battle.
However, personally I would have liked some new abilites added, mostly for the night elven units. Playing as the same old night elves as we know them just isn't that interesting anymore. The abilities of the hero are also a bit basic, and also end up leaving a bit to be desired. (except his ultimate, that was very fun to use!) The satyr race that was introduced here were a bit scary to fight, but interesting nevertheless.
I hope some of this is useful to you!
I played the map and had a very good time doing so.
The terrain, doodad placement and the overall environment feels very twisted and sober (as it should in Felwood). very good job here.
The hero has some very usefull abilities that really turn the tide of battle.
However, personally I would have liked some new abilites added, mostly for the night elven units. Playing as the same old night elves as we know them just isn't that interesting anymore. The abilities of the hero are also a bit basic, and also end up leaving a bit to be desired. (except his ultimate, that was very fun to use!) The satyr race that was introduced here were a bit scary to fight, but interesting nevertheless.
I hope some of this is useful to you!