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Krale Edensmear - Reclamation

Submitted by Stormvarsel29
This bundle is marked as pending. It has not been reviewed by a staff member yet.
Stormvarsel29 presents

Krale Edensmear (1) - Reclamation
Created by Stormvarsel29

Info:

This is my attempt at creating the intro mission for a possible campaign in the future.

The map is intended for the Reforged graphics.

Features:

  • Slightly altered hero abilities
  • New universe
  • Interesting story
  • New Elven race (resembles the Blood Elf race from the Human campaign)

Story:

Krale Edensmear and his people are the descendants of an ancient race known as the Elves of Endmir. As the story begins, Krale and a few of his people travel to the world that their ancestors, the Elves of Endmir, once ruled. But upon their arrival they are met by the new dominat inhabitants, the Humans. It is now up to Krale to ensure that his race survives in this new, yet familiar, world.

Screenshots:

Terrain Screenshots

Image Description:
Healing Fountain

[​IMG]

Image Description:
River

[​IMG]

Image Description:
River

[​IMG]

Image Description:
Cliff River

[​IMG]

Gameplay Screenshots


Image Description:
Cinematic

[​IMG]

Image Description:
Base Battle

[​IMG]

Image Description:
Bridge Battle

[​IMG]


Change Log:

Change Log


Version 1


  • Initial release


Version 1.1


  • Landscabe changes
  • Environment changes
  • Creep camps removed and changed
  • Glaive Thrower added


Credits:

Thanks to:

Map Description Template Created by -Kobas-
Find more here: Map Description - Templates
Contents

Krale Edensmear (1) v1.1 (Map)

  1. Argus

    Argus

    Joined:
    Jul 7, 2007
    Messages:
    216
    Resources:
    4
    Models:
    2
    Maps:
    1
    Tutorials:
    1
    Resources:
    4
    I like it! The terraining is nice, not in a flashy way, but very functional with good attention to detail. You've got a good grasp of the basics: the items, the quests, the creeps, it's all very Blizzard. I like the retooled Blood Mage hero, it's got a good set of abilities with some nice synergies. As for criticisms, I really would have loved to see a siege weapon, like the Glaive Thrower I think the Blood Elves get in their campaign? It becomes a bit of a slog when you've defeated all the enemy units but have to sit around for ages waiting for the buildings to go down. Jayborino brings this up in a lot of custom campaigns. I also feel the map is a little unfocused. Does it really need all of those creep camps in the southern half of the map? I think cutting a few of them so the player gets to fighting the humans earlier would make for better pacing. I also experienced some small lag spikes in the later half of the map, but looking at your triggering I'm not sure what could have caused it. Overall, it's a good little map, I'm interested to see where you go from here.
     
  2. Stormvarsel29

    Stormvarsel29

    Joined:
    Feb 13, 2019
    Messages:
    6
    Resources:
    0
    Resources:
    0
    Thank you for the feedback!
    Firstly, I appreciate you like what I'm doing. :)
    Secondly, I hear what you're saying about the lack of siege weaponary and I did actually have plans for siege golems to be a part of the Elven roster, but I removed them because I wanted the first mission to have access to a limited array of units, and instead have the siege golems be accessed thoughout the campaigns levels. But I will definitely look into some sort of way to crush those Human buildings in a more quick manner.
    As for the southern creep camps, I will look into that as well.
    I'm not sure about the lag spikes in the later half of the map, I will try to investigate that also.
     
  3. Ardenaso

    Ardenaso

    Joined:
    Jun 22, 2013
    Messages:
    567
    Resources:
    0
    Resources:
    0
    umm the screenshots are not working
     
  4. Stormvarsel29

    Stormvarsel29

    Joined:
    Feb 13, 2019
    Messages:
    6
    Resources:
    0
    Resources:
    0
    I tried to change the privacy settings for the album with the screenshots, I hope it helped.
     
  5. Cristteer

    Cristteer

    Joined:
    May 21, 2018
    Messages:
    27
    Resources:
    0
    Resources:
    0
    ''The map is intended for Reforged, but Classic should also work.''
    you tested it on classic?
    i can try it, but since it was created on reforged i doubt it will work on classic.
     
  6. Stormvarsel29

    Stormvarsel29

    Joined:
    Feb 13, 2019
    Messages:
    6
    Resources:
    0
    Resources:
    0
    I was referring to the graphics, not the game version. But I'll go ahead and re-phrase.