Tileset:
- All Northrend tiles
- "Rough Dirt" tile from Ice Crown Glacier tileset
Neutral buildings:
- Goblin Merchants: 4
- Goblin Laboratories: 4
- Gold Mines: 24
- Mercenary Camps (Northrend): 4
- Goblin Shipyards: 8
- Marketplaces: 2
- Way Gates: 3 Pairs
Camps:
Green 01
Number of Camps: 8
Level: 6
Number of Units: 4
Item(s) Dropped: Level 1 Power Up
Guarding: Nothing
Sleeps: Yes
Special: N/A
Green 02
Number of Camps: 8
Level: 7
Number of Units: 4
Item(s) Dropped: Rune of Rebirth
Guarding: Goblin Shipyard
Sleeps: No
Special: N/A
Green 03
Number of Camps: 8
Level: 7
Number of Units: 5
Item(s) Dropped: Level 1 Permanent, Manual Of Health
Guarding: Nothing
Sleeps: Yes
Special: N/A
Yellow 01
Number of Camps: 8
Level: 17
Number of Units: 5
Item(s) Dropped: Level 3 Charged
Guarding: Nothing
Sleeps: Yes
Special: N/A
Yellow 02
Number of Camps: 8
Level: 13
Number of Units: 5
Item(s) Dropped: Level 1 Power Up, Level 2 Permanent
Guarding: Early Gold Mine Expansion
Sleeps: Yes
Special: N/A
Yellow 03
Number of Camps: 4
Level: 17
Number of Units: 5
Item(s) Dropped: Level 3 Charged
Guarding: Mercenary Camp (Northrend)
Sleeps: No
Special: Accessible by sea or air
Yellow 04
Number of Camps: 4
Level: 16
Number of Units: 4
Item(s) Dropped: Level 3 Charged
Guarding: Goblin Laboratory
Sleeps: No
Special: Accessible by sea or air
Yellow 05
Number of Camps: 4
Level: 18
Number of Units: 3
Item(s) Dropped: Level 4 Permanent
Guarding: Nothing
Sleeps: Yes
Special: N/A
Red 01
Number of Camps: 4
Level: 27
Number of Units: 7
Item(s) Dropped: Level 4 Charged, Health Stone, Mana Stone
Guarding: Nothing
Sleeps: Yes
Special: N/A
Red 02
Number of Camps: 4
Level: 28
Number of Units: 8
Item(s) Dropped: Level 5 Permanent, Rune of Rebirth, Level 1 Power Up
Guarding: Nothing
Sleeps: Yes
Special: N/A
Red 03
Number of Camps: 8
Level: 26
Number of Units: 6
Item(s) Dropped: Level 3 Charged, Level 3 Permanent
Guarding: Player Start Location
Sleeps: Yes
Special: N/A
Red 04
Number of Camps: 2
Level: 27
Number of Units: 8
Item(s) Dropped: Level 5 Charged
Guarding: Marketplace
Sleeps: No
Special: Blocked behind a Ice Rock Gate
Red 05
Number of Camps: 4
Level: 26
Number of Units: 5
Item(s) Dropped: Level 4 Permanent, Level 1 Power Up, Level 1 Power Up
Guarding: Late Gold Mine Expansion
Sleeps: Yes
Special: N/A
Red 06
Number of Camps: 2
Level: 21
Number of Units: 4
Item(s) Dropped: Level 5 Charged
Guarding: Nothing
Sleeps: No
Special: Accessible by sea or air
Red 07
Number of Camps: 1
Level: 34
Number of Units: 7
Item(s) Dropped: Level 4 Permanent, Rune of Rebirth, Level 2 Power Up
Guarding: Nothing
Sleeps: No
Special: Blocked inside a circle of Rock Chunks
Other Info:
- Ice Rock Gates: 2
- Number of Doodads: 11157
- Critters for Creeping: 28
Strategy Tip:
This map is designed around sea attacks. There is a face to face ground route but players can use ships to sneak their forces behind enemy lines and hit their early expansion Gold Mines.
Formations:
-4v4 (Primary) Top to Bottom (Offence): The Way Gates are used as a shortcut for early strikes and players can quickly send their ships into the heart of enemy territory.
-4v4 (Primary) Left to Right (Defense, Support): The Way Gates are used as a support line between allies. Two of the players are positioned behind their other two allies and provide them with support.
-4v4 (Primary) Cross Shaped (Rare): Gank strategies can work best. It will be a very complex game.
-2v2v2v2 (Secondary): Multiple small strategies can be applied in this formation.