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Vampirism Beast 3.0.4

Submitted by FrozenHelfire, Mayday
This bundle is marked as approved. It works and satisfies the submission rules.
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Vampirism Beast - 3.0.0

Description:
A oldschool vampirism created by M2tM, restored again by Frozenhelfire & Mayday. In this map, you can either play as a human or vampire. As human, you build a base to withstand the vampire from breaking in and tech up to unlock new buildings/abilities. As vampire, your mission is to kill all the humans! It is not easy, but there are many ways for vampires to win the game, all which require investment into, sometimes putting the vampire too far behind in other areas. Vampires, however, gain minions after killing humans to serve them in their quest to kill the remaining ones.

Features:
• 10 Humans vs. 2 Vampires
• Fast paced tag game
• Many ways to progress through the game
• Complex recipes to empower your Vampire

Modes:
Modes have currently been disabled from previous versions in effort to focus more on balance. Check back soon for additional modes to play through!
Screenshots & Videos:
Screenshots & Videos

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Update Log:
Update Log


Version 3.0.3 & 3.0.4
  • Units are no longer left behind after a player leaves the game
  • Charmed liches can no longer enter rotting ruin/item vault
  • Vampire Items have been reclassified to different buildings, as well as all have new tooltips
  • Vampire shops are now always active, with cooldown times on individual items inside the shops
  • Quest Log (f9) updated
  • Demonic Remains stat bonus 300 -> 500
  • New human item: Holy Water, the human version of concoction
  • Slayers in range of vampire cause vampire to not drop items (shown by visual effect)
  • Slayers explain this system on a passive ability
Version 3.0.1 & 3.0.2
  • -deport (player name) // Does a partial match, kicks player entirely from match, locked to game host only
  • -punt (player name) // Removes player from vampire minion to become a human’s observer. Observers may only type in all chat
  • -w // Instantly pans your camera to tier one workers
  • Mana Burn Towers: Tier 2, 3 & 4 – 100 -> 90 // 300 -> 270 // 750 -> 650 respectively
  • Banishing Flute: 10-minute cooldown, 1 charge maximum
  • Soul bomb: No longer damages through concoction
  • Ring of Regen: 4g -> 2g sale price
  • Blasting Gem: 8,000 -> 10,000 damage
  • Gold Well: Now automatically build like gold mines
  • Battle Slayer: No longer available for purchase (temporarily)
  • Void Beast Shards: Now available for purchase as a full set from Rotting Ruin for the same price as the components & recipes to make it
  • Beast Spire: 7500g -> 9500g (3.0.1) 9500g -> 7500g (3.0.2)
  • Credit Card: No longer stacks with termites
  • Builder is now auto selected at start
  • Vampire Skill – Scream: Hotkey S -> F
  • Base below top left has reduced sphere spots
  • Base to the right of top left has been redesigned
  • Goldmine hotkey- G -> D
  • Goldmines can now be built from human & goldmine worker
  • Gem obelisk removed.
  • Aura tower moved to super tower builder.
  • Gem worker may no longer detonate to dispel effects.
  • New Human items:
  • Mass dispel staff, available in research center for 1g and 1000w. Has a cooldown of 20 seconds.
  • Targets all units within an AoE of 400. Cast range of 700.
  • Advanced dispel staff: 20g and 10000w. Has a cooldown of 10 seconds. Targets all units within an
  • AoE of 500. Cast range of 800.
  • Taskmaster research base time 50 -> 65
  • Spikes no longer deal % based damage
  • Aura tower now works, level 1/2/3-10%/20%/30% attack speed buff
  • Repair Slayer Hammer (& Upgrades):
  • No longer has backwards repair times
  • Repair rates improved (lower is better, left is old data, right is new)
  • Level 1 - 2.10 -> 2.00
  • Level 2- 1.95 -> 1.80
  • Level 3- 1.80 -> 1.60
  • Level 4- 1.65 -> 1.40
  • Level 5- 1.50 -> 1.20
  • Vamp mini aura icon swapped to passive
Version 3.0.0
  • Ring of the hell lords now costs 300g, 250l
  • Various tooltips updated to reflect newer changes
  • Sphere of doom now gives 15 stats every 15 seconds
  • Sphere spots in bases adjusted
  • Abomination now has 350 range & lower attack cooldown time
  • Masonry time increment 0 -> 15
  • Super fatass wall cost 2000 -> 4000
  • Beastbane helm cost 250 -> 200
  • Hunter scope moved to tavern, stock start time 0 -> 120
  • Goldmine can be upgraded to Gold well for 80k lumber, reduced from 100k
  • Reworked sphere spots and fixed vision
  • Sphere stats per 15 seconds 32 -> 15
  • Slayer vest damage 400 -> 300
  • Slayer vest cost 7 -> 8 gold
  • Slayer vest bonus hp 5000 -> 3500
  • Life bank hp 7500 -> 1000
  • Life bank starts with 500 stored hp
  • Life bank drain rate 700 -> 450
  • Life bank gains 0.5 -> 0.4 damage as stored life
  • Unholy grave ticks every 1.5 -> 1.2 seconds
  • Unholy grave deals 0 -> 80 flat damage per tick
  • Fixed lightning beast and void beast not proccing the haste effect for farming items
  • Super uber gold cost 10 -> 12
  • Taskmaster research base time 50 -> 65


CREDITS:
Credits

Triggers:
M2tM, Frozenhelfire, Mayday
Terrain:
Mayday
Unit Editing:
Frozenhelfire, Mayday
Custom Icons:
The Panda, Darkfang, Mc !, Blood Raven, Darkwind, Marcos DAB, CRAZYRUSSIAN, 4eENIGTMARE, D.ee, Chucky, Gwen Stefani, PeeKay, Jaret, kola, Eldin Hawkwing, -Grendel, dizzt, 00110000
Custom Models:
00110000, donut3.5
Loading Screen/Artwork:
Wareditor
*If somehow we missed adding you to our credits
please let us know so we can correct that.*

Other:
Map File Size: 3.1mb
Playable Map Size: 138x138
Suggested Players: 12
Tileset: Lordaeron Winter
Contact:
Mayday
Discord
Template By: Saken
Contents

Vampirism Beast 3.0.4 (Map)

Reviews
deepstrasz
Try not using units with hero glow as non-hero units because they have no death animations and their bodies will remain on the ground for periods of time. Blood says gold is mined from gold mine and the icon doesn't look like that (cannibalize) on...
  1. Blue_rays

    Blue_rays

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    Great map! Should give back the multi-board for gold income tho!
     
  2. deepstrasz

    deepstrasz

    Map Reviewer

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  3. Lsoty

    Lsoty

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    Okay map. 1.501 was better. Dummy dumbs not knowing that this isn't different.

    4 stars.
     
    Last edited: May 20, 2019
  4. Mayday

    Mayday

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    Vampirism Beast was originally created a bit earlier than 2005, making it older (and what other maps have copied) than most of the ones referenced on the list you have sent me. Vampirism Beast & Fire have both reigned supreme in terms of popularity since they have existed, especially between the 2007-2012 era of WC3. Currently, Vampirism Beast offers many features that modern players are expected to see in maps, such as commands and custom abilities. This map is written in full Jass, and most systems besides the libraries are original content.
     
  5. deepstrasz

    deepstrasz

    Map Reviewer

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    Alright, please credit the original authors and if possible contact them for permission to edit their work :p
     
  6. Mayday

    Mayday

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    The original authors are M2tM & Frozenhelfire, which one of are currently editing with me. M2tM is credited here as well.
     
  7. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
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    1. Try not using units with hero glow as non-hero units because they have no death animations and their bodies will remain on the ground for periods of time.
    2. Blood says gold is mined from gold mine and the icon doesn't look like that (cannibalize) on things you buy/build.
    3. Many quest log entries are empty.
    4. Ensnare and Exorcism Gun have the same hotkey: E.
    5. Disaster Tower doesn't say how much damage it deals.

    Seems OK, nothing out of the ordinary. Can't verify the all full JASS rewritten stuff since the map is protected.

    Approved.



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