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20:44, 3rd Aug 2014
Orcnet: Review link: http://www.hiveworkshop.com/forums/2565348-post20.html
Orcnet: Review link: http://www.hiveworkshop.com/forums/2565348-post20.html
(1 ratings)
Gameplay |
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Oh Yeah about that,I am stilling learning how
Did you read the map submission rules before you submitted it?
yeah I find Jass codes and BB Codes are time consuming to learn and all.
Facebook content is unavailable, its listed as private, you can submit screenshots here using THW's Gallery for your profile.
you don't need to learn bbcode though. If you read it, it explain what to do.
oh thanks jcarrill0 now i have updated it. I appreciate your help.
A team doesn't really work nice when it's only one player controlling them all.. :/
I think this map is cool.
However you could put much more work into it !
It was cool during 5 minutes.
AI on insane is too easy, I played like a noob and I won. Everytime my scorpion dies in 3 sec and my wolf dies pretty quickly but I still win.
However 0 replayability.
Thanks for your review,originally I made this for mini-map contest #9 but since I was new here I wanted to see how to and stuff. and also I am giving this map to this community for anyone who is interested in developing cheers.
Hope you'll make another map of this kind. It's original, fun and can be played in solo.
Happy modding.
Though I get a feeling you should've entered the contest to get some guidance.
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BEASTCRAFT
by Salukage
[TD]
RATINGS Gameplay & Entertainment: 2/25
Terrain & Layout: 3/10
Doodads & Scenery: 5/10
Bugs & Consistency: 4/5
Total Score: 14/50
FEEDBACKGameplay & Entertainment: The map finishes in 2 minutes, that is still way to short for a minigame. I don't like giving harsh scores, but the effort in the gameplay mechanics is just too low. Armor vs damage types could have better counters, so units can be strong against some and weak against others. Bear will win anything 1v1 and win with 75% or more HP left, even with the use of abilities on it. There shouldn't be any windwalk inta kills in a strategy like game, other than that the wolf will get beat up by anything. The scorpions impale skill is very weak, stun is also very short. Unoriginal, extremely short, and non-interesting gameplay :/Terrain & Layout:
2/25
The terrain is all one tile, it's below average. Though, the layout of the map isn't favorable to any particular side, the attacker can just get concaved on the tiny bridge. Defenders will definitely win if they are the close to the same skill level. Cliffs add a little to it.Doodads & Scenery:
3/10
Use of the environmental doodads is mostly average, nice use of weather but it has very simple doodad placement.Bugs & Consistency:
5/10
> In ability description, impale says it does 600 damage. It does less than a hundred.
4/5
SuggestionsSuggestions are optional but I highly recommend it. Some of these may be repeats. > Have units actually counter other units
> Allow the game to last atleast 5 minutes, whether it's rounds or a complete overhaul VERDICTThe only way a map can be approved is if it follows the map submission rules. You are following all but one of the rules. Since this is a major rule, I vote for REJECTION
> Average quality standard (more info on link) NOTESOverall the map just doesn't have anything in the gameplay for me to vote for approval. You do have the option to reupload the map if it get's rejected, but I suggest you just work on your other map. Feel free to contact me about this review, or to say hi! (+1) Reputation point for uploading and your hard work. Special thanks to GreeN!X for letting me use the base of his map description that I have altered and edited.
0-14 1 STAR
15-24 2 STARS
25-35 3 STARS
36-46 4 STARS
47-50 5 STARS
Hmm, perhaps I should have used creative. There are many maps that just use a few units and you fight others to win. For example, micro arena is a map like this, but with multiple rounds and the use of melee map abilities, in which you must actually be skillful to win, possibly taking 5-10 minutes per round. On the contrary, this map is a fraction of a mini game, there are also mini game compilation maps that would skip this kind of map due to it's lack of overall quality, and uber simplicity.