Summons Heroes. Revives slain Heroes.
Summons:
Tomb King: Warrior Hero, adept at combat and manipulating the battlefield.
Abilities:
- Compel - Gives a divinely ordained order to targeted units, increasing attack speed , Movement speed, and damage . However, a targeted unit can not cast spells under its effects.
- Cleaving Sickles- The razor sharp blades of the heroes' weapons cleave through enemies dealing damage to nearby foes in an AoE.
- Impaling bones - Using bones of laying forgotten beneath the earth, shooting spiked ribs out in 3 straight lines, dealing damage and hurling enemy ground units into the air in their wake, stunning them. Main wave has greater distance than the secondary ones.
- Avatar of Neru - Prays to Goddess Neru gaining increased armor, hitpoints, and spell immunity.
Liche of Usirian: Mystical Hero, adept at using death magic to healing allies and cripple foes.
Abilities:
- Dark Mend - Calls upon the mystical power of the underworld to the world of living. Friendly units affected by Dark Mend will be healed hit points over time, and enemy units will be damaged over time.
- Soulblight - Harnessing the darker powers of the underworld, the Arch-Liche weakens his foes' will to survive the battle. Reduces armor and speed.
- Desecration - The Hero comments taboo by destroying the bodies of the dead and Consuming the life force of the souls for his own healing. Deals damage and heals based on the number of corpses and blighting the ground.
- Resurrection - Calls upon the power of Usirian. Friendly units brought back to life.
Hunter of Sokth: Cunning Hero, adept summoning and overwhelming units.
Abilities:
- Summon Scorpion - Summons a Pit Scorpion
- Scarab Trap - Summons a trap that activates when an enemy unit approaches. The trap will release scarabs to attack your enemies. Maximum of 7 traps at the same time.
- Datura Poison - Increases the damage of the Hunter's attack by adding poison. Deals initial damage, and damage every second.
- Viper Strike - Allows the Hunter of Sokth to become invisible, and move faster until the Hunter of Sokth attacks a unit. The attack will deal bonus damage.
Priest of Khsar: Mystical Hero, particularly adept at using desert to damage his foes.
Abilities:
- Whirlwind - Caster Summons a cone of sandy air that rips the flesh from enemy units in its path.
- Sand Cloud - Engulfs the unit in sand, providing armor and causing damage to nearby enemy land units. Drains mana until deactivated.
- Farsight - Reveals the area of the map that it is cast upon. Also reveals invisible units.
- Sand Storm - Summons a fierce controllable Sand Storm that slows enemy units' movement speed and damages enemies.