AyeKantSpel (lol, funny username), I like your initial execution and the reflection is very nice... But except for the fighters the battlefield is quite empty and boring. For example, how come there's only one tree? And why are you using only two textures? And what about environment doodads and stuff?
Also there's simply nothing in the background which makes the terrain look a bit flat... I'd suggest making a distant hill or two.
In addition I'd like to see some unit types other than footmen and grunts, and perhaps even make the near figures heroes.
Finally I suggest you take your shot from ingame, since you'll be able to apply attack and walk animations to your units, making the battle much more realistic and recognizable.
Glad you like it idodik, yes I plan to add some 'dead' units and the screen shot will be taken in game, I've changed the trees, added some, added several clusters of rocks and placed projectiles in the air, arrows, demolisher
rocks, and many units will be displaying some kind of animation, as for the two at the water's edge, I plan on making them and their reflections clash weapons.
AyeKantSpel, OMG how you make that reflection! i was searching for some of that kind for years!
Otherwise, there is much work to do on your first WiP... Doodads, terrain... etc.
Good luck with the contest!
Edit: here is my WIP:
http://www.hiveworkshop.com/forums/...ials-278/using-reflections-terraining-171148/
You can get the alpha tile there, it teaches you how to use it, the reflection is a doodad with the model as the skeleton, you shift click the max roll and put in -3.15 and it will put the unit upside down, scale the unit and doodad to about equal size, remove pathing on the doodad and place it at about the same spot as the unit, and you have your reflection.
Also, blood, very nice, I have a suggestion, if you're not already going to do it, find a few models of armor and weapons and place them there, would look like the gear that came with the remains.
Here's the next 3 wips, initial wip was about 30 minutes in, this is my progress through last night;
The armies aren't where they will finish, archers might be, but the grunts and the footmen will mingle some, also some shamen will join the party before it's done. Doodads are still missing on this one, it looks a lot different then the last screenie.
Gonna change the lighting, I don't like that white smear the grass leaves in the dark, lol.
Last question, where could I get my hands on a moon like that? I'd have many uses for it.