- Joined
- Jan 14, 2005
- Messages
- 105
Important note on saving your game and updating:
OLD VERSION BEFORE UPDATING:
While in the world map [Press ESC > click on Save Game > Select a save slot] to save your current progress to the game cache. This save will be compatible with future updates of this campaign.
ON THE NEW VERSION AFTER UPDATING:
In the main menu, click on continue and load your save from there.
Changelog
OLD VERSION BEFORE UPDATING:
While in the world map [Press ESC > click on Save Game > Select a save slot] to save your current progress to the game cache. This save will be compatible with future updates of this campaign.
ON THE NEW VERSION AFTER UPDATING:
In the main menu, click on continue and load your save from there.
Changelog
Bugfix: Corrected the stats of some accessories.
GENERAL GAMEPLAY
-Mine level 4 completed.
-Increased debuff resistance of bosses & added a new inherent skill for normal enemies, Debuff Resist.
-Added a blacksmith's recipe (Forge - Accessories I) to the East Mining Prison tools merchant.
-Increased the chance of successful forging from 96% to 98% + 1% for every recipe learned.
-Added Curved Blade(Dagger) to shop inventories after Mine 3.
-Added Ruby Shield to Slots reward.
-Modified the steal rates of some accessories which are needed in crafting.
-Reduced the stats of enemies in Mining Prison 4th level.
-Increased the gald bounty of the optional battles in Mining Prison 3 & Triangle.
SKILLS
-Healing Wind (Sasumata) MP Cost reduced from 23 to 20, STR scaling increased from D to C and added an additional healing effect equal to 10% of the target's MAX HP.
ITEMS
-Thief Gloves implemented.
USER INTERFACE
GRAPHICS
-Reduced the intensity of elemental marks' special effects.
-Minor terrain changes.
MISC
BUG FIXES
-Removed the working blacksmith's inventory.
-Ruby Shield regeneration fixed.
-Mine level 4 completed.
-Increased debuff resistance of bosses & added a new inherent skill for normal enemies, Debuff Resist.
-Added a blacksmith's recipe (Forge - Accessories I) to the East Mining Prison tools merchant.
-Increased the chance of successful forging from 96% to 98% + 1% for every recipe learned.
-Added Curved Blade(Dagger) to shop inventories after Mine 3.
-Added Ruby Shield to Slots reward.
-Modified the steal rates of some accessories which are needed in crafting.
-Reduced the stats of enemies in Mining Prison 4th level.
-Increased the gald bounty of the optional battles in Mining Prison 3 & Triangle.
SKILLS
-Healing Wind (Sasumata) MP Cost reduced from 23 to 20, STR scaling increased from D to C and added an additional healing effect equal to 10% of the target's MAX HP.
ITEMS
-Thief Gloves implemented.
USER INTERFACE
GRAPHICS
-Reduced the intensity of elemental marks' special effects.
-Minor terrain changes.
MISC
BUG FIXES
-Removed the working blacksmith's inventory.
-Ruby Shield regeneration fixed.
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