- Joined
- Jan 4, 2020
- Messages
- 384
From my quick look through.
1. Tree gaps still exist try to use hexagon tree line and connect them would be mine guide.
2. The walking pass will aggro most of the creep
3. Symmetrical I guess you already know about this from Mafe and Knecht.
4. Tree line to wall up and protect the base wouldn't work here either.
5. I wouldn't recommend that ramp around the middle tavern. It make the route even tighter than before, but I understand that it was for a visual.
6. Fast expo strategy wont be available here.
- I'm impress about how expo is used right here, a very interesting position, I might borrow this idea xD.
1. Tree gaps still exist try to use hexagon tree line and connect them would be mine guide.
2. The walking pass will aggro most of the creep
3. Symmetrical I guess you already know about this from Mafe and Knecht.
4. Tree line to wall up and protect the base wouldn't work here either.
5. I wouldn't recommend that ramp around the middle tavern. It make the route even tighter than before, but I understand that it was for a visual.
6. Fast expo strategy wont be available here.
- I'm impress about how expo is used right here, a very interesting position, I might borrow this idea xD.