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After the failure of Illidan's goal of dispatching the demons, Burning Legions continue to conquer the land of Azeroth. Until they reach on the land of Moon Glade, the place of full of fallen ancients.
Defenders: You must survive in 45 minutes or slay all the Demons Commander and Minions. Demons: You must slay all Defenders hero.
NOTE: Don't let yourself be killed espcially for Demons.
HINT: You must capture the buildings first with circles
The game features includes:
RPG System by @The_Witcher
Capture System by @Tasyen
and more to come...
All I want to give thanks to those authors that I use their resources:
System:
The_Witcher = RPG System
Tasyen = Capturing System
Weep = GDD (Floating Damage System)
Models:
Hanza-Ru, Kitabatake, Buster, takajenji, Gottfrei
Special Mention:
Thanks to Born²Modificate for his Realtexture Expansion Pack and thanks for the author of TheUltimateTerrainingMap for the models I used. And to the Hiveworkshop for resources, tutorials, and for the contest.
P.S. If you didn't listed on Credits please PM me at Hiveworkshop.
> If you find any Bugs or Glitches you can contact me here.
> I'm open for your suggestion for future update (if there will be XD)
> This map is not yet fully completed, I focused more on the gameplay first before other features to come.
> This map is UNPROTECTED, which means you can open this map freely and by the way don't edit anything on triggers if your not yet experienced, it may cause the gameplay broke.
> *UPDATE: The map can be played in version 1.26 up*
> P.S. Sorry for my Bad English
(08/24/2019)
Fixed Bugs, Glitches, and added more secrets items and more....
*Coming Soon more info's UPDATE*
(07/09/2019)
initial release
(07/10/2019)
*UPDATE: Map can be played in version 1.26 up*
If you could make the camera not so harsh on the human players during their stroll through forests and multi doodad zones, that would very much improve gameplay quality.
Based on contest reviews: Abelhawk's Mini-Mapping Contest #15 - Results...
Ohh, thanks.
Of course, do not feel committed to it, just look at it as something that would increase the success of your map, since many more could play it.
Ohh, thanks.
Of course, do not feel committed to it, just look at it as something that would increase the success of your map, since many more could play it.
No wonder your negative reputation posts are all this way. Two of them are related to the map's camera not being exactly like in Warcraft III. Nothing subjective about that.
If you could make the camera not so harsh on the human players during their stroll through forests and multi doodad zones, that would very much improve gameplay quality.
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
Noted guys, maybe I'll upload the lastest as soon as I can if I have time. And this map not yet fully finished. In fact this map version was full of bugs, I can't update my map last time since the polling is open last time.
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