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Protect the Train 1.04

Submitted by purparisien
This bundle is marked as approved. It works and satisfies the submission rules.



The new Transcontinental Railroad has opened. However, the train goes through indians tribes sacred lands. You need to defend the train against any attacks.
Discord link : Join the Maps of purparisien Discord Server!






About the Map



Kind of Map : Chasing the Train

Number of Players :6

Gameplay :
Train Company: You need to escort your train to the final destination
Indian Tribe: You need to stop the train


Video





Screenshots



  • [​IMG]

  • [​IMG]


  • [​IMG]


  • [​IMG]


  • [​IMG]


  • [​IMG]


  • [​IMG]





Changelogs




  • -Release of the Train

    [/otable]

Credits



  • Pyramidhe@d
    MrBob
    OlofMoleman
    Fingolfin
    StormLegacy
    HappyTauren
    Nasrudin
    Tranquil
    Urkdrengi
    Communist_Orc
    Willthealmighty
    paulH


  • [/tab]

  • Voices
    US Soldier - Heart of Iron 4
    Musics
    -Midnight the Stars and You
    -Peace Train


  • [/tab]
[/tab]

Keywords:
Train, Indians, Locomotive, Wagon, Convoy, Company, Bandit, Raid, Rail, Station
Contents

Protect the Train 1.04 (Map)

Reviews
deepstrasz
No map tag? Mini-game, Miscellaneous/Other, to name a few. Transmissions are too slow, the voice finishes long before they do. Honestly, it would be better without it as there's no intonation. The train doesn't disappear when reaching the other map...
  1. TadokiLor

    TadokiLor

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    This map can have AI ? But Screenshotas are so good,looks a fun map
     
  2. purparisien

    purparisien

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    Sadly, the map doesnt have AI. It is quite hard to do one. For now, I'm focusing about balancing the team. You should give it a shot !
     
  3. purparisien

    purparisien

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    The version 1.01 is out:
    -Edges of the maps have been covered
    -Multitable displays the number of victory for each team
    -Market have more choices for the Heroes
    -Add more Bonus for a loosing Indian team
    -Train company's players will receive a small fee when their train is destroyed to avoid to be snowballed by Indians
    -Transmutation is no longer possible on locomotive
    -Various minor bugs fixed
     
  4. purparisien

    purparisien

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    The version 1.02 is out:
    -Indians have more items choices
    -Reduce gold earned from checkpoint passages
    -Fix minor bugs
     
  5. purparisien

    purparisien

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    The version 1.03 is out:
    -Indian merchant works properly
    -All indians units are tp after the battle
    -Second hero option for Indians works properly
    -Voices have been changed (thanks nextblue)
    -Attack of tribesmen have been reset to normal.
    -Fix a bug when Indians could no longer train units after a match
    -Separator life has been reduced from 500 to 200
    -Proper pieces of information will be displayed to know the score
    -Checkpoints provides gold once again
    -USA patrols respawns have been changed from 30 seconds to 65 seconds.
    -Fix minor bugs
     
  6. deepstrasz

    deepstrasz

    Map Reviewer

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    No map tag? Mini-game, Miscellaneous/Other, to name a few.

    1. Transmissions are too slow, the voice finishes long before they do. Honestly, it would be better without it as there's no intonation.
    2. The train doesn't disappear when reaching the other map edge and it tries to move looking as if it has convulsions and after the round ends the moving sounds are still heard.
    3. Train's Attack doesn't show any projectiles when clicking on the ground? Also, it has no cooldown?
    4. Lumber text should be renamed to train speed?
    5. Hero glow? How to add Hero Glow without Modeling
    6. Passive abilities require passive icons: Button Manager v1.8.2 helps with that.
    7. Rocket Barrage is too fantastical. It's Locust Swarm. You should think of something more realist, like Cluster Rockets or something custom.
    8. Heavy Fire says it deals 0 poison damage per second.
    9. Why is the Indian market enemy to Native Americans?
    10. Indian spells are magical and basically Warcraft III ones.
    11. Cavalry Archer and the Shadow Hunter look alike.
    12. Indians only come from the north?
    It's a lovely map although you could probably make a version where you'd have to go through mountains and stuff with a longer track without it being straight only.

    Approved.



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  7. Eat_Bacon_Daily

    Eat_Bacon_Daily

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    Hey I tried this a few times with some friends and I think you have a really cool map concept going here! I really liked the whole concept of a moving objective with unique mechanics that you have to control. It feels pretty fun to play both team train and team attackers. That is not something easy to achieve. I really enjoyed my play-throughs of the game!
    As it stands though, the game has a lot of issues, the train side seems far more refined than the attackers side. Attackers have a bunch of unedited WC3, including transmute, which can be used on the mechanic! The attackers also have almost no way of catching up, if they fall behind. Also the map mostly revolves around the first Indian camp, if you are going to make the map that big, there should be some sort of special objectives at every third of the map. Maybe give an option to re-route the train into a detour that gives more gold or something. I'm surprised the map got approved as it stands.
    Though I am being harsh, it's only because I really like what you have so far, I will definitely be playing this game in the future as you improve it! I look forward to your updates.
     
  8. purparisien

    purparisien

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    Thanks for the review. I will adress your points.

    1. I will redo some of the lines
    2. I will reduce the speed of the train, once entering the station
    3. Shooting on the move bugs, I will adress that
    4. I'm going to fix it
    5. Ok
    6. That's fast to do as well
    7. You are right. I didn't have an idea there
    8. Oups, easy fix
    9. I will change the situation
    10. They need more developped ones indeed
    11. I need to create a dedicated model, it will take a bit of time
    12. Yes. Is it bad ?

    Thanks your notes. When I started the map, I had the idea of the train moving aroud with inputs. That was my main idea. Then I had to develop some gameplay and features around that. The Indians are lackluster at the moment but I will improve them. It's quite tricky to find the balance between each faction.
     
  9. deepstrasz

    deepstrasz

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    Well, the train gang always knows that. What if Indians also came from the south or randomly either from the south or north?
     
  10. purparisien

    purparisien

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    I did not think about this. Ok It can be nice to add some randomized start. It can be done
     
  11. Otherknownoise

    Otherknownoise

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    There are similar chapters in age of empires 3 and sc2 campaign. Train fight is very classic and fun. :peasant-thumbs-up:
     
  12. purparisien

    purparisien

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    The version 1.04 is out:
    -Mechanician is now an Hero
    -Units dissapear after each round (except Heroes)
    -New MiniMap
     
  13. deepstrasz

    deepstrasz

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    Should link these n the map thread description under changelog.
     
  14. tulee

    tulee

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    Any way a tag can be added, purparsien? Your other maps have them, and it makes it easier for people to find maps when they sift via tag. I suspect very few people actually go through entire lists of maps of all varieties, unless they are looking at the first page just to glance at what has been published.
     
  15. deepstrasz

    deepstrasz

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    This is not Racing. That is reserved for maps like Azeroth Grand Prix.
    Edited tags.
     
  16. Bigos

    Bigos

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    Hi. Your map is nice, keep working on it! Can you explain me why the Mechanician is unable to repair anything in some game? In 4 games, I was only able to repair the railway once. Reforged could be the issue. Please help, I want to play and share your map