![]() ![]() A fast and fun point and click defense. Created by wc3neverdies Introduction and GameplayScreenshots and VideosChangelog and ProgressCreditsFinal NotesI created the first version of the map in 2016 ([Defense / Survival] - The Paesants Uprising). It was a very simple and not well made map just for the fun. With the new patches and functions added to the editor i got some new ideas.
GAMEPLAY
Paesant Uprising is a point and click defense map. The main objective of the map is similar to a tower defense. Increasing waves of enemies spawns and the player has to prevent the enemie's units to reach a circle of power, if a unit enters the circle the player lose one life. When the lifes are 0 the map is lost. Survive all waves with at least 1 life to win. The player does not control any unit. Only one hero is selected the whole time. This hero can level up and learn different abilities that the player can use with the mouse commands. The mouse commands are based on the new functions, so for example to cast the most basic spell you have to press and hold left mouse button to preview the area and relese to cast the spell and do damage. There are different type of spells for damaging and slowing enemies and other to create obstacles in the enemies trail. Across the map there are some interactive units and object the player can use to get some help. There are also environment interactions. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() [30-06-2019] Version 1.0 Old [21-07-2019] Version 1.01 (Current) Changelog -Some effect bug fixes -Added - New peasants units - New level for Mana Recharge - New Ability Air Chivalry -Balanced all the spells(as best as i could) -Added a dealy between no mana messages -Improved spells tooltips and descriptions -Increased Arcane Missiles speed and area of effect -Added more map interactions -Increased wave duration. If this will not work out I will add more waves. I still want the map to be short. Systems UI Mana Bar by Tasyen Error Message by Missile GUI 1.6.1 by BPower Unitmoving GUI Knockback Damage Detection System by Birbe Check Walkability by PudgeandFire Models and Effects WaterGeyser (Sea Druid) by Freddyk Ribenamania - Market stand Fountain by Mike Healing well by Tranquil Arcane Explosion by Champara Bros ArcaneRocket_Projectile by sPy RPG High Elf by Tenebrae Monk Statue by Kino Living Statue by WhiteDeath Statue Lantern Chimaera MOnument Fountain Statue by Exus Knight Statue Keeper Statue by GreyArchon MeteorStrike by Ugougo Ancient Explosion by WILL THE ALMIGHTY Lacerate melee Fx by Veronnis Quest Marking Aura by stan003 Whirpool by Mc ! Confirmation ByEpsilon Progress Bar by JesusHipster Confirmation by HappyTauren IceSlam by valkemiere Pillar of Flame Void Rifts Stormfall SoulBeam CullingSlash by Mythic DUMMY by Grey Knight Whirpool by Mc! Arcane Projectile by sPy Lacerate by Veronis Skeletal Peasant by Caveman Peasants and Derivatives by Ujimasa Hojo I will add more stuff like more spells, enemies secrets and such. Also i am planning to make a map with a different setting. A dungeon map with more traps and environment options. Feedback and suggestions are appriciated. |