Yea you can hide unit while movining/spinning, and you chose effect from those that you show me....i just want to spell be atractive, and that look's like unit spinning,if model dont have that animation...About moving delay, make that i can set amount of time before unit start moving forward......Example you cast spell on point,units start "spinning" and then after
? sec start moving forward and then after reach point of ability cast "spinning" and spell stops .
@BunnyAng Yea i am man behind Tom and Jerry, i know that players still play it, but fakers ruined map reputation...i found at least 200 fake UNBALANCED version....So lot of players think that map is unbalanced becouse they played fake versions....In this new one i will add better protection and many new stuff.